gameboy-advance
Constants
const NoPin = Pin(-1)
NoPin explicitly indicates “not a pin”. Use this pin if you want to leave oneof the pins in a peripheral unconfigured (if supported by the hardware).
const (
IRQ_VBLANK = 0
IRQ_HBLANK = 1
IRQ_VCOUNT = 2
IRQ_TIMER0 = 3
IRQ_TIMER1 = 4
IRQ_TIMER2 = 5
IRQ_TIMER3 = 6
IRQ_COM = 7
IRQ_DMA0 = 8
IRQ_DMA1 = 9
IRQ_DMA2 = 10
IRQ_DMA3 = 11
IRQ_KEYPAD = 12
IRQ_GAMEPAK = 13
)
Interrupt numbers as used on the GameBoy Advance. Register them withruntime/interrupt.New.
Variables
var (
ErrInvalidInputPin = errors.New("machine: invalid input pin")
ErrInvalidOutputPin = errors.New("machine: invalid output pin")
ErrInvalidClockPin = errors.New("machine: invalid clock pin")
ErrInvalidDataPin = errors.New("machine: invalid data pin")
)
var Display = FramebufDisplay{(*[160][240]volatile.Register16)(unsafe.Pointer(uintptr(0x06000000)))}
func NewRingBuffer
func NewRingBuffer() *RingBuffer
NewRingBuffer returns a new ring buffer.
type ADC
type ADC struct {
Pin Pin
}
type FramebufDisplay
type FramebufDisplay struct {
port *[160][240]volatile.Register16
}
func (FramebufDisplay) Configure
func (d FramebufDisplay) Configure()
func (FramebufDisplay) Display
func (d FramebufDisplay) Display() error
func (FramebufDisplay) SetPixel
func (d FramebufDisplay) SetPixel(x, y int16, c color.RGBA)
func (FramebufDisplay) Size
func (d FramebufDisplay) Size() (x, y int16)
type PWM
type PWM struct {
Pin Pin
}
type Pin
type Pin int8
Pin is a single pin on a chip, which may be connected to other hardwaredevices. It can either be used directly as GPIO pin or it can be used inother peripherals like ADC, I2C, etc.
func (Pin) High
func (p Pin) High()
High sets this GPIO pin to high, assuming it has been configured as an outputpin. It is hardware dependent (and often undefined) what happens if you set apin to high that is not configured as an output pin.
func (Pin) Low
func (p Pin) Low()
Low sets this GPIO pin to low, assuming it has been configured as an outputpin. It is hardware dependent (and often undefined) what happens if you set apin to low that is not configured as an output pin.
func (Pin) Set
func (p Pin) Set(value bool)
Set has not been implemented.
type PinConfig
type PinConfig struct {
Mode PinMode
}
type PinMode
type PinMode uint8
type RingBuffer
type RingBuffer struct {
rxbuffer [bufferSize]volatile.Register8
head volatile.Register8
tail volatile.Register8
}
RingBuffer is ring buffer implementation inspired by post athttps://www.embeddedrelated.com/showthread/comp.arch.embedded/77084-1.php
It has some limitations currently due to how “volatile” variables that aremembers of a struct are not compiled correctly by TinyGo.See https://github.com/tinygo-org/tinygo/issues/151 for details.
func (*RingBuffer) Get
func (rb *RingBuffer) Get() (byte, bool)
Get returns a byte from the buffer. If the buffer is empty,the method will return a false as the second value.
func (*RingBuffer) Put
func (rb *RingBuffer) Put(val byte) bool
Put stores a byte in the buffer. If the buffer is alreadyfull, the method will return false.
func (*RingBuffer) Used
func (rb *RingBuffer) Used() uint8
Used returns how many bytes in buffer have been used.