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Heap - 堆
一般情况下,堆通常指的是二叉堆,二叉堆是一个近似完全二叉树的数据结构,即披着二叉树羊皮的数组,故使用数组来实现较为便利。子结点的键值或索引总是小于(或者大于)它的父节点,且每个节点的左右子树又是一个二叉堆(大根堆或者小根堆)。根节点最大的堆叫做最大堆或大根堆,根节点最小的堆叫做最小堆或小根堆。常被用作实现优先队列。
特点
- 以数组表示,但是以完全二叉树的方式理解。
- 唯一能够同时最优地利用空间和时间的方法——最坏情况下也能保证使用 $$2N \log N$$ 次比较和恒定的额外空间。
- 在索引从0开始的数组中:
- 父节点
i
的左子节点在位置(2*i+1)
- 父节点
i
的右子节点在位置(2*i+2)
- 子节点
i
的父节点在位置floor((i-1)/2)
- 父节点
堆的基本操作
以大根堆为例,堆的常用操作如下。
- 最大堆调整(Max_Heapify):将堆的末端子节点作调整,使得子节点永远小于父节点
- 创建最大堆(Build_Max_Heap):将堆所有数据重新排序
- 堆排序(HeapSort):移除位在第一个数据的根节点,并做最大堆调整的递归运算
其中步骤1是给步骤2和3用的。
Python
class MaxHeap:
def __init__(self, array=None):
if array:
self.heap = self._max_heapify(array)
else:
self.heap = []
def _sink(self, array, i):
# move node down the tree
left, right = 2 * i + 1, 2 * i + 2
max_index = i
# should compare two chidren then determine which one to swap with
flag = array[left] > array[right]
if left < len(array) and array[left] > array[max_index] and flag:
max_index = left
if right < len(array) and array[right] > array[max_index] and not flag:
max_index = right
if max_index != i:
array[i], array[max_index] = array[max_index], array[i]
self._sink(array, max_index)
def _swim(self, array, i):
# move node up the tree
if i == 0:
return
father = (i - 1) / 2
if array[father] < array[i]:
array[father], array[i] = array[i], array[father]
self._swim(array, father)
def _max_heapify(self, array):
for i in xrange(len(array) / 2, -1, -1):
self._sink(array, i)
return array
def push(self, item):
self.heap.append(item)
self._swim(self.heap, len(self.heap) - 1)
def pop(self):
self.heap[0], self.heap[-1] = self.heap[-1], self.heap[0]
item = self.heap.pop()
self._sink(self.heap, 0)
return item
C++
#ifndef HEAP_H
#define HEAP_H
#include <algorithm>
#include <functional>
#include <stdexcept>
#include <unordered_map>
#include <utility>
#include <vector>
template <typename T, typename TComparator = std::equal_to<T>,
typename PComparator = std::less<double>,
typename Hasher = std::hash<T> >
class Heap {
public:
/// Constructs an m-ary heap. M should be >= 2
Heap(int m = 2, const PComparator &c = PComparator(),
const Hasher &hash = Hasher(), const TComparator &tcomp = TComparator());
/// Destructor as needed
~Heap();
/// Adds an item with the provided priority
void push(double pri, const T &item);
/// returns the element at the top of the heap
/// max (if max-heap) or min (if min-heap)
T const &top() const;
/// Removes the top element
void pop();
/// returns true if the heap is empty
bool empty() const;
/// decreaseKey reduces the current priority of
/// item to newpri, moving it up in the heap
/// as appropriate.
void decreaseKey(double newpri, const T &item);
private:
/// Add whatever helper functions you need below
void trickleUp(int loc);
void trickleDown(int loc);
// These should be all the data members you need.
std::vector<std::pair<double, T> > store_;
int m_; // degree
PComparator c_;
std::unordered_map<T, size_t, Hasher, TComparator> keyToLocation_;
};
// Complete
template <typename T, typename TComparator, typename PComparator,
typename Hasher>
Heap<T, TComparator, PComparator, Hasher>::Heap(int m, const PComparator &c,
const Hasher &hash,
const TComparator &tcomp)
: store_(), m_(m), c_(c), keyToLocation_(100, hash, tcomp) {
}
// Complete
template <typename T, typename TComparator, typename PComparator,
typename Hasher>
Heap<T, TComparator, PComparator, Hasher>::~Heap() {
}
template <typename T, typename TComparator, typename PComparator,
typename Hasher>
void Heap<T, TComparator, PComparator, Hasher>::push(double priority,
const T &item) {
// You complete.
std::pair<double, T> temp(priority, item);
store_.push_back(temp);
keyToLocation_[item] = store_.size();
// insert(std::make_pair(item, store_.size()));
trickleUp(store_.size()-1);
}
template <typename T, typename TComparator, typename PComparator,
typename Hasher>
void Heap<T, TComparator, PComparator, Hasher>::trickleUp(int loc) {
int parent = (loc-1)/m_;
while(parent >= 0 && c_(store_[loc].first, store_[parent].first)) {
//swap loc with parent
std::pair<double, T> temp = store_[loc];
store_[loc] = store_[parent];
store_[parent] = temp;
double to_swap = keyToLocation_[store_[loc].second];
keyToLocation_[store_[loc].second] = keyToLocation_[store_[parent].second];
keyToLocation_[store_[parent].second] = to_swap;
loc = parent;
parent = (loc-1)/m_;
}
}
template <typename T, typename TComparator, typename PComparator,
typename Hasher>
void Heap<T, TComparator, PComparator, Hasher>::decreaseKey(double priority,
const T &item) {
std::pair<double, T> temp = store_[keyToLocation_[item]];
temp.first = priority;
trickleUp(keyToLocation_[item]);
}
template <typename T, typename TComparator, typename PComparator,
typename Hasher>
T const &Heap<T, TComparator, PComparator, Hasher>::top() const {
// Here we use exceptions to handle the case of trying
// to access the top element of an empty heap
if (empty()) {
throw std::logic_error("can't top an empty heap");
}
return store_[0].second;
}
/// Removes the top element
template <typename T, typename TComparator, typename PComparator,
typename Hasher>
void Heap<T, TComparator, PComparator, Hasher>::pop() {
if (empty()) {
throw std::logic_error("can't pop an empty heap");
}
store_[0] = store_[store_.size()-1];
keyToLocation_.erase(store_[0].second);
store_.pop_back();
if(empty()) return;
trickleDown(0);
}
template <typename T, typename TComparator, typename PComparator,
typename Hasher>
void Heap<T, TComparator, PComparator, Hasher>::trickleDown(int loc) {
if (loc*m_+1 > store_.size()-1) return;
int smallerChild = m_*loc+1; // start w/ left
for (size_t i = 1; i < m_; i++) {
if (m_*loc+i < store_.size()) {//if the right exist
int rChild = m_*loc+i+1;
if(c_(store_[rChild].first, store_[smallerChild].first)) {
smallerChild = rChild;
}
}
}
if(c_(store_[smallerChild].first, store_[loc].first)) {
//swap smallerChild and loc
std::pair<double, T> temp = store_[loc];
store_[loc] = store_[smallerChild];
store_[smallerChild] = temp;
double to_swap = keyToLocation_[store_[loc].second];
keyToLocation_[store_[loc].second] = keyToLocation_[store_[smallerChild].second];
keyToLocation_[store_[smallerChild].second] = to_swap;
trickleDown(smallerChild);
}
}
/// returns true if the heap is empty
template <typename T, typename TComparator, typename PComparator,
typename Hasher>
bool Heap<T, TComparator, PComparator, Hasher>::empty() const {
return store_.empty();
}
#endif
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