def inputhook_wx1():
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
python类EventLoopActivator()的实例源码
def inputhook_wx1(context):
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx1():
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp() # @UndefinedVariable
if app is not None:
assert wx.Thread_IsMain() # @UndefinedVariable
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop() # @UndefinedVariable
ea = wx.EventLoopActivator(evtloop) # @UndefinedVariable
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx1():
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx1(context):
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx1():
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx1(context):
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx1():
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx1(context):
"""Run the wx event loop by processing pending events only.
This approach seems to work, but its performance is not great as it
relies on having PyOS_InputHook called regularly.
"""
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# Make a temporary event loop and process system events until
# there are no more waiting, then allow idle events (which
# will also deal with pending or posted wx events.)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
while evtloop.Pending():
evtloop.Dispatch()
app.ProcessIdle()
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx3():
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
t = clock()
while not stdin_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx3(context):
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
t = clock()
while not context.input_is_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx3():
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp() # @UndefinedVariable
if app is not None:
assert wx.Thread_IsMain() # @UndefinedVariable
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop() # @UndefinedVariable
ea = wx.EventLoopActivator(evtloop) # @UndefinedVariable
t = clock()
while not stdin_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx3():
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
t = clock()
while not stdin_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx3(context):
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
t = clock()
while not context.input_is_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx3():
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
t = clock()
while not stdin_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx3(context):
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
t = clock()
while not context.input_is_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx3():
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
t = clock()
while not stdin_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0
def inputhook_wx3(context):
"""Run the wx event loop by processing pending events only.
This is like inputhook_wx1, but it keeps processing pending events
until stdin is ready. After processing all pending events, a call to
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
This sleep time should be tuned though for best performance.
"""
# We need to protect against a user pressing Control-C when IPython is
# idle and this is running. We trap KeyboardInterrupt and pass.
try:
app = wx.GetApp()
if app is not None:
assert wx.Thread_IsMain()
# The import of wx on Linux sets the handler for signal.SIGINT
# to 0. This is a bug in wx or gtk. We fix by just setting it
# back to the Python default.
if not callable(signal.getsignal(signal.SIGINT)):
signal.signal(signal.SIGINT, signal.default_int_handler)
evtloop = wx.EventLoop()
ea = wx.EventLoopActivator(evtloop)
t = clock()
while not context.input_is_ready():
while evtloop.Pending():
t = clock()
evtloop.Dispatch()
app.ProcessIdle()
# We need to sleep at this point to keep the idle CPU load
# low. However, if sleep to long, GUI response is poor. As
# a compromise, we watch how often GUI events are being processed
# and switch between a short and long sleep time. Here are some
# stats useful in helping to tune this.
# time CPU load
# 0.001 13%
# 0.005 3%
# 0.01 1.5%
# 0.05 0.5%
used_time = clock() - t
if used_time > 10.0:
# print 'Sleep for 1 s' # dbg
time.sleep(1.0)
elif used_time > 0.1:
# Few GUI events coming in, so we can sleep longer
# print 'Sleep for 0.05 s' # dbg
time.sleep(0.05)
else:
# Many GUI events coming in, so sleep only very little
time.sleep(0.001)
del ea
except KeyboardInterrupt:
pass
return 0