python类EVT_MIDDLE_DOWN的实例源码

render.py 文件源码 项目:bonsu 作者: bonsudev 项目源码 文件源码 阅读 26 收藏 0 点赞 0 评论 0
def BindEvents(self):
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_ERASE_BACKGROUND, lambda e: None)
        self.Bind(wx.EVT_RIGHT_DOWN, self.OnButtonDown)
        self.Bind(wx.EVT_LEFT_DOWN, self.OnButtonDown)
        self.Bind(wx.EVT_MIDDLE_DOWN, self.OnButtonDown)
        self.Bind(wx.EVT_RIGHT_UP, self.OnButtonUp)
        self.Bind(wx.EVT_LEFT_UP, self.OnButtonUp)
        self.Bind(wx.EVT_MIDDLE_UP, self.OnButtonUp)
        self.Bind(wx.EVT_MOUSEWHEEL, self.OnMouseWheel)
        self.Bind(wx.EVT_MOTION, self.OnMotion)
        self.Bind(wx.EVT_ENTER_WINDOW, self.OnEnter)
        self.Bind(wx.EVT_LEAVE_WINDOW, self.OnLeave)
        self.Bind(wx.EVT_CHAR, self.OnKeyDown)
        self.Bind(wx.EVT_KEY_UP, self.OnKeyUp)
        if wx.Platform == "__WXGTK__":
            # wxGTK requires that the window be created before you can
            # set its shape, so delay the call to SetWindowShape until
            # this event.
            self.Bind(wx.EVT_WINDOW_CREATE, self.OnWindowCreate)
        else:
            # On wxMSW and wxMac the window has already been created.
            self.Bind(wx.EVT_SIZE, self.OnSize)
        if _useCapture and hasattr(wx, 'EVT_MOUSE_CAPTURE_LOST'):
            self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self.OnMouseCaptureLost)
MeshCanvas.py 文件源码 项目:laplacian-meshes 作者: bmershon 项目源码 文件源码 阅读 20 收藏 0 点赞 0 评论 0
def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList = attribs)    
        self.context = glcanvas.GLContext(self)

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        #self.camera = MouseSphericalCamera(self.size.x, self.size.y)
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.bbox = BBox3D()  

        #Face mesh variables and manipulation variables
        self.mesh = None
        self.meshCentroid = None
        self.displayMeshFaces = True
        self.displayMeshEdges = False
        self.displayMeshVertices = True
        self.displayVertexNormals = False
        self.displayFaceNormals = False
        self.useLighting = True
        self.useTexture = False

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
MeshCanvas.py 文件源码 项目:procrustes 作者: bmershon 项目源码 文件源码 阅读 26 收藏 0 点赞 0 评论 0
def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList = attribs)    
        self.context = glcanvas.GLContext(self)

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        #self.camera = MouseSphericalCamera(self.size.x, self.size.y)
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.bbox = BBox3D()  

        #Face mesh variables and manipulation variables
        self.mesh = None
        self.meshCentroid = None
        self.displayMeshFaces = True
        self.displayMeshEdges = False
        self.displayMeshVertices = True
        self.displayVertexNormals = False
        self.displayFaceNormals = False
        self.useLighting = True
        self.useTexture = False

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
mpl_base.py 文件源码 项目:GRIPy 作者: giruenf 项目源码 文件源码 阅读 24 收藏 0 点赞 0 评论 0
def __init__(self, wx_parent, view_object):
        super(PlotLabel, self).__init__(wx_parent)
        self.track_view_object = view_object
        self._title = None
        self._visual_objects = []
        self.SetBackgroundColour('white')
        self.SetSizer(wx.BoxSizer(wx.VERTICAL))  
        self.Bind(wx.EVT_LEFT_DOWN, self._on_press)
        self.Bind(wx.EVT_MIDDLE_DOWN, self._on_press)
        self.Bind(wx.EVT_RIGHT_DOWN, self._on_press)
        self._selected = False


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