def BindEvents(self):
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_ERASE_BACKGROUND, lambda e: None)
self.Bind(wx.EVT_RIGHT_DOWN, self.OnButtonDown)
self.Bind(wx.EVT_LEFT_DOWN, self.OnButtonDown)
self.Bind(wx.EVT_MIDDLE_DOWN, self.OnButtonDown)
self.Bind(wx.EVT_RIGHT_UP, self.OnButtonUp)
self.Bind(wx.EVT_LEFT_UP, self.OnButtonUp)
self.Bind(wx.EVT_MIDDLE_UP, self.OnButtonUp)
self.Bind(wx.EVT_MOUSEWHEEL, self.OnMouseWheel)
self.Bind(wx.EVT_MOTION, self.OnMotion)
self.Bind(wx.EVT_ENTER_WINDOW, self.OnEnter)
self.Bind(wx.EVT_LEAVE_WINDOW, self.OnLeave)
self.Bind(wx.EVT_CHAR, self.OnKeyDown)
self.Bind(wx.EVT_KEY_UP, self.OnKeyUp)
if wx.Platform == "__WXGTK__":
# wxGTK requires that the window be created before you can
# set its shape, so delay the call to SetWindowShape until
# this event.
self.Bind(wx.EVT_WINDOW_CREATE, self.OnWindowCreate)
else:
# On wxMSW and wxMac the window has already been created.
self.Bind(wx.EVT_SIZE, self.OnSize)
if _useCapture and hasattr(wx, 'EVT_MOUSE_CAPTURE_LOST'):
self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self.OnMouseCaptureLost)
python类EVT_LEFT_UP的实例源码
def __init__(self, parent, manager=None):
attribList = attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24)
glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribList)
self.init = False
self.context = glcanvas.GLContext(self)
self.manager = self.manager = Manager() if manager is None else manager
self.size = None
self.SetBackgroundStyle(wx.BG_STYLE_PAINT)
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseDown)
self.Bind(wx.EVT_LEFT_UP, self.OnMouseUp)
self.Bind(wx.EVT_MOTION, self.OnMouseMotion)
self.Bind(wx.EVT_MOUSEWHEEL, self.OnMouseWheel)
self.lastx, self.lasty = None, None
self.update = True
#print('init===========')
wxPython_Wallpaper.py 文件源码
项目:Python-GUI-Programming-Cookbook-Second-Edition
作者: PacktPublishing
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文件源码
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def __init__(self, parent):
glcanvas.GLCanvas.__init__(self, parent, -1)
self.context = glcanvas.GLContext(self)
self.init = False
# Cube 3D start rotation
self.last_X = self.x = 30
self.last_Y = self.y = 30
self.Bind(wx.EVT_SIZE, self.sizeCallback)
self.Bind(wx.EVT_PAINT, self.paintCallback)
self.Bind(wx.EVT_LEFT_DOWN, self.mouseDownCallback)
self.Bind(wx.EVT_LEFT_UP, self.mouseUpCallback)
self.Bind(wx.EVT_MOTION, self.mouseMotionCallback)
wxPython_OpenGL_GUI.py 文件源码
项目:Python-GUI-Programming-Cookbook-Second-Edition
作者: PacktPublishing
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def __init__(self, parent):
glcanvas.GLCanvas.__init__(self, parent, -1)
self.context = glcanvas.GLContext(self)
self.init = False
# Cube 3D start rotation
self.last_X = self.x = 30
self.last_Y = self.y = 30
self.Bind(wx.EVT_SIZE, self.sizeCallback)
self.Bind(wx.EVT_PAINT, self.paintCallback)
self.Bind(wx.EVT_LEFT_DOWN, self.mouseDownCallback)
self.Bind(wx.EVT_LEFT_UP, self.mouseUpCallback)
self.Bind(wx.EVT_MOTION, self.mouseMotionCallback)
import_OpenGL_cube_and_cone.py 文件源码
项目:Python-GUI-Programming-Cookbook-Second-Edition
作者: PacktPublishing
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def __init__(self, parent):
glcanvas.GLCanvas.__init__(self, parent, -1)
self.init = False
self.context = glcanvas.GLContext(self) # <== this was missing when I wrote the book in 2015...
# initial mouse position
self.lastx = self.x = 30
self.lasty = self.y = 30
self.size = None
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseDown)
self.Bind(wx.EVT_LEFT_UP, self.OnMouseUp)
self.Bind(wx.EVT_MOTION, self.OnMouseMotion)
wxPython_Wallpaper_simple.py 文件源码
项目:Python-GUI-Programming-Cookbook-Second-Edition
作者: PacktPublishing
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def __init__(self, parent):
glcanvas.GLCanvas.__init__(self, parent, -1)
self.context = glcanvas.GLContext(self)
self.init = False
# Cube 3D start rotation
self.last_X = self.x = 30
self.last_Y = self.y = 30
self.Bind(wx.EVT_SIZE, self.sizeCallback)
self.Bind(wx.EVT_PAINT, self.paintCallback)
self.Bind(wx.EVT_LEFT_DOWN, self.mouseDownCallback)
self.Bind(wx.EVT_LEFT_UP, self.mouseUpCallback)
self.Bind(wx.EVT_MOTION, self.mouseMotionCallback)
def __init__(self, parent, obj=None, mouse_callback=None, select_callback=None):
wx.Panel.__init__(self, parent)
self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseDown)
self.Bind(wx.EVT_LEFT_UP, self.OnMouseUp)
self.Bind(wx.EVT_RIGHT_DOWN, self.OnRightDown)
self.Bind(wx.EVT_RIGHT_UP, self.OnMouseUp)
self.Bind(wx.EVT_MOTION, self.OnMotion)
self.Bind(wx.EVT_SIZE, self.OnSize)
self.refresh_from_selection = False
self.background_bitmap = None
self.obj = obj
self.selstart = self.selend = self.movepos = None
self.moveSelection = False
self.createSelection = False
self.begin = 0
if self.obj is not None:
self.chnls = len(self.obj)
self.end = self.obj.getDur(False)
else:
self.chnls = 1
self.end = 1.0
self.img = [[]]
self.mouse_callback = mouse_callback
self.select_callback = select_callback
if sys.platform == "win32" or sys.platform.startswith("linux"):
self.dcref = wx.BufferedPaintDC
else:
self.dcref = wx.PaintDC
self.setImage()
#FL 02/10/2017
self.playCursorPos = 0
def BuildTimeline(self,dbfile):
for child in self.panel3.GetChildren():
logging.exception(child)
child.Destroy()
# the last frame is
latestfram = self.cur.execute("SELECT * FROM Timeline ORDER BY Image DESC LIMIT 1")
#latestfram = self.cur.execute("SELECT * FROM Timeline WHERE ID = (SELECT MAX(ID) FROM TABLE) AND Blackspot = 0");
try:
for entry in latestfram:
self.framlog = int(entry[1].split('.')[0])
self.framlog += 1
logging.exception(self.framlog)
except:
logging.exception('Looking for last frame but did not find.')
pass
# timeline contains
tbl_timeline = self.cur.execute("SELECT * FROM Timeline WHERE Blackspot=0")
for entry in tbl_timeline:
img = self.MakeThumbnail(os.path.join(self.imgdir, entry[1]), self.thumbsize)
self.imageCtrl = wx.StaticBitmap(self.panel3, wx.ID_ANY,
wx.BitmapFromImage(img),name=entry[1])
self.imageCtrl.SetBitmap(wx.BitmapFromImage(img))
self.imageCtrl.Bind( wx.EVT_LEFT_DOWN, self.OnLeftClick )
self.imageCtrl.Bind( wx.EVT_LEFT_UP, self.OnLeftRelease )
logging.exception(self.imageCtrl.GetId() )
self.hbox2.Add( self.imageCtrl, 0, wx.ALL, 5 )
self.Layout()
self.panel3.SetFocus()
self.BindKeys(dbfile)
self.hbox2.Layout()
self.panel3.Refresh()
self.panel3.Update()
self.Refresh()
def TakeSnapshot(self,e,args):
logging.exception('CAPTURE')
if self.camset == 1:
self.framlog += 1
#print(self.camhero)#DEBUG
vidcap = vlc.libvlc_video_take_snapshot(self.player,0,os.path.join(self.imgdir, str(self.framlog).zfill(3)+'.png'),0,0)
self.cur.execute('INSERT INTO Timeline VALUES(Null,?,?)', (str(self.framlog).zfill(3)+'.png',0))
# add graphically to timeline
img = self.MakeThumbnail(os.path.join(self.imgdir, str(self.framlog).zfill(3)+'.png'), self.thumbsize)
self.imageCtrl = wx.StaticBitmap(self.panel3, wx.ID_ANY, wx.BitmapFromImage(img),name=str(self.framlog).zfill(3)+'.png')
self.imageCtrl.SetBitmap(wx.BitmapFromImage(img))
self.imageCtrl.Bind( wx.EVT_LEFT_DOWN, self.OnLeftClick )
self.imageCtrl.Bind( wx.EVT_LEFT_UP, self.OnLeftRelease )
logging.exception(self.imageCtrl.GetId() )
self.hbox2.Add( self.imageCtrl, 0, wx.ALL, 5 )
# scroll right 100% to get close to new frame
self.panel3.Scroll(self.thumbsize,0)
self.Layout()
# draw new frame
self.hbox2.Layout()
self.panel3.Refresh()
# scroll WAY right again to show frame
self.panel3.Scroll(200,0)
# send the shot to onion skin
img = os.path.join(self.imgdir, str(self.framlog).zfill(3)+'.png')
self.OnionSkin(img)
logging.exception(self.framlog)
else:
dlg = wx.MessageDialog(self, 'Please select your camera first.','',wx.OK | wx.ICON_ERROR)
val = dlg.ShowModal()
if val == wx.ID_OK:
dlg.Destroy()
if val == wx.ID_CANCEL:
dlg.Destroy()
self.player.play()
self.brec.SetBitmapLabel(self.brecicon)
def OnMouseLeftUp(self, event):
"""
Handles the ``wx.EVT_LEFT_UP`` event for :class:`ImageContainer`.
:param `event`: a :class:`MouseEvent` event to be processed.
"""
ImageContainerBase.OnMouseLeftUp(self, event)
event.Skip()
def __init__(self, parent, id=wx.ID_ANY, style=wx.ALIGN_LEFT, size=(-1,-1), spinfunc=None):
wx.Panel.__init__(self, parent)
self.hbox = wx.BoxSizer(wx.HORIZONTAL)
self.buttonP = wx.Button(self, -1, label="+", size=size)
self.buttonM = wx.Button(self, -1, label="-", size=size)
self.buttonP.Bind(wx.EVT_BUTTON, self.OnP)
self.buttonM.Bind(wx.EVT_BUTTON, self.OnM)
self.repeatTimerP = wx.Timer(self)
self.repeatTimerM = wx.Timer(self)
self.Bind(wx.EVT_TIMER, self.RepeatValueP, self.repeatTimerP)
self.Bind(wx.EVT_TIMER, self.RepeatValueM, self.repeatTimerM)
self.buttonP.Bind(wx.EVT_LEFT_DOWN, self.OnButPDown)
self.buttonM.Bind(wx.EVT_LEFT_DOWN, self.OnButMDown)
self.buttonP.Bind(wx.EVT_LEFT_UP, self.OnButPUp)
self.buttonM.Bind(wx.EVT_LEFT_UP, self.OnButMUp)
self.hbox.Add(self.buttonM, 0)
self.hbox.Add(self.buttonP, 0)
self.SetSizer(self.hbox)
self.Fit()
self.Layout()
self.Show()
self.max = 0
self.min = 0
self.range = 0
self.value = 0
self.SpinFunc = spinfunc
self.n = 1
self.t1 = time()
self.t2 = time()
def __init__(self, parent):
attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24)
glcanvas.GLCanvas.__init__(self, parent, -1, attribList = attribs)
self.context = glcanvas.GLContext(self)
self.parent = parent
#Camera state variables
self.size = self.GetClientSize()
#self.camera = MouseSphericalCamera(self.size.x, self.size.y)
self.camera = MousePolarCamera(self.size.width, self.size.height)
#Main state variables
self.MousePos = [0, 0]
self.bbox = BBox3D()
#Face mesh variables and manipulation variables
self.mesh = None
self.meshCentroid = None
self.displayMeshFaces = True
self.displayMeshEdges = False
self.displayMeshVertices = True
self.displayVertexNormals = False
self.displayFaceNormals = False
self.useLighting = True
self.useTexture = False
self.GLinitialized = False
#GL-related events
wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
wx.EVT_SIZE(self, self.processSizeEvent)
wx.EVT_PAINT(self, self.processPaintEvent)
#Mouse Events
wx.EVT_LEFT_DOWN(self, self.MouseDown)
wx.EVT_LEFT_UP(self, self.MouseUp)
wx.EVT_RIGHT_DOWN(self, self.MouseDown)
wx.EVT_RIGHT_UP(self, self.MouseUp)
wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
wx.EVT_MIDDLE_UP(self, self.MouseUp)
wx.EVT_MOTION(self, self.MouseMotion)
def __init__(self, parent, file):
super(WaveformPlot, self).__init__(parent=parent, title="pyjam Waveform Viewer",
style=wx.DEFAULT_DIALOG_STYLE | wx.RESIZE_BORDER)
self.file = file
self.plot = plot.PlotCanvas(self)
self.plot.canvas.Bind(wx.EVT_LEFT_DOWN, self.lmb_down)
self.plot.canvas.Bind(wx.EVT_LEFT_UP, self.lmb_up)
self.plot.canvas.Bind(wx.EVT_MOTION, self.mouse_motion)
self.plot.EnableAxesValues = (True, False, False, False)
self.plot.EnableGrid = (True, False)
self.plot.AbsScale = (True, False)
self.plot.EnableAntiAliasing = True
self.panel = WaveformPanel(self)
sizer = wx.BoxSizer(wx.HORIZONTAL)
sizer.Add(self.plot, 1, wx.EXPAND, 0)
sizer.Add(self.panel, 0, wx.EXPAND, 0)
self.SetSizerAndFit(sizer)
self.SetSize(800, self.GetSize()[1])
self.SetMinSize(self.GetSize())
self.player = wx.media.MediaCtrl(parent=self, style=wx.SIMPLE_BORDER)
self.volume = 25
self.selected = np.array([0.0, 0.0])
self.maximum = 0.0
self.minimum = 0.0
self.selection_drawn = False
self.resized = False
self.timer = wx.Timer(self)
self.Bind(wx.EVT_SIZE, self.on_size)
self.Bind(wx.EVT_TIMER, self.on_timer)
self.Bind(wx.EVT_IDLE, self.on_idle)
self.Bind(wx.EVT_CLOSE, self.on_exit)
self.load()
def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.DefaultSize, style=wx.NO_BORDER):
wx.Panel.__init__(self, parent, id=id, pos=pos, size=size, style=style)
self.Viewport = wx.Panel(self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.NO_BORDER)
self.Scrollbar = wx.ScrollBar(self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.SB_VERTICAL)
sizer = wx.BoxSizer(wx.HORIZONTAL)
sizer.Add(self.Viewport, 1, wx.EXPAND, 0)
sizer.Add(self.Scrollbar, 0, wx.EXPAND, 0)
self.SetSizer(sizer)
self.Layout()
sizer.Fit(self)
self.Scrollbar.SetScrollbar(0, 0, 0, 0)
self._presenter = Presenter.from_window(self.Viewport.GetHandle(), config.SCALE)
self._camera = Camera(0, 0, 0, 0)
self._tilemap = None
self._tileset = None
self._select_start = None
self._select_end = None
self._show_collision = False
self.Viewport.Bind(wx.EVT_PAINT, self.paint)
self.Viewport.Bind(wx.EVT_SIZE, self.resize)
self.Viewport.Bind(wx.EVT_MOUSEWHEEL, self.mouse_wheel)
self.Viewport.Bind(wx.EVT_LEFT_DOWN, self.mouse_left_down)
self.Viewport.Bind(wx.EVT_LEFT_UP, self.mouse_left_up)
self.Viewport.Bind(wx.EVT_MOTION, self.mouse_move)
self.Scrollbar.Bind(wx.EVT_SCROLL, self.scroll)
def __init__(self, *args, **kwargs):
CT.CustomTreeCtrl.__init__(self, *args, **kwargs)
self.BackgroundBitmap = None
self.BackgroundAlign = wx.ALIGN_LEFT | wx.ALIGN_TOP
self.AddMenu = None
self.Enabled = False
self.Bind(wx.EVT_SCROLLWIN, self.OnScroll)
self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
def __init__(self, parent, size):
wx.Panel.__init__(self, parent, size=size)
self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
self.Bind(wx.EVT_MOTION, self.OnMotion)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_SIZE, self.OnResize)
self.ThumbPosition = 0. # -1 <= ThumbPosition <= 1
self.ThumbScrollingStartPos = None
def __init__(self, parent, window, items=[]):
"""
Constructor
@param parent: Parent wx.Window of DebugVariableText
@param window: Reference to the Debug Variable Panel
@param items: List of DebugVariableItem displayed by Viewer
"""
DebugVariableViewer.__init__(self, window, items)
wx.Panel.__init__(self, parent)
# Set panel background colour
self.SetBackgroundColour(wx.WHITE)
# Define panel drop target
self.SetDropTarget(DebugVariableTextDropTarget(self, window))
# Bind events
self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
self.Bind(wx.EVT_LEFT_DCLICK, self.OnLeftDClick)
self.Bind(wx.EVT_ENTER_WINDOW, self.OnEnter)
self.Bind(wx.EVT_LEAVE_WINDOW, self.OnLeave)
self.Bind(wx.EVT_SIZE, self.OnResize)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_PAINT, self.OnPaint)
# Define panel min size for parent sizer layout
self.SetMinSize(wx.Size(0, 25))
# Add buttons to Viewer
for bitmap, callback in [("force", self.OnForceButton),
("release", self.OnReleaseButton),
("delete_graph", self.OnCloseButton)]:
self.Buttons.append(GraphButton(0, 0, bitmap, callback))
def __init__(self, parent, choices=None, dropDownClick=True,
element_path=None, **therest):
"""
Constructor works just like wx.TextCtrl except you can pass in a
list of choices. You can also change the choice list at any time
by calling setChoices.
"""
therest['style'] = wx.TE_PROCESS_ENTER | therest.get('style', 0)
wx.TextCtrl.__init__(self, parent, **therest)
# Some variables
self._dropDownClick = dropDownClick
self._lastinsertionpoint = None
self._hasfocus = False
self._screenheight = wx.SystemSettings.GetMetric(wx.SYS_SCREEN_Y)
self.element_path = element_path
self.listbox = None
self.SetChoices(choices)
# gp = self
# while ( gp != None ) :
# gp.Bind ( wx.EVT_MOVE , self.onControlChanged, gp )
# gp.Bind ( wx.EVT_SIZE , self.onControlChanged, gp )
# gp = gp.GetParent()
self.Bind(wx.EVT_KILL_FOCUS, self.OnControlChanged)
self.Bind(wx.EVT_TEXT_ENTER, self.OnControlChanged)
self.Bind(wx.EVT_TEXT, self.OnEnteredText)
self.Bind(wx.EVT_KEY_DOWN, self.OnKeyDown)
# If need drop down on left click
if dropDownClick:
self.Bind(wx.EVT_LEFT_DOWN, self.OnClickToggleDown)
self.Bind(wx.EVT_LEFT_UP, self.OnClickToggleUp)
def __init__(self, parent):
attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24)
glcanvas.GLCanvas.__init__(self, parent, -1, attribList = attribs)
self.context = glcanvas.GLContext(self)
self.parent = parent
#Camera state variables
self.size = self.GetClientSize()
#self.camera = MouseSphericalCamera(self.size.x, self.size.y)
self.camera = MousePolarCamera(self.size.width, self.size.height)
#Main state variables
self.MousePos = [0, 0]
self.bbox = BBox3D()
#Face mesh variables and manipulation variables
self.mesh = None
self.meshCentroid = None
self.displayMeshFaces = True
self.displayMeshEdges = False
self.displayMeshVertices = True
self.displayVertexNormals = False
self.displayFaceNormals = False
self.useLighting = True
self.useTexture = False
self.GLinitialized = False
#GL-related events
wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
wx.EVT_SIZE(self, self.processSizeEvent)
wx.EVT_PAINT(self, self.processPaintEvent)
#Mouse Events
wx.EVT_LEFT_DOWN(self, self.MouseDown)
wx.EVT_LEFT_UP(self, self.MouseUp)
wx.EVT_RIGHT_DOWN(self, self.MouseDown)
wx.EVT_RIGHT_UP(self, self.MouseUp)
wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
wx.EVT_MIDDLE_UP(self, self.MouseUp)
wx.EVT_MOTION(self, self.MouseMotion)
def __init__(
self, parent=None, id=-1, pos=wx.DefaultPosition,
size=wx.DefaultSize,
style=wx.TAB_TRAVERSAL|wx.NO_BORDER|wx.FULL_REPAINT_ON_RESIZE,
name='SquareMap', model = None,
adapter = None,
labels = True, # set to True to draw textual labels within the boxes
highlight = True, # set to False to turn of highlighting
padding = 2, # amount to reduce the children's box from the parent's box
):
super( SquareMap, self ).__init__(
parent, id, pos, size, style, name
)
self.model = model
self.padding = padding
self.labels = labels
self.highlight = highlight
self.selectedNode = None
self.highlightedNode = None
self.Bind( wx.EVT_PAINT, self.OnPaint)
self.Bind( wx.EVT_SIZE, self.OnSize )
if highlight:
self.Bind( wx.EVT_MOTION, self.OnMouse )
self.Bind( wx.EVT_LEFT_UP, self.OnClickRelease )
self.Bind( wx.EVT_LEFT_DCLICK, self.OnDoubleClick )
self.Bind( wx.EVT_KEY_UP, self.OnKeyUp )
self.hot_map = []
self.adapter = adapter or DefaultAdapter()
self.DEFAULT_PEN = wx.Pen( wx.BLACK, 1, wx.SOLID )
self.SELECTED_PEN = wx.Pen( wx.WHITE, 2, wx.SOLID )
self.OnSize(None)
def __init__(self, parent, pos=(0,0), size=(100,100), numSpeakers=2):
wx.Panel.__init__(self, parent, pos=pos, size=size)
self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
self.audio = vars.getVars("Audio")
self.pos = None
self.size = size
self.currentCircle = None
self.currentSpeaker = None
self.isAList = False
self.catch = False
self.catchSpeaker = False
self.shift = False
self.alt = False
self.s = False
self.numSpeakers = numSpeakers # FL 29/05/17
#OSC Variables
self.incs = [0, 0, 0, 0]
self.absPos = [0, 0, 0, 0] # FL 04/09/2017
self.mode2 = False # FL 04/09/2017
# Creation des cercles/sources
self.blueCircle = Source(self.size[0]*BLUE_START[0], self.size[1]*BLUE_START[1], CIRCLE_RADIUS)
self.redCircle = Source(self.size[0]*RED_START[0], self.size[1]*RED_START[1], CIRCLE_RADIUS)
speakers = []
for i in range(self.numSpeakers):
setup = vars.getVars("Speakers_setup")
x, y = self.size[0]*setup[i][0], self.size[1]*setup[i][1] #FL 02/09/2017
speakers.append(Speaker(x, y, SPEAKER_RADIUS))
vars.setVars("Speakers", speakers)
# print vars.getVars("Speakers")[0].c
self.speakerAdjusted() # FL 29/05/17
# méthode pour les controles
self.Bind(wx.EVT_PAINT, self.onPaint)
self.Bind(wx.EVT_LEFT_DOWN, self.onLeftDown)
self.Bind(wx.EVT_LEFT_UP, self.onLeftUp)
self.Bind(wx.EVT_RIGHT_DOWN, self.onRightDown)
self.Bind(wx.EVT_MOTION, self.onMotion)
self.Bind(wx.EVT_KEY_DOWN, self.onKeyDown)
self.Bind(wx.EVT_KEY_UP, self.onKeyUp)
self.on_timer()
def OnMouseLeftUp(self, event):
"""
Handles the ``wx.EVT_LEFT_UP`` event for :class:`ImageContainerBase`.
:param `event`: a :class:`MouseEvent` event to be processed.
"""
style = self.GetParent().GetAGWWindowStyleFlag()
if style & INB_USE_PIN_BUTTON:
bIsLabelContainer = not self.CanDoBottomStyle()
if self._pinBtnRect.Contains(event.GetPosition()):
self._nPinButtonStatus = INB_PIN_NONE
self._bCollapsed = not self._bCollapsed
if self._bCollapsed:
# Save the current tab area width
self._tabAreaSize = self.GetSize()
if bIsLabelContainer:
self.SetSizeHints(20, self._tabAreaSize.y)
else:
if style & INB_BOTTOM or style & INB_TOP:
self.SetSizeHints(self._tabAreaSize.x, 20)
else:
self.SetSizeHints(20, self._tabAreaSize.y)
else:
if bIsLabelContainer:
self.SetSizeHints(self._tabAreaSize.x, -1)
else:
# Restore the tab area size
if style & INB_BOTTOM or style & INB_TOP:
self.SetSizeHints(-1, self._tabAreaSize.y)
else:
self.SetSizeHints(self._tabAreaSize.x, -1)
self.GetParent().GetSizer().Layout()
self.Refresh()
return
def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.DefaultSize,
style=0, agwStyle=0, name="ImageContainer"):
"""
Default class constructor.
:param `parent`: parent window. Must not be ``None``;
:param `id`: window identifier. A value of -1 indicates a default value;
:param `pos`: the control position. A value of (-1, -1) indicates a default position,
chosen by either the windowing system or wxPython, depending on platform;
:param `size`: the control size. A value of (-1, -1) indicates a default size,
chosen by either the windowing system or wxPython, depending on platform;
:param `style`: the underlying :class:`Panel` window style;
:param `agwStyle`: the AGW-specific window style. This can be a combination of the
following bits:
=========================== =========== ==================================================
Window Styles Hex Value Description
=========================== =========== ==================================================
``INB_BOTTOM`` 0x1 Place labels below the page area. Available only for :class:`FlatImageBook`.
``INB_LEFT`` 0x2 Place labels on the left side. Available only for :class:`FlatImageBook`.
``INB_RIGHT`` 0x4 Place labels on the right side.
``INB_TOP`` 0x8 Place labels above the page area.
``INB_BORDER`` 0x10 Draws a border around :class:`LabelBook` or :class:`FlatImageBook`.
``INB_SHOW_ONLY_TEXT`` 0x20 Shows only text labels and no images. Available only for :class:`LabelBook`.
``INB_SHOW_ONLY_IMAGES`` 0x40 Shows only tab images and no label texts. Available only for :class:`LabelBook`.
``INB_FIT_BUTTON`` 0x80 Displays a pin button to show/hide the book control.
``INB_DRAW_SHADOW`` 0x100 Draw shadows below the book tabs. Available only for :class:`LabelBook`.
``INB_USE_PIN_BUTTON`` 0x200 Displays a pin button to show/hide the book control.
``INB_GRADIENT_BACKGROUND`` 0x400 Draws a gradient shading on the tabs background. Available only for :class:`LabelBook`.
``INB_WEB_HILITE`` 0x800 On mouse hovering, tabs behave like html hyperlinks. Available only for :class:`LabelBook`.
``INB_NO_RESIZE`` 0x1000 Don't allow resizing of the tab area.
``INB_FIT_LABELTEXT`` 0x2000 Will fit the tab area to the longest text (or text+image if you have images) in all the tabs.
``INB_BOLD_TAB_SELECTION`` 0x4000 Show the selected tab text using a bold font.
=========================== =========== ==================================================
:param `name`: the window name.
"""
ImageContainerBase.__init__(self, parent, id, pos, size, style, agwStyle, name)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseLeftDown)
self.Bind(wx.EVT_LEFT_UP, self.OnMouseLeftUp)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_MOTION, self.OnMouseMove)
self.Bind(wx.EVT_LEAVE_WINDOW, self.OnMouseLeaveWindow)
def __init__(
self, parent=None, id=-1, pos=wx.DefaultPosition,
size=wx.DefaultSize,
style=wx.TAB_TRAVERSAL|wx.NO_BORDER|wx.FULL_REPAINT_ON_RESIZE,
name='SquareMap', model = None,
adapter = None,
labels = True,
highlight = True,
padding = 2,
margin = 0,
square_style = False,
):
"""Initialise the SquareMap
adapter -- a DefaultAdapter or same-interface instance providing SquareMap data api
labels -- set to True (default) to draw textual labels within the boxes
highlight -- set to True (default) to highlight nodes on mouse-over
padding -- spacing within each square and its children (within the square's border)
margin -- spacing around each square (on all sides)
square_style -- use a more-recursive, less-linear, more "square" layout style which
works better on objects with large numbers of children, such as Meliae memory
dumps, works fine on profile views as well, but the layout is less obvious wrt
what node is "next" "previous" etc.
"""
super( SquareMap, self ).__init__(
parent, id, pos, size, style, name
)
self.model = model
self.padding = padding
self.square_style = square_style
self.margin = margin
self.labels = labels
self.highlight = highlight
self.selectedNode = None
self.highlightedNode = None
self._buffer = wx.Bitmap(20, 20) # Have a default buffer ready
self.Bind( wx.EVT_PAINT, self.OnPaint)
self.Bind( wx.EVT_SIZE, self.OnSize )
if highlight:
self.Bind( wx.EVT_MOTION, self.OnMouse )
self.Bind( wx.EVT_LEFT_UP, self.OnClickRelease )
self.Bind( wx.EVT_LEFT_DCLICK, self.OnDoubleClick )
self.Bind( wx.EVT_KEY_UP, self.OnKeyUp )
self.hot_map = []
self.adapter = adapter or DefaultAdapter()
self.DEFAULT_PEN = wx.Pen( wx.BLACK, 1, wx.SOLID )
self.SELECTED_PEN = wx.Pen( wx.WHITE, 2, wx.SOLID )
self.OnSize(None)