python类EVT_PAINT的实例源码

render.py 文件源码 项目:bonsu 作者: bonsudev 项目源码 文件源码 阅读 23 收藏 0 点赞 0 评论 0
def BindEvents(self):
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_ERASE_BACKGROUND, lambda e: None)
        self.Bind(wx.EVT_RIGHT_DOWN, self.OnButtonDown)
        self.Bind(wx.EVT_LEFT_DOWN, self.OnButtonDown)
        self.Bind(wx.EVT_MIDDLE_DOWN, self.OnButtonDown)
        self.Bind(wx.EVT_RIGHT_UP, self.OnButtonUp)
        self.Bind(wx.EVT_LEFT_UP, self.OnButtonUp)
        self.Bind(wx.EVT_MIDDLE_UP, self.OnButtonUp)
        self.Bind(wx.EVT_MOUSEWHEEL, self.OnMouseWheel)
        self.Bind(wx.EVT_MOTION, self.OnMotion)
        self.Bind(wx.EVT_ENTER_WINDOW, self.OnEnter)
        self.Bind(wx.EVT_LEAVE_WINDOW, self.OnLeave)
        self.Bind(wx.EVT_CHAR, self.OnKeyDown)
        self.Bind(wx.EVT_KEY_UP, self.OnKeyUp)
        if wx.Platform == "__WXGTK__":
            # wxGTK requires that the window be created before you can
            # set its shape, so delay the call to SetWindowShape until
            # this event.
            self.Bind(wx.EVT_WINDOW_CREATE, self.OnWindowCreate)
        else:
            # On wxMSW and wxMac the window has already been created.
            self.Bind(wx.EVT_SIZE, self.OnSize)
        if _useCapture and hasattr(wx, 'EVT_MOUSE_CAPTURE_LOST'):
            self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self.OnMouseCaptureLost)
wx_2048_02.py 文件源码 项目:python_2048 作者: OATOMO 项目源码 文件源码 阅读 21 收藏 0 点赞 0 评论 0
def __init__(self,title):
        super(Frame,self).__init__(None,-1,title,style=wx.DEFAULT_FRAME_STYLE^wx.MAXIMIZE_BOX^wx.RESIZE_BORDER)
        self.colors = {0:(204,192,179),2:(238, 228, 218),4:(237, 224, 200),8:(242, 177, 121),16:(245, 149, 99),32:(246, 124, 95),64:(246, 94, 59),128:(237, 207, 114),256:(237, 207, 114),512:(237, 207, 114),1024:(237, 207, 114),2048:(237, 207, 114),4096:(237, 207, 114),8192:(237, 207, 114),16384:(237, 207, 114),32768:(237, 207, 114),65536:(237, 207, 114),131072:(237, 207, 114),262144:(237, 207, 114),524288:(237, 207, 114),1048576:(237, 207, 114),2097152:(237, 207, 114),4194304:(237, 207, 114),8388608:(237, 207, 114),16777216:(237, 207, 114)}#?????????

        self.setIcon()
        self.initGame()
        self.initBuffer()

        panel = wx.Panel(self)  #??????
        #------????
        panel.Bind(wx.EVT_KEY_DOWN,self.onKeyDown)
        panel.SetFocus() #?????
        self.Bind(wx.EVT_SIZE,self.onSize) #use wx.BufferedPaintDC
        self.Bind(wx.EVT_PAINT,self.onPaint)
        self.Bind(wx.EVT_CLOSE,self.onClose) #????
        #------

        self.SetClientSize((505,720)) #??????
        self.Center() #?????
        self.Show()
canvas3d.py 文件源码 项目:imagepy 作者: Image-Py 项目源码 文件源码 阅读 35 收藏 0 点赞 0 评论 0
def __init__(self, parent, manager=None):
        attribList = attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList=attribList)
        self.init = False
        self.context = glcanvas.GLContext(self)
        self.manager = self.manager = Manager() if manager is None else manager
        self.size = None

        self.SetBackgroundStyle(wx.BG_STYLE_PAINT)

        self.Bind(wx.EVT_SIZE, self.OnSize)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseDown)
        self.Bind(wx.EVT_LEFT_UP, self.OnMouseUp)
        self.Bind(wx.EVT_MOTION, self.OnMouseMotion)
        self.Bind(wx.EVT_MOUSEWHEEL, self.OnMouseWheel)
        self.lastx, self.lasty = None, None
        self.update = True
        #print('init===========')
gui.py 文件源码 项目:bp5000 作者: isaiahr 项目源码 文件源码 阅读 44 收藏 0 点赞 0 评论 0
def __init__(self, parent, bracket):
        self.bracket = bracket
        self.oldx = None
        self.oldy = None

        self.ax = 0
        self.ay = 0
        self.bx = 0
        self.by = 0
        self.extimg = None
        wx.Panel.__init__(self, parent)
        self.x = 0
        self.y = 0
        self.updatebracketimg()
        self.Bind(wx.EVT_PAINT, self.paint)
        self.Bind(wx.EVT_MOUSE_EVENTS, self.mouse)
        self.Bind(wx.EVT_ERASE_BACKGROUND, self.none)
hex_view.py 文件源码 项目:hachoir3 作者: vstinner 项目源码 文件源码 阅读 37 收藏 0 点赞 0 评论 0
def __init__(self):
        wx.ScrolledWindow.__init__(self)

        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_SIZE, self.OnResized)
        self.Bind(wx.EVT_SCROLLWIN, self.OnScrolled)
        # OnCreate required to avoid crashing wx in xrc creation
        self.Bind(wx.EVT_WINDOW_CREATE, self.OnCreate)

        # Disable physical scrolling - refresh entire display on each scroll event.
        self.EnableScrolling(False, False)
        # This line enables double-buffered painting for reduced flicker.
        self.SetBackgroundStyle(wx.BG_STYLE_PAINT)

        # The previous scroll action (for maintaining viewport during resizes).
        self.prev_scroll = None

        self.layout = HexViewLayout()
wxPython_Wallpaper.py 文件源码 项目:Python-GUI-Programming-Cookbook-Second-Edition 作者: PacktPublishing 项目源码 文件源码 阅读 22 收藏 0 点赞 0 评论 0
def __init__(self, parent):
        glcanvas.GLCanvas.__init__(self, parent, -1)        
        self.context = glcanvas.GLContext(self)
        self.init = False

        # Cube 3D start rotation
        self.last_X = self.x = 30
        self.last_Y = self.y = 30

        self.Bind(wx.EVT_SIZE, self.sizeCallback)
        self.Bind(wx.EVT_PAINT, self.paintCallback)
        self.Bind(wx.EVT_LEFT_DOWN, self.mouseDownCallback)
        self.Bind(wx.EVT_LEFT_UP, self.mouseUpCallback)
        self.Bind(wx.EVT_MOTION, self.mouseMotionCallback)
wxPython_OpenGL_GUI.py 文件源码 项目:Python-GUI-Programming-Cookbook-Second-Edition 作者: PacktPublishing 项目源码 文件源码 阅读 20 收藏 0 点赞 0 评论 0
def __init__(self, parent):
        glcanvas.GLCanvas.__init__(self, parent, -1)        
        self.context = glcanvas.GLContext(self)
        self.init = False

        # Cube 3D start rotation
        self.last_X = self.x = 30
        self.last_Y = self.y = 30

        self.Bind(wx.EVT_SIZE, self.sizeCallback)
        self.Bind(wx.EVT_PAINT, self.paintCallback)
        self.Bind(wx.EVT_LEFT_DOWN, self.mouseDownCallback)
        self.Bind(wx.EVT_LEFT_UP, self.mouseUpCallback)
        self.Bind(wx.EVT_MOTION, self.mouseMotionCallback)
import_OpenGL_cube_and_cone.py 文件源码 项目:Python-GUI-Programming-Cookbook-Second-Edition 作者: PacktPublishing 项目源码 文件源码 阅读 18 收藏 0 点赞 0 评论 0
def __init__(self, parent):
        glcanvas.GLCanvas.__init__(self, parent, -1)
        self.init = False
        self.context = glcanvas.GLContext(self)         # <== this was missing when I wrote the book in 2015...

        # initial mouse position
        self.lastx = self.x = 30
        self.lasty = self.y = 30
        self.size = None
        self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
        self.Bind(wx.EVT_SIZE, self.OnSize)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseDown)
        self.Bind(wx.EVT_LEFT_UP, self.OnMouseUp)
        self.Bind(wx.EVT_MOTION, self.OnMouseMotion)
wxPython_Wallpaper_simple.py 文件源码 项目:Python-GUI-Programming-Cookbook-Second-Edition 作者: PacktPublishing 项目源码 文件源码 阅读 19 收藏 0 点赞 0 评论 0
def __init__(self, parent):
        glcanvas.GLCanvas.__init__(self, parent, -1)        
        self.context = glcanvas.GLContext(self)
        self.init = False

        # Cube 3D start rotation
        self.last_X = self.x = 30
        self.last_Y = self.y = 30

        self.Bind(wx.EVT_SIZE, self.sizeCallback)
        self.Bind(wx.EVT_PAINT, self.paintCallback)
        self.Bind(wx.EVT_LEFT_DOWN, self.mouseDownCallback)
        self.Bind(wx.EVT_LEFT_UP, self.mouseUpCallback)
        self.Bind(wx.EVT_MOTION, self.mouseMotionCallback)
SndView.py 文件源码 项目:SpatialTool 作者: JRcard 项目源码 文件源码 阅读 24 收藏 0 点赞 0 评论 0
def __init__(self, parent, obj=None, mouse_callback=None, select_callback=None):
        wx.Panel.__init__(self, parent)
        self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseDown)
        self.Bind(wx.EVT_LEFT_UP, self.OnMouseUp)
        self.Bind(wx.EVT_RIGHT_DOWN, self.OnRightDown)
        self.Bind(wx.EVT_RIGHT_UP, self.OnMouseUp)
        self.Bind(wx.EVT_MOTION, self.OnMotion)
        self.Bind(wx.EVT_SIZE, self.OnSize)
        self.refresh_from_selection = False
        self.background_bitmap = None
        self.obj = obj
        self.selstart = self.selend = self.movepos = None
        self.moveSelection = False
        self.createSelection = False
        self.begin = 0
        if self.obj is not None:
            self.chnls = len(self.obj)
            self.end = self.obj.getDur(False)
        else:
            self.chnls = 1
            self.end = 1.0
        self.img = [[]]
        self.mouse_callback = mouse_callback
        self.select_callback = select_callback
        if sys.platform == "win32" or sys.platform.startswith("linux"):
            self.dcref = wx.BufferedPaintDC
        else:
            self.dcref = wx.PaintDC
        self.setImage()
        #FL 02/10/2017
        self.playCursorPos = 0
wx_app.py 文件源码 项目:pyopenvr 作者: cmbruns 项目源码 文件源码 阅读 21 收藏 0 点赞 0 评论 0
def init_gl(self):
        print('creating Frame')
        self.window = wx.Frame ( parent=None, id=wx.ID_ANY, title=self.title,
            style=wx.DEFAULT_FRAME_STYLE|wx.WS_EX_PROCESS_IDLE )
        print('creating GLCanvas')
        self.canvas = glcanvas.GLCanvas ( self.window, glcanvas.WX_GL_RGBA )
        print('creating GLContext')
        self.context = glcanvas.GLContext(self.canvas)
        self.canvas.SetFocus()
        self.window.SetSize ( (self.renderer.window_size[0], self.renderer.window_size[1]) )
        print('showing Frame')
        self.window.Show(True)

        print('calling SetTopWindow')
        self.SetTopWindow(self.window)

        self.Bind ( wx.EVT_CHAR, self.OnChar )
        self.canvas.Bind ( wx.EVT_SIZE, self.OnCanvasSize )
        self.canvas.Bind ( wx.EVT_PAINT, self.OnCanvasPaint )

        wx.IdleEvent.SetMode ( wx.IDLE_PROCESS_SPECIFIED )
        self.Bind ( wx.EVT_IDLE, self.OnIdle )

        print('making context current')
        self.canvas.SetCurrent ( self.context )
        self.renderer.init_gl()
wxgraphics.py 文件源码 项目:cebl 作者: idfah 项目源码 文件源码 阅读 23 收藏 0 点赞 0 评论 0
def __init__(self, parent, background='black', style=0, *args, **kwargs):
        """Initialize a new DrawablePanel.

        Args:
            parent:         wx parent object.

            style:          Style arguments passed the the wx.Panel base class.
                            The wx.NO_FULL_REPAINT_ON_RESIZE argument is added
                            to the given style arguments.

            args, kwargs:   Additional arguments passed to the wx.Panel
                            base class.
        """
        wx.Panel.__init__(self, parent=parent, style=style | wx.NO_FULL_REPAINT_ON_RESIZE,
                          *args, **kwargs)

        self.background = background

        self.lastSize = (0,0)

        # initial resize creates initial drawing
        # buffer and triggers first draw
        self.resize()

        self.Bind(wx.EVT_PAINT, self.repaint)
        self.Bind(wx.EVT_SIZE, self.resize)
MeshCanvas.py 文件源码 项目:laplacian-meshes 作者: bmershon 项目源码 文件源码 阅读 38 收藏 0 点赞 0 评论 0
def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList = attribs)    
        self.context = glcanvas.GLContext(self)

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        #self.camera = MouseSphericalCamera(self.size.x, self.size.y)
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.bbox = BBox3D()  

        #Face mesh variables and manipulation variables
        self.mesh = None
        self.meshCentroid = None
        self.displayMeshFaces = True
        self.displayMeshEdges = False
        self.displayMeshVertices = True
        self.displayVertexNormals = False
        self.displayFaceNormals = False
        self.useLighting = True
        self.useTexture = False

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
entitypicker.py 文件源码 项目:Turrican2Editor 作者: GitExl 项目源码 文件源码 阅读 43 收藏 0 点赞 0 评论 0
def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.DefaultSize, style=wx.NO_BORDER):
        wx.Panel.__init__(self, parent, id=id, pos=pos, size=size, style=style)

        self.Viewport = wx.Panel(self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.NO_BORDER)
        self.Scrollbar = wx.ScrollBar(self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.SB_VERTICAL)

        sizer = wx.BoxSizer(wx.HORIZONTAL)
        sizer.Add(self.Viewport, 1, wx.EXPAND, 0)
        sizer.Add(self.Scrollbar, 0, wx.EXPAND, 0)

        self.SetSizer(sizer)
        self.Layout()
        sizer.Fit(self)

        self._presenter = Presenter.from_window(self.Viewport.GetHandle(), config.SCALE)

        self._graphics = None
        self._font = None
        self._entities = None

        self._selected_index = -1

        self.Viewport.Bind(wx.EVT_PAINT, self.paint)
        self.Viewport.Bind(wx.EVT_SIZE, self.resize)
        self.Viewport.Bind(wx.EVT_MOUSEWHEEL, self.mouse_wheel)
        self.Viewport.Bind(wx.EVT_LEFT_DOWN, self.mouse_left_down)
        self.Scrollbar.Bind(wx.EVT_SCROLL, self.scroll)
tileselector.py 文件源码 项目:Turrican2Editor 作者: GitExl 项目源码 文件源码 阅读 25 收藏 0 点赞 0 评论 0
def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.DefaultSize, style=wx.NO_BORDER):
        wx.Panel.__init__(self, parent, id=id, pos=pos, size=size, style=style)

        self.Viewport = wx.Panel(self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.NO_BORDER)
        self.Scrollbar = wx.ScrollBar(self, wx.ID_ANY, wx.DefaultPosition, wx.DefaultSize, wx.SB_VERTICAL)

        sizer = wx.BoxSizer(wx.HORIZONTAL)
        sizer.Add(self.Viewport, 1, wx.EXPAND, 0)
        sizer.Add(self.Scrollbar, 0, wx.EXPAND, 0)

        self.SetSizer(sizer)
        self.Layout()
        sizer.Fit(self)

        self.Scrollbar.SetScrollbar(0, 0, 0, 0)

        self._presenter = Presenter.from_window(self.Viewport.GetHandle(), config.SCALE)
        self._camera = Camera(0, 0, 0, 0)

        self._tilemap = None
        self._tileset = None
        self._select_start = None
        self._select_end = None

        self._show_collision = False

        self.Viewport.Bind(wx.EVT_PAINT, self.paint)
        self.Viewport.Bind(wx.EVT_SIZE, self.resize)
        self.Viewport.Bind(wx.EVT_MOUSEWHEEL, self.mouse_wheel)
        self.Viewport.Bind(wx.EVT_LEFT_DOWN, self.mouse_left_down)
        self.Viewport.Bind(wx.EVT_LEFT_UP, self.mouse_left_up)
        self.Viewport.Bind(wx.EVT_MOTION, self.mouse_move)
        self.Scrollbar.Bind(wx.EVT_SCROLL, self.scroll)
LogViewer.py 文件源码 项目:beremiz 作者: nucleron 项目源码 文件源码 阅读 19 收藏 0 点赞 0 评论 0
def __init__(self, parent, size):
        wx.Panel.__init__(self, parent, size=size)
        self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
        self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
        self.Bind(wx.EVT_MOTION, self.OnMotion)
        self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_SIZE, self.OnResize)

        self.ThumbPosition = 0.  # -1 <= ThumbPosition <= 1
        self.ThumbScrollingStartPos = None
CustomToolTip.py 文件源码 项目:beremiz 作者: nucleron 项目源码 文件源码 阅读 23 收藏 0 点赞 0 评论 0
def __init__(self, parent, tip, restricted=True):
        """
        Constructor
        @param parent: Parent window
        @param tip: Tip text (may be multiline)
        @param restricted: Tool tip must follow size restriction in line and
            characters number defined (default True)
        """
        wx.PopupWindow.__init__(self, parent)

        self.Restricted = restricted

        self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
        self.SetTip(tip)

        # Initialize text font style
        self.Font = wx.Font(
            faces["size"],
            wx.SWISS,
            wx.NORMAL,
            wx.NORMAL,
            faceName=faces["mono"])

        self.Bind(wx.EVT_PAINT, self.OnPaint)
DebugVariableTextViewer.py 文件源码 项目:beremiz 作者: nucleron 项目源码 文件源码 阅读 25 收藏 0 点赞 0 评论 0
def __init__(self, parent, window, items=[]):
        """
        Constructor
        @param parent: Parent wx.Window of DebugVariableText
        @param window: Reference to the Debug Variable Panel
        @param items: List of DebugVariableItem displayed by Viewer
        """
        DebugVariableViewer.__init__(self, window, items)

        wx.Panel.__init__(self, parent)
        # Set panel background colour
        self.SetBackgroundColour(wx.WHITE)
        # Define panel drop target
        self.SetDropTarget(DebugVariableTextDropTarget(self, window))

        # Bind events
        self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
        self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
        self.Bind(wx.EVT_LEFT_DCLICK, self.OnLeftDClick)
        self.Bind(wx.EVT_ENTER_WINDOW, self.OnEnter)
        self.Bind(wx.EVT_LEAVE_WINDOW, self.OnLeave)
        self.Bind(wx.EVT_SIZE, self.OnResize)
        self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
        self.Bind(wx.EVT_PAINT, self.OnPaint)

        # Define panel min size for parent sizer layout
        self.SetMinSize(wx.Size(0, 25))

        # Add buttons to Viewer
        for bitmap, callback in [("force", self.OnForceButton),
                                 ("release", self.OnReleaseButton),
                                 ("delete_graph", self.OnCloseButton)]:
            self.Buttons.append(GraphButton(0, 0, bitmap, callback))
widgets.py 文件源码 项目:imagepy 作者: Image-Py 项目源码 文件源码 阅读 19 收藏 0 点赞 0 评论 0
def __init__(self, parent ):
        wx.Panel.__init__ ( self, parent, id = wx.ID_ANY, 
                            pos = wx.DefaultPosition, size = wx.Size(256,81), 
                            style = wx.TAB_TRAVERSAL )
        self.init_buf()
        self.his = None
        self.update = False
        self.x1, self.x2 = 0, 255
        self.Bind(wx.EVT_SIZE, self.on_size)  
        self.Bind(wx.EVT_IDLE, self.on_idle)
        self.Bind(wx.EVT_PAINT, self.on_paint)
canvas.py 文件源码 项目:imagepy 作者: Image-Py 项目源码 文件源码 阅读 26 收藏 0 点赞 0 评论 0
def bindEvents(self):
        for event, handler in [ \
                (wx.EVT_SIZE, self.on_size),
                (wx.EVT_MOUSE_EVENTS, self.on_mouseevent),      # Draw
                (wx.EVT_IDLE, self.on_idle),
                (wx.EVT_PAINT, self.on_paint)]: # Start drawing]:
            self.Bind(event, handler)
plotwindow.py 文件源码 项目:imagepy 作者: Image-Py 项目源码 文件源码 阅读 20 收藏 0 点赞 0 评论 0
def __init__(self, parent):
        wx.Panel.__init__ ( self, parent, id = wx.ID_ANY, 
                            pos = wx.DefaultPosition, size = wx.Size(256,80), 
                            style = wx.SIMPLE_BORDER|wx.TAB_TRAVERSAL )
        self.init_buf()
        self.data, self.extent = [], [0,0,1,1]
        self.set_title_label('Graph', 'X-unit', 'Y-unit')
        self.update = False

        self.SetBackgroundColour( wx.Colour( 255, 255, 255 ) )
        self.Bind(wx.EVT_SIZE, self.on_size)
        self.Bind(wx.EVT_PAINT, self.on_paint)
        self.Bind(wx.EVT_IDLE, self.on_idle)
        self.Bind(wx.EVT_MOTION, self.on_move )
MeshCanvas.py 文件源码 项目:procrustes 作者: bmershon 项目源码 文件源码 阅读 22 收藏 0 点赞 0 评论 0
def __init__(self, parent):
        attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24)
        glcanvas.GLCanvas.__init__(self, parent, -1, attribList = attribs)    
        self.context = glcanvas.GLContext(self)

        self.parent = parent
        #Camera state variables
        self.size = self.GetClientSize()
        #self.camera = MouseSphericalCamera(self.size.x, self.size.y)
        self.camera = MousePolarCamera(self.size.width, self.size.height)

        #Main state variables
        self.MousePos = [0, 0]
        self.bbox = BBox3D()  

        #Face mesh variables and manipulation variables
        self.mesh = None
        self.meshCentroid = None
        self.displayMeshFaces = True
        self.displayMeshEdges = False
        self.displayMeshVertices = True
        self.displayVertexNormals = False
        self.displayFaceNormals = False
        self.useLighting = True
        self.useTexture = False

        self.GLinitialized = False
        #GL-related events
        wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
        wx.EVT_SIZE(self, self.processSizeEvent)
        wx.EVT_PAINT(self, self.processPaintEvent)
        #Mouse Events
        wx.EVT_LEFT_DOWN(self, self.MouseDown)
        wx.EVT_LEFT_UP(self, self.MouseUp)
        wx.EVT_RIGHT_DOWN(self, self.MouseDown)
        wx.EVT_RIGHT_UP(self, self.MouseUp)
        wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
        wx.EVT_MIDDLE_UP(self, self.MouseUp)
        wx.EVT_MOTION(self, self.MouseMotion)
MWCam.py 文件源码 项目:MechWarfareScoring 作者: artanz 项目源码 文件源码 阅读 40 收藏 0 点赞 0 评论 0
def __init__( self, parent, camera, socketclient ):
        wx.Panel.__init__( self, parent, id=wx.ID_ANY, style=wx.SIMPLE_BORDER )

        self.Camera = camera
        self.SocketClient = socketclient

        self.Bind( wx.EVT_PAINT, self.OnPaint )
        self.Bind( wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground )

        self.SetSize( CAMERA_SIZE )
squaremap.py 文件源码 项目:BigBrotherBot-For-UrT43 作者: ptitbigorneau 项目源码 文件源码 阅读 21 收藏 0 点赞 0 评论 0
def __init__( 
        self,  parent=None, id=-1, pos=wx.DefaultPosition, 
        size=wx.DefaultSize, 
        style=wx.TAB_TRAVERSAL|wx.NO_BORDER|wx.FULL_REPAINT_ON_RESIZE, 
        name='SquareMap', model = None,
        adapter = None,
        labels = True, # set to True to draw textual labels within the boxes
        highlight = True, # set to False to turn of highlighting
        padding = 2, # amount to reduce the children's box from the parent's box
    ):
        super( SquareMap, self ).__init__(
            parent, id, pos, size, style, name
        )
        self.model = model
        self.padding = padding
        self.labels = labels
        self.highlight = highlight
        self.selectedNode = None
        self.highlightedNode = None
        self.Bind( wx.EVT_PAINT, self.OnPaint)
        self.Bind( wx.EVT_SIZE, self.OnSize )
        if highlight:
            self.Bind( wx.EVT_MOTION, self.OnMouse )
        self.Bind( wx.EVT_LEFT_UP, self.OnClickRelease )
        self.Bind( wx.EVT_LEFT_DCLICK, self.OnDoubleClick )
        self.Bind( wx.EVT_KEY_UP, self.OnKeyUp )
        self.hot_map = []
        self.adapter = adapter or DefaultAdapter()
        self.DEFAULT_PEN = wx.Pen( wx.BLACK, 1, wx.SOLID )
        self.SELECTED_PEN = wx.Pen( wx.WHITE, 2, wx.SOLID )
        self.OnSize(None)
mpl_base.py 文件源码 项目:GRIPy 作者: giruenf 项目源码 文件源码 阅读 28 收藏 0 点赞 0 评论 0
def process_change_selection(self):
        self._selected = not self._selected
        if self._selected:
            self.create_selection()
            self.refresh_selection()
            self.Bind(wx.EVT_PAINT, self.on_paint_selection)
        else:
            self.Unbind(wx.EVT_PAINT, handler=self.on_paint_selection)
            self.destroy_selection()
mpl_base.py 文件源码 项目:GRIPy 作者: giruenf 项目源码 文件源码 阅读 37 收藏 0 点赞 0 评论 0
def __init__(self, parent, title=None, color=None, fontsize=10):
        height = float(28)/DPI
        fig = Figure(figsize=(1, height), dpi=DPI)
        super(PlotLabelTitle, self).__init__(parent, -1, fig)   
        #self.figure.set_facecolor(self._COLOR)
        #(0.5, loc, "%g" % loc, ha='center', 
        #                                va='center',  fontsize=10
        #    )
        #


        '''
        extent = [0.0, 0.0, 1.0, 1.0]
        ax = create_and_prepare_axes(fig, extent)
        #ax.        
        line = matplotlib.lines.Line2D([0.0, 1.0], [0.5, 0.5])
        ax.add_line(line)        '''
        #
        #'''
        l = matplotlib.lines.Line2D([0.0, 1.0], [0.05, 0.05])
        l.set_linewidth(1)
        l.set_color('black')  
        fig._set_artist_props(l)
        fig.lines.append(l)
        l._remove_method = lambda h: self.lines.remove(h)
        fig.stale = True
        #'''
        #rect = 0, 1.0, 1.0, 1.0
        #fig.add_axes(rect)
        #fig.add_axes(rect, frameon=False, facecolor='g')

        self._text = self.figure.text(0.5, 0.5, '', ha='center', va='center')
        self.update(title, color, fontsize)        
        self.mpl_connect('button_press_event', self._on_press)
        #self.Bind(wx.EVT_PAINT, self.on_paint)

    #def on_paint(self, event):
    #    print 'PlotLabelTitle.on_paint'
    #    event.Skip()
Surface.py 文件源码 项目:SpatialTool 作者: JRcard 项目源码 文件源码 阅读 39 收藏 0 点赞 0 评论 0
def __init__(self, parent, pos=(0,0), size=(100,100), numSpeakers=2):
        wx.Panel.__init__(self, parent, pos=pos, size=size)
        self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)

        self.audio = vars.getVars("Audio")
        self.pos = None
        self.size = size
        self.currentCircle = None
        self.currentSpeaker = None
        self.isAList = False
        self.catch = False
        self.catchSpeaker = False
        self.shift = False
        self.alt = False
        self.s = False
        self.numSpeakers = numSpeakers # FL 29/05/17

        #OSC Variables
        self.incs = [0, 0, 0, 0]
        self.absPos = [0, 0, 0, 0] # FL 04/09/2017
        self.mode2 = False # FL 04/09/2017

        # Creation des cercles/sources
        self.blueCircle = Source(self.size[0]*BLUE_START[0], self.size[1]*BLUE_START[1], CIRCLE_RADIUS) 
        self.redCircle = Source(self.size[0]*RED_START[0], self.size[1]*RED_START[1], CIRCLE_RADIUS)


        speakers = []
        for i in range(self.numSpeakers):
            setup = vars.getVars("Speakers_setup")
            x, y = self.size[0]*setup[i][0], self.size[1]*setup[i][1] #FL 02/09/2017
            speakers.append(Speaker(x, y, SPEAKER_RADIUS))
        vars.setVars("Speakers", speakers)

#        print vars.getVars("Speakers")[0].c
        self.speakerAdjusted() # FL 29/05/17

        # méthode pour les controles
        self.Bind(wx.EVT_PAINT, self.onPaint)
        self.Bind(wx.EVT_LEFT_DOWN, self.onLeftDown)
        self.Bind(wx.EVT_LEFT_UP, self.onLeftUp)
        self.Bind(wx.EVT_RIGHT_DOWN, self.onRightDown)
        self.Bind(wx.EVT_MOTION, self.onMotion)

        self.Bind(wx.EVT_KEY_DOWN, self.onKeyDown)
        self.Bind(wx.EVT_KEY_UP, self.onKeyUp)

        self.on_timer()
FancyTabNotebook.py 文件源码 项目:fmc-dialer 作者: sguron 项目源码 文件源码 阅读 21 收藏 0 点赞 0 评论 0
def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.DefaultSize,
                 style=0, agwStyle=0, name="ImageContainer"):
        """
        Default class constructor.

        :param `parent`: parent window. Must not be ``None``;
        :param `id`: window identifier. A value of -1 indicates a default value;
        :param `pos`: the control position. A value of (-1, -1) indicates a default position,
         chosen by either the windowing system or wxPython, depending on platform;
        :param `size`: the control size. A value of (-1, -1) indicates a default size,
         chosen by either the windowing system or wxPython, depending on platform;
        :param `style`: the underlying :class:`Panel` window style;
        :param `agwStyle`: the AGW-specific window style. This can be a combination of the
         following bits:

         =========================== =========== ==================================================
         Window Styles               Hex Value   Description
         =========================== =========== ==================================================
         ``INB_BOTTOM``                      0x1 Place labels below the page area. Available only for :class:`FlatImageBook`.
         ``INB_LEFT``                        0x2 Place labels on the left side. Available only for :class:`FlatImageBook`.
         ``INB_RIGHT``                       0x4 Place labels on the right side.
         ``INB_TOP``                         0x8 Place labels above the page area.
         ``INB_BORDER``                     0x10 Draws a border around :class:`LabelBook` or :class:`FlatImageBook`.
         ``INB_SHOW_ONLY_TEXT``             0x20 Shows only text labels and no images. Available only for :class:`LabelBook`.
         ``INB_SHOW_ONLY_IMAGES``           0x40 Shows only tab images and no label texts. Available only for :class:`LabelBook`.
         ``INB_FIT_BUTTON``                 0x80 Displays a pin button to show/hide the book control.
         ``INB_DRAW_SHADOW``               0x100 Draw shadows below the book tabs. Available only for :class:`LabelBook`.
         ``INB_USE_PIN_BUTTON``            0x200 Displays a pin button to show/hide the book control.
         ``INB_GRADIENT_BACKGROUND``       0x400 Draws a gradient shading on the tabs background. Available only for :class:`LabelBook`.
         ``INB_WEB_HILITE``                0x800 On mouse hovering, tabs behave like html hyperlinks. Available only for :class:`LabelBook`.
         ``INB_NO_RESIZE``                0x1000 Don't allow resizing of the tab area.
         ``INB_FIT_LABELTEXT``            0x2000 Will fit the tab area to the longest text (or text+image if you have images) in all the tabs.
         ``INB_BOLD_TAB_SELECTION``       0x4000 Show the selected tab text using a bold font.
         =========================== =========== ==================================================

        :param `name`: the window name.
        """

        ImageContainerBase.__init__(self, parent, id, pos, size, style, agwStyle, name)

        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_SIZE, self.OnSize)
        self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseLeftDown)
        self.Bind(wx.EVT_LEFT_UP, self.OnMouseLeftUp)
        self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
        self.Bind(wx.EVT_MOTION, self.OnMouseMove)
        self.Bind(wx.EVT_LEAVE_WINDOW, self.OnMouseLeaveWindow)
squaremap.py 文件源码 项目:squaremap3 作者: kawaiicthulhu 项目源码 文件源码 阅读 22 收藏 0 点赞 0 评论 0
def __init__(
        self,  parent=None, id=-1, pos=wx.DefaultPosition,
        size=wx.DefaultSize,
        style=wx.TAB_TRAVERSAL|wx.NO_BORDER|wx.FULL_REPAINT_ON_RESIZE,
        name='SquareMap', model = None,
        adapter = None,
        labels = True, 
        highlight = True,
        padding = 2,
        margin = 0,
        square_style = False,
    ):
        """Initialise the SquareMap

        adapter -- a DefaultAdapter or same-interface instance providing SquareMap data api
        labels -- set to True (default) to draw textual labels within the boxes
        highlight -- set to True (default) to highlight nodes on mouse-over 
        padding -- spacing within each square and its children (within the square's border)
        margin -- spacing around each square (on all sides)
        square_style -- use a more-recursive, less-linear, more "square" layout style which 
            works better on objects with large numbers of children, such as Meliae memory 
            dumps, works fine on profile views as well, but the layout is less obvious wrt 
            what node is "next" "previous" etc.
        """
        super( SquareMap, self ).__init__(
            parent, id, pos, size, style, name
        )
        self.model = model
        self.padding = padding
        self.square_style = square_style
        self.margin = margin
        self.labels = labels
        self.highlight = highlight
        self.selectedNode = None
        self.highlightedNode = None
        self._buffer = wx.Bitmap(20, 20) # Have a default buffer ready
        self.Bind( wx.EVT_PAINT, self.OnPaint)
        self.Bind( wx.EVT_SIZE, self.OnSize )
        if highlight:
            self.Bind( wx.EVT_MOTION, self.OnMouse )
        self.Bind( wx.EVT_LEFT_UP, self.OnClickRelease )
        self.Bind( wx.EVT_LEFT_DCLICK, self.OnDoubleClick )
        self.Bind( wx.EVT_KEY_UP, self.OnKeyUp )
        self.hot_map = []
        self.adapter = adapter or DefaultAdapter()
        self.DEFAULT_PEN = wx.Pen( wx.BLACK, 1, wx.SOLID )
        self.SELECTED_PEN = wx.Pen( wx.WHITE, 2, wx.SOLID )
        self.OnSize(None)
imViewer_Simple.py 文件源码 项目:augment3D 作者: yulkang 项目源码 文件源码 阅读 23 收藏 0 点赞 0 评论 0
def __init__(self, parent, title):
        """Create the pydicom image example's main frame window."""

        wx.Frame.__init__(self, parent, id=-1, title="", pos=wx.DefaultPosition,
                          size=wx.Size(w=1024, h=768),
                          style=wx.DEFAULT_FRAME_STYLE | wx.SUNKEN_BORDER | wx.CLIP_CHILDREN)

        # --------------------------------------------------------
        # Set up the menubar.
        # --------------------------------------------------------
        self.mainmenu = wx.MenuBar()

        # Make the 'File' menu.
        menu = wx.Menu()
        item = menu.Append(wx.ID_ANY, '&Open', 'Open file for editing')
        self.Bind(wx.EVT_MENU, self.OnFileOpen, item)
        item = menu.Append(wx.ID_ANY, 'E&xit', 'Exit Program')
        self.Bind(wx.EVT_MENU, self.OnFileExit, item)
        self.mainmenu.Append(menu, '&File')

        # Attach the menu bar to the window.
        self.SetMenuBar(self.mainmenu)

        # --------------------------------------------------------
        # Set up the main splitter window.
        # --------------------------------------------------------
        self.mainSplitter = wx.SplitterWindow(self, style=wx.NO_3D | wx.SP_3D)
        self.mainSplitter.SetMinimumPaneSize(1)

        # -------------------------------------------------------------
        # Create the folderTreeView on the left.
        # -------------------------------------------------------------
        self.dsTreeView = wx.TreeCtrl(self.mainSplitter, style=wx.TR_LINES_AT_ROOT | wx.TR_HAS_BUTTONS)

        # --------------------------------------------------------
        # Create the ImageView on the right pane.
        # --------------------------------------------------------
        self.imView = wx.Panel(self.mainSplitter, style=wx.VSCROLL | wx.HSCROLL | wx.CLIP_CHILDREN)
        self.imView.Bind(wx.EVT_PAINT, self.OnPaint)
        self.imView.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
        self.imView.Bind(wx.EVT_SIZE, self.OnSize)

        # --------------------------------------------------------
        # Install the splitter panes.
        # --------------------------------------------------------
        self.mainSplitter.SplitVertically(self.dsTreeView, self.imView)
        self.mainSplitter.SetSashPosition(300, True)

        # --------------------------------------------------------
        # Initialize some values
        # --------------------------------------------------------
        self.dcmdsRoot = False
        self.foldersRoot = False
        self.loadCentered = True
        self.bitmap = None
        self.Show(True)


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