def WaitWhileProcessingMessages(event, timeout = 2):
start = time.clock()
while True:
# Wake 4 times a second - we can't just specify the
# full timeout here, as then it would reset for every
# message we process.
rc = win32event.MsgWaitForMultipleObjects( (event,), 0,
250,
win32event.QS_ALLEVENTS)
if rc == win32event.WAIT_OBJECT_0:
# event signalled - stop now!
return True
if (time.clock() - start) > timeout:
# Timeout expired.
return False
# must be a message.
pythoncom.PumpWaitingMessages()
python类QS_ALLEVENTS的实例源码
def WaitWhileProcessingMessages(event, timeout = 2):
start = time.clock()
while True:
# Wake 4 times a second - we can't just specify the
# full timeout here, as then it would reset for every
# message we process.
rc = win32event.MsgWaitForMultipleObjects( (event,), 0,
250,
win32event.QS_ALLEVENTS)
if rc == win32event.WAIT_OBJECT_0:
# event signalled - stop now!
return True
if (time.clock() - start) > timeout:
# Timeout expired.
return False
# must be a message.
pythoncom.PumpWaitingMessages()
def WaitWhileProcessingMessages(event, timeout = 2):
start = time.clock()
while True:
# Wake 4 times a second - we can't just specify the
# full timeout here, as then it would reset for every
# message we process.
rc = win32event.MsgWaitForMultipleObjects( (event,), 0,
250,
win32event.QS_ALLEVENTS)
if rc == win32event.WAIT_OBJECT_0:
# event signalled - stop now!
return True
if (time.clock() - start) > timeout:
# Timeout expired.
return False
# must be a message.
pythoncom.PumpWaitingMessages()
def WaitWhileProcessingMessages(event, timeout = 2):
start = time.clock()
while True:
# Wake 4 times a second - we can't just specify the
# full timeout here, as then it would reset for every
# message we process.
rc = win32event.MsgWaitForMultipleObjects( (event,), 0,
250,
win32event.QS_ALLEVENTS)
if rc == win32event.WAIT_OBJECT_0:
# event signalled - stop now!
return True
if (time.clock() - start) > timeout:
# Timeout expired.
return False
# must be a message.
pythoncom.PumpWaitingMessages()
def start(self):
if self.instance_running():
try:
self.stop()
except SystemExit:
return win32gui.PostQuitMessage(0)
# Load today's count data back from data file
super(KeyCounter, self).start()
self.hook_keyboard()
self.create_window()
self.update_tray_icon()
while 1:
try:
win32event.MsgWaitForMultipleObjects(
[],
0,
self.MSPF,
win32event.QS_ALLEVENTS
)
win32gui.PumpWaitingMessages()
except SystemExit:
win32gui.PostQuitMessage(0)
def demo (delay=1000, stop=10):
g = glork(delay, stop)
# Timers are message based - so we need
# To run a message loop while waiting for our timers
# to expire.
start_time = time.time()
while 1:
# We can't simply give a timeout of 30 seconds, as
# we may continouusly be recieving other input messages,
# and therefore never expire.
rc = win32event.MsgWaitForMultipleObjects(
(g.event,), # list of objects
0, # wait all
500, # timeout
win32event.QS_ALLEVENTS, # type of input
)
if rc == win32event.WAIT_OBJECT_0:
# Event signalled.
break
elif rc == win32event.WAIT_OBJECT_0+1:
# Message waiting.
if win32gui.PumpWaitingMessages():
raise RuntimeError("We got an unexpected WM_QUIT message!")
else:
# This wait timed-out.
if time.time()-start_time > 30:
raise RuntimeError("We timed out waiting for the timers to expire!")
def demo (delay=1000, stop=10):
g = glork(delay, stop)
# Timers are message based - so we need
# To run a message loop while waiting for our timers
# to expire.
start_time = time.time()
while 1:
# We can't simply give a timeout of 30 seconds, as
# we may continouusly be recieving other input messages,
# and therefore never expire.
rc = win32event.MsgWaitForMultipleObjects(
(g.event,), # list of objects
0, # wait all
500, # timeout
win32event.QS_ALLEVENTS, # type of input
)
if rc == win32event.WAIT_OBJECT_0:
# Event signalled.
break
elif rc == win32event.WAIT_OBJECT_0+1:
# Message waiting.
if win32gui.PumpWaitingMessages():
raise RuntimeError("We got an unexpected WM_QUIT message!")
else:
# This wait timed-out.
if time.time()-start_time > 30:
raise RuntimeError("We timed out waiting for the timers to expire!")