def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
python类setdefaultencoding()的实例源码
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def getContent2FileWithoutProcess(fileName = '',targetUrl = ''):
reload(sys)
sys.setdefaultencoding('utf-8')
if fileName == '' or targetUrl == '':
print 'params lost'
else :
#cookies = cookielib.MozillaCookieJar('cookies.txt')
content = requests.get(targetUrl)
#print content.text
#str = extractData(content=content.text,type=type)
#???????,??????????????CPU??
dataFile = open(fileName, 'w')
#print content.encoding
content.encoding = 'utf-8'
#print content.encoding
temp = content.text
dataFile.write(temp)
dataFile.close()
print '%s json file saved' % fileName
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def main():
sys.frozen = 'windows_exe'
sys.setdefaultencoding('utf-8')
aliasmbcs()
sys.meta_path.insert(0, PydImporter())
sys.path_importer_cache.clear()
import linecache
def fake_getline(filename, lineno, module_globals=None):
return ''
linecache.orig_getline = linecache.getline
linecache.getline = fake_getline
abs__file__()
add_calibre_vars()
# Needed for pywintypes to be able to load its DLL
sys.path.append(os.path.join(sys.app_dir, 'app', 'DLLs'))
return run_entry_point()
def set_default_encoding():
try:
locale.setlocale(locale.LC_ALL, '')
except:
print ('WARNING: Failed to set default libc locale, using en_US.UTF-8')
locale.setlocale(locale.LC_ALL, 'en_US.UTF-8')
try:
enc = locale.getdefaultlocale()[1]
except Exception:
enc = None
if not enc:
enc = locale.nl_langinfo(locale.CODESET)
if not enc or enc.lower() == 'ascii':
enc = 'UTF-8'
try:
enc = codecs.lookup(enc).name
except LookupError:
enc = 'UTF-8'
sys.setdefaultencoding(enc)
del sys.setdefaultencoding
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def __init__(self, session):
cmd.Cmd.__init__(self)
self.session = session
self.prompt = green('$ ')
# Load all available modules
self._load_modules()
# Load history file
self._load_history()
# Set a nice intro
self.intro = messages.welcome(self.session)
# Set default encoding utf8
reload(sys)
sys.setdefaultencoding('utf8')
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !