def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
python类Set()的实例源码
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def endData(self, containerClass=NavigableString):
if self.currentData:
currentData = u''.join(self.currentData)
if (currentData.translate(self.STRIP_ASCII_SPACES) == '' and
not set([tag.name for tag in self.tagStack]).intersection(
self.PRESERVE_WHITESPACE_TAGS)):
if '\n' in currentData:
currentData = '\n'
else:
currentData = ' '
self.currentData = []
if self.parseOnlyThese and len(self.tagStack) <= 1 and \
(not self.parseOnlyThese.text or \
not self.parseOnlyThese.search(currentData)):
return
o = containerClass(currentData)
o.setup(self.currentTag, self.previous)
if self.previous:
self.previous.next = o
self.previous = o
self.currentTag.contents.append(o)
def map_regions(self, regions):
"""Draw the key regions onto surface regions.
Regions must have at least 3 byte pixels. Each pixel of the keyboard
rectangle is set to the color (note, velocity, 0). The regions surface
must be at least as large as (0, 0, self.rect.left, self.rect.bottom)
"""
# First draw the white key regions. Then add the overlapping
# black key regions.
#
cutoff = self.black_key_height
black_keys = []
for note in range(self._start_note, self._end_note + 1):
key = self._keys[note]
if key.is_white:
fill_region(regions, note, key.rect, cutoff)
else:
black_keys.append((note, key))
for note, key in black_keys:
fill_region(regions, note, key.rect, cutoff)
def parseFragment(self, stream, container="div", encoding=None,
parseMeta=False, useChardet=True):
"""Parse a HTML fragment into a well-formed tree fragment
container - name of the element we're setting the innerHTML property
if set to None, default to 'div'
stream - a filelike object or string containing the HTML to be parsed
The optional encoding parameter must be a string that indicates
the encoding. If specified, that encoding will be used,
regardless of any BOM or later declaration (such as in a meta
element)
"""
self._parse(stream, True, container=container, encoding=encoding)
return self.tree.getFragment()
def __init__(self, name):
"""Node representing an item in the tree.
name - The tag name associated with the node
parent - The parent of the current node (or None for the document node)
value - The value of the current node (applies to text nodes and
comments
attributes - a dict holding name, value pairs for attributes of the node
childNodes - a list of child nodes of the current node. This must
include all elements but not necessarily other node types
_flags - A list of miscellaneous flags that can be set on the node
"""
self.name = name
self.parent = None
self.value = None
self.attributes = {}
self.childNodes = []
self._flags = []
def render(self, context):
key = self.queryset_var.var
value = self.queryset_var.resolve(context)
if isinstance(self.paginate_by, int):
paginate_by = self.paginate_by
else:
paginate_by = self.paginate_by.resolve(context)
paginator = Paginator(value, paginate_by, self.orphans)
try:
page_obj = paginator.page(context['request'].page)
except InvalidPage:
if INVALID_PAGE_RAISES_404:
raise Http404('Invalid page requested. If DEBUG were set to ' +
'False, an HTTP 404 page would have been shown instead.')
context[key] = []
context['invalid_page'] = True
return ''
if self.context_var is not None:
context[self.context_var] = page_obj.object_list
else:
context[key] = page_obj.object_list
context['paginator'] = paginator
context['page_obj'] = page_obj
return ''
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def add_parser(self, name, **kwargs):
# set prog from the existing prefix
if kwargs.get('prog') is None:
kwargs['prog'] = '%s %s' % (self._prog_prefix, name)
aliases = kwargs.pop('aliases', ())
# create a pseudo-action to hold the choice help
if 'help' in kwargs:
help = kwargs.pop('help')
choice_action = self._ChoicesPseudoAction(name, aliases, help)
self._choices_actions.append(choice_action)
# create the parser and add it to the map
parser = self._parser_class(**kwargs)
self._name_parser_map[name] = parser
# make parser available under aliases also
for alias in aliases:
self._name_parser_map[alias] = parser
return parser
def _add_action(self, action):
# resolve any conflicts
self._check_conflict(action)
# add to actions list
self._actions.append(action)
action.container = self
# index the action by any option strings it has
for option_string in action.option_strings:
self._option_string_actions[option_string] = action
# set the flag if any option strings look like negative numbers
for option_string in action.option_strings:
if self._negative_number_matcher.match(option_string):
if not self._has_negative_number_optionals:
self._has_negative_number_optionals.append(True)
# return the created action
return action
def test_static(self):
self.alias.dynamic = False
self.alias.compile()
self.alias.decodable_properties = set(['foo', 'bar'])
attrs = {
'foo': 'foo',
'bar': 'bar',
'baz': 'baz',
'gak': 'gak',
}
ret = self.alias.getDecodableAttributes(self.obj, attrs)
self.assertEqual(ret, {'foo': 'foo', 'bar': 'bar'})
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !
def removeduppaths():
""" Remove duplicate entries from sys.path along with making them
absolute"""
# This ensures that the initial path provided by the interpreter contains
# only absolute pathnames, even if we're running from the build directory.
L = []
known_paths = set()
for dir in sys.path:
# Filter out duplicate paths (on case-insensitive file systems also
# if they only differ in case); turn relative paths into absolute
# paths.
dir, dircase = makepath(dir)
if not dircase in known_paths:
L.append(dir)
known_paths.add(dircase)
sys.path[:] = L
return known_paths
# XXX This should not be part of site.py, since it is needed even when
# using the -S option for Python. See http://www.python.org/sf/586680
def setencoding():
"""Set the string encoding used by the Unicode implementation. The
default is 'ascii', but if you're willing to experiment, you can
change this."""
encoding = "ascii" # Default value set by _PyUnicode_Init()
if 0:
# Enable to support locale aware default string encodings.
import locale
loc = locale.getdefaultlocale()
if loc[1]:
encoding = loc[1]
if 0:
# Enable to switch off string to Unicode coercion and implicit
# Unicode to string conversion.
encoding = "undefined"
if encoding != "ascii":
# On Non-Unicode builds this will raise an AttributeError...
sys.setdefaultencoding(encoding) # Needs Python Unicode build !