def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
python类interaction()的实例源码
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def execRcLines(self):
if not self.rcLines:
return
# local copy because of recursion
rcLines = self.rcLines
rcLines.reverse()
# execute every line only once
self.rcLines = []
while rcLines:
line = rcLines.pop().strip()
if line and line[0] != '#':
if self.onecmd(line):
# if onecmd returns True, the command wants to exit
# from the interaction, save leftover rc lines
# to execute before next interaction
self.rcLines += reversed(rcLines)
return True
# Override Bdb methods
def bp_commands(self, frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self._cmdloop()
self.forget()
return
return 1
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def execRcLines(self):
if not self.rcLines:
return
# local copy because of recursion
rcLines = self.rcLines
rcLines.reverse()
# execute every line only once
self.rcLines = []
while rcLines:
line = rcLines.pop().strip()
if line and line[0] != '#':
if self.onecmd(line):
# if onecmd returns True, the command wants to exit
# from the interaction, save leftover rc lines
# to execute before next interaction
self.rcLines += reversed(rcLines)
return True
# Override Bdb methods
def bp_commands(self, frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self._cmdloop()
self.forget()
return
return 1
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def execRcLines(self):
if not self.rcLines:
return
# local copy because of recursion
rcLines = self.rcLines
rcLines.reverse()
# execute every line only once
self.rcLines = []
while rcLines:
line = rcLines.pop().strip()
if line and line[0] != '#':
if self.onecmd(line):
# if onecmd returns True, the command wants to exit
# from the interaction, save leftover rc lines
# to execute before next interaction
self.rcLines += reversed(rcLines)
return True
# Override Bdb methods
def bp_commands(self, frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self._cmdloop()
self.forget()
return
return 1
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def execRcLines(self):
if not self.rcLines:
return
# local copy because of recursion
rcLines = self.rcLines
rcLines.reverse()
# execute every line only once
self.rcLines = []
while rcLines:
line = rcLines.pop().strip()
if line and line[0] != '#':
if self.onecmd(line):
# if onecmd returns True, the command wants to exit
# from the interaction, save leftover rc lines
# to execute before next interaction
self.rcLines += reversed(rcLines)
return True
# Override Bdb methods
def bp_commands(self, frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self._cmdloop()
self.forget()
return
return 1
def bp_commands(self,frame):
"""Call every command that was set for the current active breakpoint
(if there is one).
Returns True if the normal interaction function must be called,
False otherwise."""
# self.currentbp is set in bdb in Bdb.break_here if a breakpoint was hit
if getattr(self, "currentbp", False) and \
self.currentbp in self.commands:
currentbp = self.currentbp
self.currentbp = 0
lastcmd_back = self.lastcmd
self.setup(frame, None)
for line in self.commands[currentbp]:
self.onecmd(line)
self.lastcmd = lastcmd_back
if not self.commands_silent[currentbp]:
self.print_stack_entry(self.stack[self.curindex])
if self.commands_doprompt[currentbp]:
self.cmdloop()
self.forget()
return
return 1
def user_call(self, frame, argument_list):
"""This method is called when there is the remote possibility
that we ever need to stop in this function."""
if self._wait_for_mainpyfile:
return
if self.stop_here(frame):
print >>self.stdout, '--Call--'
self.interaction(frame, None)
def user_line(self, frame):
"""This function is called when we stop or break at this line."""
if self._wait_for_mainpyfile:
if (self.mainpyfile != self.canonic(frame.f_code.co_filename)
or frame.f_lineno<= 0):
return
self._wait_for_mainpyfile = 0
if self.bp_commands(frame):
self.interaction(frame, None)
def user_return(self, frame, return_value):
"""This function is called when a return trap is set here."""
if self._wait_for_mainpyfile:
return
frame.f_locals['__return__'] = return_value
print >>self.stdout, '--Return--'
self.interaction(frame, None)
def user_exception(self, frame, exc_info):
"""This function is called if an exception occurs,
but only if we are to stop at or just below this level."""
if self._wait_for_mainpyfile:
return
exc_type, exc_value, exc_traceback = exc_info
frame.f_locals['__exception__'] = exc_type, exc_value
if type(exc_type) == type(''):
exc_type_name = exc_type
else: exc_type_name = exc_type.__name__
print >>self.stdout, exc_type_name + ':', _saferepr(exc_value)
self.interaction(frame, exc_traceback)
# General interaction function
def post_mortem(t=None):
# handling the default
if t is None:
# sys.exc_info() returns (type, value, traceback) if an exception is
# being handled, otherwise it returns None
t = sys.exc_info()[2]
if t is None:
raise ValueError("A valid traceback must be passed if no "
"exception is being handled")
p = Pdb()
p.reset()
p.interaction(None, t)
def user_call(self, frame, argument_list):
"""This method is called when there is the remote possibility
that we ever need to stop in this function."""
if self._wait_for_mainpyfile:
return
if self.stop_here(frame):
print >>self.stdout, '--Call--'
self.interaction(frame, None)
def user_line(self, frame):
"""This function is called when we stop or break at this line."""
if self._wait_for_mainpyfile:
if (self.mainpyfile != self.canonic(frame.f_code.co_filename)
or frame.f_lineno<= 0):
return
self._wait_for_mainpyfile = 0
if self.bp_commands(frame):
self.interaction(frame, None)
def user_return(self, frame, return_value):
"""This function is called when a return trap is set here."""
if self._wait_for_mainpyfile:
return
frame.f_locals['__return__'] = return_value
print >>self.stdout, '--Return--'
self.interaction(frame, None)
def user_exception(self, frame, exc_info):
"""This function is called if an exception occurs,
but only if we are to stop at or just below this level."""
if self._wait_for_mainpyfile:
return
exc_type, exc_value, exc_traceback = exc_info
frame.f_locals['__exception__'] = exc_type, exc_value
if type(exc_type) == type(''):
exc_type_name = exc_type
else: exc_type_name = exc_type.__name__
print >>self.stdout, exc_type_name + ':', _saferepr(exc_value)
self.interaction(frame, exc_traceback)
# General interaction function
def post_mortem(t=None):
# handling the default
if t is None:
# sys.exc_info() returns (type, value, traceback) if an exception is
# being handled, otherwise it returns None
t = sys.exc_info()[2]
if t is None:
raise ValueError("A valid traceback must be passed if no "
"exception is being handled")
p = Pdb()
p.reset()
p.interaction(None, t)