def __init__(self, parent):
Gtk.Dialog.__init__(self, "Something", parent,
Gtk.DialogFlags.MODAL, buttons=(
Gtk.STOCK_NEW, Gtk.ResponseType.OK,
Gtk.STOCK_CANCEL, Gtk.ResponseType.CANCEL))
self.set_default_size(400, 600)
box = self.get_content_area()
label = Gtk.Label("Insert text you want to search for:")
box.add(label)
# self.entry = Gtk.Entry()
# box.add(self.entry)
self.main_area = Gtk.Stack()
self.main_area.set_transition_type(Gtk.StackTransitionType.SLIDE_LEFT_RIGHT)
self.main_area.set_transition_duration(1000)
self.entry = Gtk.Entry()
self.main_area.add_titled(self.entry, "entry_name", "Entry Url")
self.labelS = Gtk.Label()
self.label_txt = """<big><i>you have choice to runn the scan directly or after setup the scanning process you want to follow on your target</i></big>"""
self.labelS.set_markup(self.label_txt)
self.labelS.set_line_wrap(True)
self.main_area.add_titled(self.labelS, "label_name", "How Scan will Start")
self.our_stackSwitcher = Gtk.StackSwitcher()
self.our_stackSwitcher.set_stack(self.main_area)
box.add(self.our_stackSwitcher)
box.add(self.main_area)
self.show_all()
#~~~~~~~~~~~~ History Dialog ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
python类StackSwitcher()的实例源码
VulnerabilitiesSpider.py 文件源码
项目:Vulnerabilities-spider
作者: muhammad-bouabid
项目源码
文件源码
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def fix_dialog(self, dialog, text):
if text: dialog.set_markup(text)
dialog.set_modal(True)
headerbar = dialog.get_header_bar()
if headerbar:
# This is a temporary fix for the duplicate buttons bug
# in 'Gtk.AboutDialog' when 'use_header_bar' property is set.
if type(dialog) == Gtk.AboutDialog:
for i in headerbar:
if type(i) != Gtk.StackSwitcher: i.destroy()
box = dialog.get_content_area()
box.set_border_width(10)
def headerbar(self):
header = Gtk.HeaderBar()
header.set_show_close_button(True)
self.stack_switcher = Gtk.StackSwitcher()
header.set_custom_title(self.stack_switcher)
self.stack_switcher.set_stack(self.stack)
return header
def __init__(self):
super().__init__()
self.set_name('ProcessorBox')
self.set_valign(Gtk.Align.CENTER)
self.set_halign(Gtk.Align.CENTER)
self.set_hexpand(True)
self.set_vexpand(True)
self.set_orientation(Gtk.Orientation.VERTICAL)
self._stack = Gtk.Stack()
self._stack.set_transition_type(Gtk.StackTransitionType.CROSSFADE)
self._stack.set_transition_duration(300)
self._stack.props.margin = ItemsProcessors.MARGIN
self._switcher = Gtk.StackSwitcher()
self._switcher.set_no_show_all(True)
self._switcher.set_stack(self._stack)
self._switcher.set_halign(Gtk.Align.CENTER)
self._switcher.props.margin = ItemsProcessors.MARGIN
self._switcher.show()
self.add(self._switcher)
self.add(self._stack)
self.show_all()
self._items = []
self._timeout_id = 0
self._show_switcher = True
def _on_button_clicked(self, button):
dialog = Gtk.Dialog()
dialog.set_transient_for(self)
gpaste_settings = GPaste.SettingsUiWidget()
for child in gpaste_settings.get_children():
if isinstance(child, Gtk.StackSwitcher):
toplevel = dialog.get_toplevel()
if not toplevel: continue
gpaste_settings.remove(child)
header_bar = Gtk.HeaderBar()
header_bar.set_show_close_button(True)
header_bar.set_title(None)
header_bar.set_subtitle(None)
header_bar.set_custom_title(child)
toplevel.set_titlebar(header_bar)
if isinstance(child, Gtk.Stack):
child.set_transition_type(
Gtk.StackTransitionType.SLIDE_LEFT_RIGHT
)
child.set_transition_duration(self._transition_duration)
content_area = dialog.get_content_area()
content_area.add(gpaste_settings)
dialog.show_all()
dialog.run()
dialog.destroy()
def __init__(self, mainapp):
super().__init__("settings.glade", ("window", "mainbox"))
self.gui["window"].set_keep_above(True)
# build stack
stack = Gtk.Stack()
stack.set_transition_type(Gtk.StackTransitionType.SLIDE_LEFT_RIGHT)
stack.set_transition_duration(500)
# add visual page
self.visualpage = VisualPage(mainapp, self.gui["window"])
stack.add_titled(self.visualpage.gui["mainbox"], "visset", "Visual")
# add cava page
self.cavapage = CavaPage(mainapp)
stack.add_titled(self.cavapage.gui["mainbox"], "cavaset", "CAVA")
# add player page
if mainapp.is_player_enabled:
self.playerpage = PlayerPage(mainapp)
stack.add_titled(self.playerpage.gui["mainbox"], "playset", "Player")
# setup stack
stack_switcher = Gtk.StackSwitcher(halign=Gtk.Align.CENTER)
stack_switcher.set_stack(stack)
self.gui["mainbox"].pack_start(stack_switcher, False, True, 0)
self.gui["mainbox"].pack_start(stack, True, True, 0)
# signals
self.gui["window"].connect("delete-event", self.hide)
self.visualpage.gui["hide_button"].connect("clicked", self.hide)
self.visualpage.gui["exit_button"].connect("clicked", mainapp.close)