def copy_files(self, file_name, action):
if action == 'make_backup':
command = ['cp', '-R', self.winetricks_cache + '/' + file_name, self.winetricks_cache_backup]
elif action == 'restore_backup':
command = ['cp', '-R', self.winetricks_cache_backup + '/' + file_name, self.winetricks_cache]
self.pid, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'copy_files',
priority=GLib.PRIORITY_HIGH)
python类PRIORITY_HIGH的实例源码
def check_for_new_games(self):
self.goglib_new_games_list = []
self.goglib_updated_games_list = []
command = ['lgogdownloader', '--exclude', '1,2,4,8,16,32','--list']
pid, stdin, stdout, stderr = GLib.spawn_async(
command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True
)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(
GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'check_for_new_games',
priority=GLib.PRIORITY_HIGH
)
def run_goglib_setup_script(self, game_name):
self.progressbar_goglib.set_text(_("Executing script..."))
self.set_environ(game_name, self.goglib_download_dir, self.goglib_install_dir)
command = [data_dir + '/scripts/goglib/' + game_name + '/setup']
goglib_name_to_pid_install_dict[game_name], stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'run_goglib_setup_script',
priority=GLib.PRIORITY_HIGH)
def InitSignal(gui):
def signal_action(signal):
if signal.value is signal.SIGINT.value:
print("\r", end="")
logging.debug("Caught signal SIGINT(2)")
gui.stop()
def handler(*args):
signal_action(args[0])
def idle_handler(*args):
GLib.idle_add(signal_action, priority=GLib.PRIORITY_HIGH)
def install_glib_handler(sig):
GLib.unix_signal_add(GLib.PRIORITY_HIGH, sig, handler, sig)
SIGS = [getattr(signal, s, None) for s in "SIGINT".split()]
for sig in filter(None, SIGS):
signal.signal(sig, idle_handler)
GLib.idle_add(install_glib_handler, sig, priority=GLib.PRIORITY_HIGH)
def setup_signals(self, signals, handler):
"""
This is a workaround to signal.signal(signal, handler)
which does not work with a GLib.MainLoop() for some reason.
Thanks to: http://stackoverflow.com/a/26457317/5433146
args:
signals (list of signal.SIG... signals): the signals to connect to
handler (function): function to be executed on these signals
"""
def install_glib_handler(sig): # add a unix signal handler
GLib.unix_signal_add( GLib.PRIORITY_HIGH,
sig, # for the given signal
handler, # on this signal, run this function
sig # with this argument
)
for sig in signals: # loop over all signals
GLib.idle_add( # 'execute'
install_glib_handler, sig, # add a handler for this signal
priority = GLib.PRIORITY_HIGH )
# set the config
def setup_signals(self, signals, handler):
"""
This is a workaround to signal.signal(signal, handler)
which does not work with a GLib.MainLoop() for some reason.
Thanks to: http://stackoverflow.com/a/26457317/5433146
args:
signals (list of signal.SIG... signals): the signals to connect to
handler (function): function to be executed on these signals
"""
def install_glib_handler(sig): # add a unix signal handler
GLib.unix_signal_add( GLib.PRIORITY_HIGH,
sig, # for the given signal
handler, # on this signal, run this function
sig # with this argument
)
for sig in signals: # loop over all signals
GLib.idle_add( # 'execute'
install_glib_handler, sig, # add a handler for this signal
priority = GLib.PRIORITY_HIGH )
# build the gui
def attach_readfd(iochannel, context):
# This does not work currently :-(
# Also, things are mixed up a bit with iochannel vs. FDs apparently
# as I am getting an int back in the handler
# if isinstance(iochannel, int):
# iochannel = GLib.IOChannel(iochannel)
#source = GLib.io_create_watch(iochannel, GLib.IOCondition(GLib.IO_IN | GLib.IO_PRI))
#source.set_callback(_glib_signal_cb, context)
# source.set_priority(GLib.PRIORITY_HIGH)
# source.attach(context)
GLib.io_add_watch(iochannel, GLib.IO_IN | GLib.IO_PRI, _glib_signal_cb, context)
# Now, this is our magic exception hook. It is *magic*
# it detects whether the exception happened in our signal handler.
# The fun part is that the handler does not run properly. The mainloop
# will actually try to run it again as soon as it can (if it manages).
# We use that to clear the exception option again.
def setup_signals(self, signals, handler):
"""
This is a workaround to signal.signal(signal, handler)
which does not work with a GLib.MainLoop() for some reason.
Thanks to: http://stackoverflow.com/a/26457317/5433146
args:
signals (list of signal.SIG... signals): the signals to connect to
handler (function): function to be executed on these signals
"""
def install_glib_handler(sig): # add a unix signal handler
GLib.unix_signal_add( GLib.PRIORITY_HIGH,
sig, # for the given signal
handler, # on this signal, run this function
sig # with this argument
)
for sig in signals: # loop over all signals
GLib.idle_add( # 'execute'
install_glib_handler, sig, # add a handler for this signal
priority = GLib.PRIORITY_HIGH )
# get an object from the builder
def crop_file(self, file_name, crop):
if crop == 1:
region = '640:360:0:60'
elif crop == 2:
region = '640:400:0:40'
command = ['ffmpeg', '-i', video_dir_bak + '/' + file_name, '-filter:v',
'crop=' + region, '-q', '1', video_dir + '/' + file_name]
self.pid, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'cropping_video',
priority=GLib.PRIORITY_HIGH)
def crop_file(self, file_name, crop):
if crop == 1:
region = '640:360:0:60'
elif crop == 2:
region = '640:400:0:40'
command = ['ffmpeg', '-i', video_dir_bak + '/' + file_name, '-filter:v',
'crop=' + region, '-q', '1', video_dir + '/' + file_name]
self.pid, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'cropping_video',
priority=GLib.PRIORITY_HIGH)
def crop_file_480(self, file_name, crop):
if crop == 1:
region = '640:360:0:60'
elif crop == 2:
region = '640:400:0:40'
command = ['ffmpeg', '-i', video_dir_bak + '/' + file_name, '-filter:v',
'crop=' + region, '-vcodec', 'wmv2', '-q', '3', video_dir + '/' + file_name]
self.pid, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'cropping_video_480',
priority=GLib.PRIORITY_HIGH)
def crop_file_600(self, file_name, crop):
if crop == 1:
region = '800:450:0:75'
elif crop == 2:
region = '800:500:0:50'
command = ['ffmpeg', '-i', video_dir_bak + '/' + file_name, '-filter:v',
'crop=' + region, '-vcodec', 'wmv2', '-q', '5', video_dir + '/' + file_name]
self.pid, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'cropping_video_600',
priority=GLib.PRIORITY_HIGH)
def goglib_download_game(self, game_name):
if self.goglib_offline_mode:
self.goglib_unpack_game(goglib_installation_queue[0])
else:
if not self.queue_tab_exists():
self.append_queue_tab()
self.progressbar_goglib.set_text(_("Downloading..."))
if not os.path.exists(self.goglib_download_dir + '/' + game_name):
os.makedirs(self.goglib_download_dir + '/' + game_name)
self.preferred_language = self.lang_index[self.goglib_lang.lower()]
if self.goglib_download_extras == False:
command = ['lgogdownloader', '--download', '--ignore-dlc-count', '--platform', '4,1', \
'--language', self.preferred_language + ',1,', '--game', game_name + '$', \
'--directory=' + self.goglib_download_dir + '/', '--exclude', '2,4,16']
elif self.goglib_download_extras == True:
command = ['lgogdownloader', '--download', '--ignore-dlc-count', '--platform', '4,1', \
'--language', self.preferred_language + ',1,', '--game', game_name + '$', \
'--directory=' + self.goglib_download_dir + '/', '--exclude', '4,16']
goglib_name_to_pid_download_dict[game_name], stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'goglib_download_game',
priority=GLib.PRIORITY_HIGH)
def SignalHandler(app):
def signal_action(signal):
if signal is 1: print("Caught signal SIGHUP(1)")
elif signal is 2: print("Caught signal SIGINT(2)")
elif signal is 15: print("Caught signal SIGTERM(15)")
app.exit_gracefully()
def handler(*args):
# Activate GLib signal handler
signal_action(args[0])
def idle_handler(*args):
# Activate python signal handler
GLib.idle_add(signal_action, priority=GLib.PRIORITY_HIGH)
def install_glib_handler(sig):
unix_signal_add = None
if hasattr(GLib, "unix_signal_add"):
unix_signal_add = GLib.unix_signal_add
elif hasattr(GLib, "unix_signal_add_full"):
unix_signal_add = GLib.unix_signal_add_full
if unix_signal_add:
# Register GLib signal handler
unix_signal_add(GLib.PRIORITY_HIGH, sig, handler, sig)
else:
print("WARNING: Can't install GLib signal handler, too old gi.")
SIGS = [getattr(signal, s, None) for s in "SIGINT SIGTERM SIGHUP".split()]
for sig in filter(None, SIGS):
# Register Python signal handler
signal.signal(sig, idle_handler)
GLib.idle_add(install_glib_handler, sig, priority=GLib.PRIORITY_HIGH)
def idle_handler(*args):
GLib.idle_add(quitApplication, priority=GLib.PRIORITY_HIGH)
def install_glib_handler(sig):
unix_signal_add = None
if hasattr(GLib, "unix_signal_add"):
unix_signal_add = GLib.unix_signal_add
elif hasattr(GLib, "unix_signal_add_full"):
unix_signal_add = GLib.unix_signal_add_full
if unix_signal_add:
unix_signal_add(GLib.PRIORITY_HIGH, sig, handler, sig)
else:
print("Can't user Glib signal handler")
def main():
SIGS = [getattr(signal, s, None) for s in "SIGINT SIGTERM SIGHUP".split()]
for sig in filter(None, SIGS):
signal.signal(sig, idle_handler)
GLib.idle_add(install_glib_handler, sig, priority=GLib.PRIORITY_HIGH)
IEE = ImunesExperimentExporter()
IEE.main()
def execute_command(self, command, process_name):
pid, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
process_name,
priority=GLib.PRIORITY_HIGH)
def update_goglib(self):
self.window_update_message = Gtk.Window(
title = _("Changes in library"),
type = Gtk.WindowType.POPUP,
window_position = Gtk.WindowPosition.CENTER_ALWAYS,
resizable = False,
icon = app_icon,
)
self.box_update_message = Gtk.Box(
orientation = Gtk.Orientation.HORIZONTAL
)
self.label_update_message = Gtk.Label(
label = _("Updating GOG library..."),
margin_right = 10,
margin_top = 20,
margin_bottom = 20,
)
self.spinner_update_message = Gtk.Spinner(
active = True,
visible = True,
margin_left = 10,
width_request = 48,
height_request = 48
)
self.box_update_message.pack_start(self.spinner_update_message, True, True, 0)
self.box_update_message.pack_start(self.label_update_message, True, True, 0)
self.window_update_message.add(self.box_update_message)
self.main_window.hide()
if len(self.additional_windows_list) != 0:
for window in self.additional_windows_list:
window.hide()
while Gtk.events_pending():
Gtk.main_iteration()
self.window_update_message.show_all()
command = ['lgogdownloader', '--exclude', '1,2,4,8,16,32','--list-details']
pid, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'update_goglib',
priority=GLib.PRIORITY_HIGH)
def mylib_install_game(self, game_name):
if not self.queue_tab_exists():
self.append_queue_tab()
if not os.path.exists(self.mylib_install_dir):
os.makedirs(self.mylib_install_dir)
game_dir = self.mylib_install_dir + '/' + game_name
if not os.path.exists(game_dir):
os.makedirs(game_dir)
self.mylib_tab_progressbar.set_text(_("Installing..."))
self.set_environ(game_name, self.mylib_download_dir, self.mylib_install_dir)
os.environ['KEEP_INSTALLERS'] = str(self.mylib_keep_installers)
autosetup.autosetup('mylib', self.mylib_install_dir, game_name)
settings_py_path = os.getenv('HOME') + '/.games_nebula/scripts/mylib/' + game_name + '/settings.py'
if os.path.exists(settings_py_path):
os.system('cp ' + settings_py_path + ' ' + game_dir)
os.system('echo "Writing settings.sh"')
settings_lines = ['#!/bin/bash\n',
'python2 "$INSTALL_DIR/' + game_name + '/settings.py"']
settings_file = open(game_dir + '/settings.sh', 'w')
for line in settings_lines:
settings_file.write(line)
settings_file.close()
os.system('chmod +x ' + game_dir + '/settings.sh')
if self.own_prefix:
config_file = open(game_dir + '/config.ini', 'w')
config_file.write('[Settings]\n')
config_file.write('own_prefix = True')
config_file.close()
command = [data_dir + '/scripts/mylib/' + game_name + '/setup']
mylib_name_to_pid_install_dict[game_name], stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'mylib_install_game',
priority=GLib.PRIORITY_HIGH)
def cb_button_patch(self, button):
if os.path.exists(game_dir + '/' + 'br2fsaaConfig.exe'):
self.launch_fsaa_settings()
else:
patch_path = download_dir + '/_distr/bloodrayne_2/BR2_FSAA_Patch_1.666.rar'
if not os.path.exists(patch_path):
message_dialog = Gtk.MessageDialog(
self.main_window,
0,
Gtk.MessageType.ERROR,
Gtk.ButtonsType.OK,
_("Patch not found in download directory.")
)
content_area = message_dialog.get_content_area()
content_area.set_property('margin-left', 10)
content_area.set_property('margin-right', 10)
content_area.set_property('margin-top', 10)
content_area.set_property('margin-bottom', 10)
self.main_window.hide()
message_dialog.run()
message_dialog.destroy()
self.main_window.show()
else:
self.button_patch.set_sensitive(False)
while Gtk.events_pending():
Gtk.main_iteration_do(False)
command = ['7z', 'e', '-aoa', '-o' + game_dir, patch_path]
self.pid, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'extracting',
priority=GLib.PRIORITY_HIGH)
def cb_button_install_std(self, button):
modpacks_path = download_dir + '/_distr/the_temple_of_elemental_evil/' + exe_co8_modpack_std
if not os.path.exists(modpacks_path):
message_dialog = Gtk.MessageDialog(
self.co8_std_window,
0,
Gtk.MessageType.ERROR,
Gtk.ButtonsType.OK,
_("Modpack not found in download directory")
)
content_area = message_dialog.get_content_area()
content_area.set_property('margin-left', 10)
content_area.set_property('margin-right', 10)
content_area.set_property('margin-top', 10)
content_area.set_property('margin-bottom', 10)
self.co8_std_window.hide()
message_dialog.run()
message_dialog.destroy()
self.co8_std_window.show()
else:
self.box_std.set_visible(False)
self.progressbar_std.set_visible(True)
command = ['innoextract', modpacks_path, '-d', game_dir + '/tmp']
self.pid_std, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'extracting std',
priority=GLib.PRIORITY_HIGH)
def cb_button_install_nc(self, button):
modpacks_path = download_dir + '/_distr/the_temple_of_elemental_evil/' + exe_co8_modpack_nc
if not os.path.exists(modpacks_path):
message_dialog = Gtk.MessageDialog(
self.co8_nc_window,
0,
Gtk.MessageType.ERROR,
Gtk.ButtonsType.OK,
_("Modpack not found in download directory")
)
content_area = message_dialog.get_content_area()
content_area.set_property('margin-left', 10)
content_area.set_property('margin-right', 10)
content_area.set_property('margin-top', 10)
content_area.set_property('margin-bottom', 10)
self.co8_nc_window.hide()
message_dialog.run()
message_dialog.destroy()
self.co8_nc_window.show()
else:
self.box_nc.set_visible(False)
self.progressbar_nc.set_visible(True)
command = ['innoextract', modpacks_path, '-d', game_dir + '/tmp']
self.pid_nc, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'extracting nc',
priority=GLib.PRIORITY_HIGH)
def cb_button_patch(self, button):
patch_path = download_dir + '/_distr/pathologic/Pathologic_Widescreen_Addon.exe'
if not os.path.exists(patch_path):
message_dialog = Gtk.MessageDialog(
self.main_window,
0,
Gtk.MessageType.ERROR,
Gtk.ButtonsType.OK,
_("Addon not found in download directory.")
)
content_area = message_dialog.get_content_area()
content_area.set_property('margin-left', 10)
content_area.set_property('margin-right', 10)
content_area.set_property('margin-top', 10)
content_area.set_property('margin-bottom', 10)
self.main_window.hide()
message_dialog.run()
message_dialog.destroy()
self.main_window.show()
else:
self.button_config.set_sensitive(False)
self.button_patch.set_visible(False)
self.progressbar.set_visible(True)
while Gtk.events_pending():
Gtk.main_iteration_do(False)
command = ['innoextract', patch_path, '-d', game_dir + '/tmp']
self.pid, stdin, stdout, stderr = GLib.spawn_async(command,
flags=GLib.SpawnFlags.SEARCH_PATH|GLib.SpawnFlags.DO_NOT_REAP_CHILD,
standard_output=True,
standard_error=True)
io = GLib.IOChannel(stdout)
self.source_id_out = io.add_watch(GLib.IO_IN|GLib.IO_HUP,
self.watch_process,
'extracting',
priority=GLib.PRIORITY_HIGH)