def draw_rectangle(self, y, x, h, w, filled=True, dashed=False, color=None):
"""Rectangle with corners."""
if dashed:
hch = '-'
vch = '|'
else:
hch = curses.ACS_HLINE
vch = curses.ACS_VLINE
# Borders
self.draw_hline(y, x + 1, w - 2, hch, color) # top
self.draw_vline(y + 1, x + w - 1, h - 2, vch, color) # right
self.draw_hline(y + h - 1, x + 1, w - 2, hch, color) # bottom
self.draw_vline(y + 1, x, h - 2, vch, color) # left
# Corners
self.draw_ch(y, x, curses.ACS_ULCORNER, color)
self.draw_ch(y, x + w - 1, curses.ACS_URCORNER, color)
self.draw_ch(y + h - 1, x + w - 1, curses.ACS_LRCORNER, color)
self.draw_ch(y + h - 1, x, curses.ACS_LLCORNER, color)
# Fill
if filled:
self.draw_fill(y + 1, x + 1, h - 2, w - 2, color=color)
python类ACS_URCORNER的实例源码
def rectangle(win, uly, ulx, lry, lrx):
"""Draw a rectangle with corners at the provided upper-left
and lower-right coordinates.
"""
win.vline(uly+1, ulx, curses.ACS_VLINE, lry - uly - 1)
win.hline(uly, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.hline(lry, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.vline(uly+1, lrx, curses.ACS_VLINE, lry - uly - 1)
win.addch(uly, ulx, curses.ACS_ULCORNER)
win.addch(uly, lrx, curses.ACS_URCORNER)
win.addch(lry, lrx, curses.ACS_LRCORNER)
win.addch(lry, ulx, curses.ACS_LLCORNER)
def box(self, window, x, y, w, h, color):
for i in xrange(1, w - 1):
window.addch(y, x + i, curses.ACS_HLINE, color)
window.addch(y + h - 1, x + i, curses.ACS_HLINE, color)
for i in xrange(1, h - 1):
window.addch(y + i, x, curses.ACS_VLINE, color)
window.addch(y + i, x + w - 1, curses.ACS_VLINE, color)
window.addch(y, x, curses.ACS_ULCORNER, color)
window.addch(y, x + w - 1, curses.ACS_URCORNER, color)
window.addch(y + h - 1, x, curses.ACS_LLCORNER, color)
window.addch(y + h - 1, x + w - 1, curses.ACS_LRCORNER, color)
def box(self, window, x, y, w, h, color):
for i in xrange(1, w - 1):
window.addch(y, x + i, curses.ACS_HLINE, color)
window.addch(y + h - 1, x + i, curses.ACS_HLINE, color)
for i in xrange(1, h - 1):
window.addch(y + i, x, curses.ACS_VLINE, color)
window.addch(y + i, x + w - 1, curses.ACS_VLINE, color)
window.addch(y, x, curses.ACS_ULCORNER, color)
window.addch(y, x + w - 1, curses.ACS_URCORNER, color)
window.addch(y + h - 1, x, curses.ACS_LLCORNER, color)
window.addch(y + h - 1, x + w - 1, curses.ACS_LRCORNER, color)
def rectangle(win, uly, ulx, lry, lrx):
"""Draw a rectangle with corners at the provided upper-left
and lower-right coordinates.
"""
win.vline(uly+1, ulx, curses.ACS_VLINE, lry - uly - 1)
win.hline(uly, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.hline(lry, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.vline(uly+1, lrx, curses.ACS_VLINE, lry - uly - 1)
win.addch(uly, ulx, curses.ACS_ULCORNER)
win.addch(uly, lrx, curses.ACS_URCORNER)
win.addch(lry, lrx, curses.ACS_LRCORNER)
win.addch(lry, ulx, curses.ACS_LLCORNER)
def rectangle(win, uly, ulx, lry, lrx):
"""
Draw a rectangle with corners at the provided upper-left and lower-right
coordinates.
Parameters:
win (WindowObject): the screen/window
uly (int): upper left y coordinate
ulx (int): upper left x coordinate
lry (int): lower right y coordinate
lrx (int): lower right x coordinate
Returns:
None
"""
# Add exception handling
try:
win.vline(uly + 1, ulx, curses.ACS_VLINE, lry - uly - 1)
win.hline(uly, ulx + 1, curses.ACS_HLINE, lrx - ulx - 1)
win.hline(lry, ulx + 1, curses.ACS_HLINE, lrx - ulx - 1)
win.vline(uly + 1, lrx, curses.ACS_VLINE, lry - uly - 1)
win.addch(uly, ulx, curses.ACS_ULCORNER)
win.addch(uly, lrx, curses.ACS_URCORNER)
win.addch(lry, lrx, curses.ACS_LRCORNER)
win.addch(lry, ulx, curses.ACS_LLCORNER)
# Catch attempts to print a character out of the bounds of the window
except curses.error:
pass
def rectangle(win, uly, ulx, lry, lrx):
"""Draw a rectangle with corners at the provided upper-left
and lower-right coordinates.
"""
win.vline(uly+1, ulx, curses.ACS_VLINE, lry - uly - 1)
win.hline(uly, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.hline(lry, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.vline(uly+1, lrx, curses.ACS_VLINE, lry - uly - 1)
win.addch(uly, ulx, curses.ACS_ULCORNER)
win.addch(uly, lrx, curses.ACS_URCORNER)
win.addch(lry, lrx, curses.ACS_LRCORNER)
win.addch(lry, ulx, curses.ACS_LLCORNER)
def rectangle(win, uly, ulx, lry, lrx):
"""Draw a rectangle with corners at the provided upper-left
and lower-right coordinates.
"""
win.vline(uly+1, ulx, curses.ACS_VLINE, lry - uly - 1)
win.hline(uly, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.hline(lry, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.vline(uly+1, lrx, curses.ACS_VLINE, lry - uly - 1)
win.addch(uly, ulx, curses.ACS_ULCORNER)
win.addch(uly, lrx, curses.ACS_URCORNER)
win.addch(lry, lrx, curses.ACS_LRCORNER)
win.addch(lry, ulx, curses.ACS_LLCORNER)
def rectangle(win, uly, ulx, lry, lrx):
"""Draw a rectangle with corners at the provided upper-left
and lower-right coordinates.
"""
win.vline(uly+1, ulx, curses.ACS_VLINE, lry - uly - 1)
win.hline(uly, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.hline(lry, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.vline(uly+1, lrx, curses.ACS_VLINE, lry - uly - 1)
win.addch(uly, ulx, curses.ACS_ULCORNER)
win.addch(uly, lrx, curses.ACS_URCORNER)
win.addch(lry, lrx, curses.ACS_LRCORNER)
win.addch(lry, ulx, curses.ACS_LLCORNER)
def rectangle(win, uly, ulx, lry, lrx):
"""Draw a rectangle with corners at the provided upper-left
and lower-right coordinates.
"""
win.vline(uly+1, ulx, curses.ACS_VLINE, lry - uly - 1)
win.hline(uly, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.hline(lry, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.vline(uly+1, lrx, curses.ACS_VLINE, lry - uly - 1)
win.addch(uly, ulx, curses.ACS_ULCORNER)
win.addch(uly, lrx, curses.ACS_URCORNER)
win.addch(lry, lrx, curses.ACS_LRCORNER)
win.addch(lry, ulx, curses.ACS_LLCORNER)
def rectangle(win, uly, ulx, lry, lrx):
"""Draw a rectangle with corners at the provided upper-left
and lower-right coordinates.
"""
win.vline(uly+1, ulx, curses.ACS_VLINE, lry - uly - 1)
win.hline(uly, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.hline(lry, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.vline(uly+1, lrx, curses.ACS_VLINE, lry - uly - 1)
win.addch(uly, ulx, curses.ACS_ULCORNER)
win.addch(uly, lrx, curses.ACS_URCORNER)
win.addch(lry, lrx, curses.ACS_LRCORNER)
win.addch(lry, ulx, curses.ACS_LLCORNER)
def rectangle(win, uly, ulx, lry, lrx):
"""Draw a rectangle with corners at the provided upper-left
and lower-right coordinates.
"""
win.vline(uly+1, ulx, curses.ACS_VLINE, lry - uly - 1)
win.hline(uly, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.hline(lry, ulx+1, curses.ACS_HLINE, lrx - ulx - 1)
win.vline(uly+1, lrx, curses.ACS_VLINE, lry - uly - 1)
win.addch(uly, ulx, curses.ACS_ULCORNER)
win.addch(uly, lrx, curses.ACS_URCORNER)
win.addch(lry, lrx, curses.ACS_LRCORNER)
win.addch(lry, ulx, curses.ACS_LLCORNER)