python类_COORD的实例源码

win32.py 文件源码 项目:NeoAnalysis 作者: neoanalysis 项目源码 文件源码 阅读 25 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:NeoAnalysis 作者: neoanalysis 项目源码 文件源码 阅读 24 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:Flask_Blog 作者: sugarguo 项目源码 文件源码 阅读 27 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:hostapd-mana 作者: adde88 项目源码 文件源码 阅读 26 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:purelove 作者: hucmosin 项目源码 文件源码 阅读 25 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:flasky 作者: RoseOu 项目源码 文件源码 阅读 27 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:flasky 作者: RoseOu 项目源码 文件源码 阅读 23 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:chihu 作者: yelongyu 项目源码 文件源码 阅读 25 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:Price-Comparator 作者: Thejas-1 项目源码 文件源码 阅读 25 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:sslstrip-hsts-openwrt 作者: adde88 项目源码 文件源码 阅读 28 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:Flask-NvRay-Blog 作者: rui7157 项目源码 文件源码 阅读 29 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:NeuroMobile 作者: AndrewADykman 项目源码 文件源码 阅读 23 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:PocHunter 作者: DavexPro 项目源码 文件源码 阅读 30 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:pocscan 作者: erevus-cn 项目源码 文件源码 阅读 26 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:AnyScan 作者: zhangzhenfeng 项目源码 文件源码 阅读 24 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:kekescan 作者: xiaoxiaoleo 项目源码 文件源码 阅读 28 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:webapp 作者: superchilli 项目源码 文件源码 阅读 26 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:sec-scan-agent_v1.0 作者: Canbing007 项目源码 文件源码 阅读 22 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:Chromium_DepotTools 作者: p07r0457 项目源码 文件源码 阅读 23 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:node-gn 作者: Shouqun 项目源码 文件源码 阅读 25 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:kbe_server 作者: xiaohaoppy 项目源码 文件源码 阅读 26 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:micro-blog 作者: nickChenyx 项目源码 文件源码 阅读 27 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:depot_tools 作者: webrtc-uwp 项目源码 文件源码 阅读 25 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:Alfred 作者: jkachhadia 项目源码 文件源码 阅读 25 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)
win32.py 文件源码 项目:BD_T2 作者: jfmolano1587 项目源码 文件源码 阅读 21 收藏 0 点赞 0 评论 0
def SetConsoleCursorPosition(stream_id, position):
        position = wintypes._COORD(*position)
        # If the position is out of range, do nothing.
        if position.Y <= 0 or position.X <= 0:
            return
        # Adjust for Windows' SetConsoleCursorPosition:
        #    1. being 0-based, while ANSI is 1-based.
        #    2. expecting (x,y), while ANSI uses (y,x).
        adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1)
        # Adjust for viewport's scroll position
        sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
        adjusted_position.Y += sr.Top
        adjusted_position.X += sr.Left
        # Resume normal processing
        handle = handles[stream_id]
        return _SetConsoleCursorPosition(handle, adjusted_position)


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