def __init__(self, localaddr, remoteaddr):
self._localaddr = localaddr
self._remoteaddr = remoteaddr
asyncore.dispatcher.__init__(self)
try:
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
# try to re-use a server port if possible
self.set_reuse_addr()
self.bind(localaddr)
self.listen(5)
except:
# cleanup asyncore.socket_map before raising
self.close()
raise
else:
print >> DEBUGSTREAM, \
'%s started at %s\n\tLocal addr: %s\n\tRemote addr:%s' % (
self.__class__.__name__, time.ctime(time.time()),
localaddr, remoteaddr)
python类socket_map()的实例源码
def __init__(self, localaddr, remoteaddr):
self._localaddr = localaddr
self._remoteaddr = remoteaddr
asyncore.dispatcher.__init__(self)
try:
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
# try to re-use a server port if possible
self.set_reuse_addr()
self.bind(localaddr)
self.listen(5)
except:
# cleanup asyncore.socket_map before raising
self.close()
raise
else:
print >> DEBUGSTREAM, \
'%s started at %s\n\tLocal addr: %s\n\tRemote addr:%s' % (
self.__class__.__name__, time.ctime(time.time()),
localaddr, remoteaddr)
def maintern_zombie_channel (now, map = None):
global _killed_zombies
if map is None:
map = asyncore.socket_map
for channel in list(map.values()):
if hasattr (channel, "handle_timeout"):
try:
# +3 is make gap between server & client
iszombie = (now - channel.event_time) > channel.zombie_timeout
except AttributeError:
continue
if iszombie:
_killed_zombies += 1
try:
channel.handle_timeout ()
except:
channel.handle_error ()
def lifetime_loop (timeout = 30.0, count = 0):
global _last_maintern
global _maintern_interval
loop = 0
map = asyncore.socket_map
while map and _shutdown_phase == 0:
poll_fun_wrap (timeout, map)
now = time.time()
if (now - _last_maintern) > _maintern_interval:
maintern (now)
_last_maintern = time.time ()
loop += 1
if count and loop > count:
break
def graceful_shutdown_loop ():
global _shutdown_phase
timestamp = time.time()
timeout = 1.0
map = asyncore.socket_map
while map and _shutdown_phase < 4:
time_in_this_phase = time.time() - timestamp
veto = 0
for fd,obj in list(map.items()):
try:
fn = getattr (obj,'clean_shutdown_control')
except AttributeError:
pass
else:
try:
veto = veto or fn (_shutdown_phase, time_in_this_phase)
except:
obj.handle_error()
if veto and time_in_this_phase < _shutdown_timeout:
poll_fun_wrap (timeout, map)
else:
_shutdown_phase += 1
timestamp = time.time()
def closeall_check(self, usedefault):
# Check that close_all() closes everything in a given map
l = []
testmap = {}
for i in range(10):
c = dummychannel()
l.append(c)
self.assertEqual(c.socket.closed, False)
testmap[i] = c
if usedefault:
socketmap = asyncore.socket_map
try:
asyncore.socket_map = testmap
asyncore.close_all()
finally:
testmap, asyncore.socket_map = asyncore.socket_map, socketmap
else:
asyncore.close_all(testmap)
self.assertEqual(len(testmap), 0)
for c in l:
self.assertEqual(c.socket.closed, True)
def __init__(self, localaddr, remoteaddr):
self._localaddr = localaddr
self._remoteaddr = remoteaddr
asyncore.dispatcher.__init__(self)
try:
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
# try to re-use a server port if possible
self.set_reuse_addr()
self.bind(localaddr)
self.listen(5)
except:
# cleanup asyncore.socket_map before raising
self.close()
raise
else:
print >> DEBUGSTREAM, \
'%s started at %s\n\tLocal addr: %s\n\tRemote addr:%s' % (
self.__class__.__name__, time.ctime(time.time()),
localaddr, remoteaddr)
def closeall_check(self, usedefault):
# Check that close_all() closes everything in a given map
l = []
testmap = {}
for i in range(10):
c = dummychannel()
l.append(c)
self.assertEqual(c.socket.closed, False)
testmap[i] = c
if usedefault:
socketmap = asyncore.socket_map
try:
asyncore.socket_map = testmap
asyncore.close_all()
finally:
testmap, asyncore.socket_map = asyncore.socket_map, socketmap
else:
asyncore.close_all(testmap)
self.assertEqual(len(testmap), 0)
for c in l:
self.assertEqual(c.socket.closed, True)
def __init__(self, localaddr, remoteaddr):
self._localaddr = localaddr
self._remoteaddr = remoteaddr
asyncore.dispatcher.__init__(self)
try:
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
# try to re-use a server port if possible
self.set_reuse_addr()
self.bind(localaddr)
self.listen(5)
except:
# cleanup asyncore.socket_map before raising
self.close()
raise
else:
print >> DEBUGSTREAM, \
'%s started at %s\n\tLocal addr: %s\n\tRemote addr:%s' % (
self.__class__.__name__, time.ctime(time.time()),
localaddr, remoteaddr)
def closeall_check(self, usedefault):
# Check that close_all() closes everything in a given map
l = []
testmap = {}
for i in range(10):
c = dummychannel()
l.append(c)
self.assertEqual(c.socket.closed, False)
testmap[i] = c
if usedefault:
socketmap = asyncore.socket_map
try:
asyncore.socket_map = testmap
asyncore.close_all()
finally:
testmap, asyncore.socket_map = asyncore.socket_map, socketmap
else:
asyncore.close_all(testmap)
self.assertEqual(len(testmap), 0)
for c in l:
self.assertEqual(c.socket.closed, True)
def __init__(self, localaddr, remoteaddr):
self._localaddr = localaddr
self._remoteaddr = remoteaddr
asyncore.dispatcher.__init__(self)
try:
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
# try to re-use a server port if possible
self.set_reuse_addr()
self.bind(localaddr)
self.listen(5)
except:
# cleanup asyncore.socket_map before raising
self.close()
raise
else:
print >> DEBUGSTREAM, \
'%s started at %s\n\tLocal addr: %s\n\tRemote addr:%s' % (
self.__class__.__name__, time.ctime(time.time()),
localaddr, remoteaddr)
def closeall_check(self, usedefault):
# Check that close_all() closes everything in a given map
l = []
testmap = {}
for i in range(10):
c = dummychannel()
l.append(c)
self.assertEqual(c.socket.closed, False)
testmap[i] = c
if usedefault:
socketmap = asyncore.socket_map
try:
asyncore.socket_map = testmap
asyncore.close_all()
finally:
testmap, asyncore.socket_map = asyncore.socket_map, socketmap
else:
asyncore.close_all(testmap)
self.assertEqual(len(testmap), 0)
for c in l:
self.assertEqual(c.socket.closed, True)
def __init__(self, localaddr, remoteaddr):
self._localaddr = localaddr
self._remoteaddr = remoteaddr
asyncore.dispatcher.__init__(self)
try:
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
# try to re-use a server port if possible
self.set_reuse_addr()
self.bind(localaddr)
self.listen(5)
except:
# cleanup asyncore.socket_map before raising
self.close()
raise
else:
print >> DEBUGSTREAM, \
'%s started at %s\n\tLocal addr: %s\n\tRemote addr:%s' % (
self.__class__.__name__, time.ctime(time.time()),
localaddr, remoteaddr)
def closeall_check(self, usedefault):
# Check that close_all() closes everything in a given map
l = []
testmap = {}
for i in range(10):
c = dummychannel()
l.append(c)
self.assertEqual(c.socket.closed, False)
testmap[i] = c
if usedefault:
socketmap = asyncore.socket_map
try:
asyncore.socket_map = testmap
asyncore.close_all()
finally:
testmap, asyncore.socket_map = asyncore.socket_map, socketmap
else:
asyncore.close_all(testmap)
self.assertEqual(len(testmap), 0)
for c in l:
self.assertEqual(c.socket.closed, True)
def closeall_check(self, usedefault):
# Check that close_all() closes everything in a given map
l = []
testmap = {}
for i in range(10):
c = dummychannel()
l.append(c)
self.assertEqual(c.socket.closed, False)
testmap[i] = c
if usedefault:
socketmap = asyncore.socket_map
try:
asyncore.socket_map = testmap
asyncore.close_all()
finally:
testmap, asyncore.socket_map = asyncore.socket_map, socketmap
else:
asyncore.close_all(testmap)
self.assertEqual(len(testmap), 0)
for c in l:
self.assertEqual(c.socket.closed, True)
def __init__(self, localaddr, remoteaddr):
self._localaddr = localaddr
self._remoteaddr = remoteaddr
asyncore.dispatcher.__init__(self)
try:
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
# try to re-use a server port if possible
self.set_reuse_addr()
self.bind(localaddr)
self.listen(5)
except:
# cleanup asyncore.socket_map before raising
self.close()
raise
else:
print >> DEBUGSTREAM, \
'%s started at %s\n\tLocal addr: %s\n\tRemote addr:%s' % (
self.__class__.__name__, time.ctime(time.time()),
localaddr, remoteaddr)
def closeall_check(self, usedefault):
# Check that close_all() closes everything in a given map
l = []
testmap = {}
for i in range(10):
c = dummychannel()
l.append(c)
self.assertEqual(c.socket.closed, False)
testmap[i] = c
if usedefault:
socketmap = asyncore.socket_map
try:
asyncore.socket_map = testmap
asyncore.close_all()
finally:
testmap, asyncore.socket_map = asyncore.socket_map, socketmap
else:
asyncore.close_all(testmap)
self.assertEqual(len(testmap), 0)
for c in l:
self.assertEqual(c.socket.closed, True)
def __init__(self, localaddr, remoteaddr):
self._localaddr = localaddr
self._remoteaddr = remoteaddr
asyncore.dispatcher.__init__(self)
try:
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
# try to re-use a server port if possible
self.set_reuse_addr()
self.bind(localaddr)
self.listen(5)
except:
# cleanup asyncore.socket_map before raising
self.close()
raise
else:
print >> DEBUGSTREAM, \
'%s started at %s\n\tLocal addr: %s\n\tRemote addr:%s' % (
self.__class__.__name__, time.ctime(time.time()),
localaddr, remoteaddr)
def closeall_check(self, usedefault):
# Check that close_all() closes everything in a given map
l = []
testmap = {}
for i in range(10):
c = dummychannel()
l.append(c)
self.assertEqual(c.socket.closed, False)
testmap[i] = c
if usedefault:
socketmap = asyncore.socket_map
try:
asyncore.socket_map = testmap
asyncore.close_all()
finally:
testmap, asyncore.socket_map = asyncore.socket_map, socketmap
else:
asyncore.close_all(testmap)
self.assertEqual(len(testmap), 0)
for c in l:
self.assertEqual(c.socket.closed, True)
def poll_fun_wrap (timeout, map = None):
global _logger
if map is None:
map = asyncore.socket_map
if EXHAUST_DNS:
asyndns.pop_all ()
try:
poll_fun (timeout, map)
except (TypeError, OSError) as why:
# WSAENOTSOCK
remove_notsocks (map)
except ValueError:
# negative file descriptor, testing all sockets
killed = remove_notsocks (map)
# or too many file descriptors in select(), divide and conquer
if not killed:
half = int (len (map) / 2)
tmap = {}
cc = 0
for k, v in list(map.items ()):
tmap [k] = v
cc += 1
if cc == half:
poll_fun_wrap (timeout, tmap)
tmap = {}
poll_fun_wrap (timeout, tmap)
except:
_logger and _logger.trace ()
raise
def pop_all (self):
# DNS query maybe not allowed delay between request and send
# maybe they just drop response packet for delaying
with self.lock:
queue, self.queue = self.queue [:], []
count = len (queue)
while queue:
name, args = queue.pop (0)
self.handler.handle_request (name, **args)
if (not count and not self.has_job ()):
return
map = {}
with self.lock:
for client in self.udps:
map [client._fileno] = client
fds = list (map.keys ())
# maybe 2 is enough
safeguard = count * 2
while self.has_job () and safeguard:
safeguard -= 1
asyncore.loop (0.1, map, count = 1)
if safeguard % 5 == 0:
self.maintern (time.time ())
self.maintern (time.time ())
for fd in fds:
if fd not in map:
# resync
try: del asyncore.socket_map [fd]
except KeyError: pass
def run(self):
self.active = True
self.__flag.set()
while self.active and asyncore.socket_map:
self.active_lock.acquire()
asyncore.loop(timeout=0.1, count=1)
self.active_lock.release()
asyncore.close_all(ignore_all=True)
def run(self):
self.active = True
self.__flag.set()
while self.active and asyncore.socket_map:
self.active_lock.acquire()
asyncore.loop(timeout=0.1, count=1)
self.active_lock.release()
asyncore.close_all(ignore_all=True)
def debugging_server(serv, serv_evt, client_evt):
serv_evt.set()
try:
if hasattr(select, 'poll'):
poll_fun = asyncore.poll2
else:
poll_fun = asyncore.poll
n = 1000
while asyncore.socket_map and n > 0:
poll_fun(0.01, asyncore.socket_map)
# when the client conversation is finished, it will
# set client_evt, and it's then ok to kill the server
if client_evt.is_set():
serv.close()
break
n -= 1
except socket.timeout:
pass
finally:
if not client_evt.is_set():
# allow some time for the client to read the result
time.sleep(0.5)
serv.close()
asyncore.close_all()
serv_evt.set()
def loop_waiting_for_flag(self, instance, timeout=5):
timeout = float(timeout) / 100
count = 100
while asyncore.socket_map and count > 0:
asyncore.loop(timeout=0.01, count=1, use_poll=self.use_poll)
if instance.flag:
return
count -= 1
time.sleep(timeout)
self.fail("flag not set")
def run(self):
self.active = True
self.__flag.set()
while self.active and asyncore.socket_map:
self.active_lock.acquire()
asyncore.loop(timeout=0.1, count=1)
self.active_lock.release()
asyncore.close_all(ignore_all=True)
def run(self):
self.active = True
self.__flag.set()
while self.active and asyncore.socket_map:
self.active_lock.acquire()
asyncore.loop(timeout=0.1, count=1)
self.active_lock.release()
asyncore.close_all(ignore_all=True)
def debugging_server(serv, serv_evt, client_evt):
serv_evt.set()
try:
if hasattr(select, 'poll'):
poll_fun = asyncore.poll2
else:
poll_fun = asyncore.poll
n = 1000
while asyncore.socket_map and n > 0:
poll_fun(0.01, asyncore.socket_map)
# when the client conversation is finished, it will
# set client_evt, and it's then ok to kill the server
if client_evt.is_set():
serv.close()
break
n -= 1
except socket.timeout:
pass
finally:
if not client_evt.is_set():
# allow some time for the client to read the result
time.sleep(0.5)
serv.close()
asyncore.close_all()
serv_evt.set()
def run(self):
self.active = True
self.__flag.set()
while self.active and asyncore.socket_map:
self.active_lock.acquire()
asyncore.loop(timeout=0.1, count=1)
self.active_lock.release()
asyncore.close_all(ignore_all=True)
def run(self):
self.active = True
self.__flag.set()
while self.active and asyncore.socket_map:
self.active_lock.acquire()
asyncore.loop(timeout=0.1, count=1)
self.active_lock.release()
asyncore.close_all(ignore_all=True)