def do_python(self,arg):
""" start the local python interpreter (for debugging purposes) """
orig_exit=builtins.exit
orig_quit=builtins.quit
def disabled_exit(*args, **kwargs):
self.display_warning("exit() disabled ! use ctrl+D to exit the python shell")
builtins.exit=disabled_exit
builtins.quit=disabled_exit
oldcompleter=readline.get_completer()
try:
local_ns={"pupsrv":self.pupsrv}
readline.set_completer(PythonCompleter(local_ns=local_ns).complete)
readline.parse_and_bind('tab: complete')
code.interact(local=local_ns)
except Exception as e:
self.display_error(str(e))
finally:
readline.set_completer(oldcompleter)
readline.parse_and_bind('tab: complete')
builtins.exit=orig_exit
builtins.quit=orig_quit
python类exit()的实例源码
def do_python(self,arg):
""" start the local python interpreter (for debugging purposes) """
orig_exit=builtins.exit
orig_quit=builtins.quit
def disabled_exit(*args, **kwargs):
self.display_warning("exit() disabled ! use ctrl+D to exit the python shell")
builtins.exit=disabled_exit
builtins.quit=disabled_exit
oldcompleter=readline.get_completer()
try:
local_ns={"pupsrv":self.pupsrv}
readline.set_completer(PythonCompleter(local_ns=local_ns).complete)
readline.parse_and_bind('tab: complete')
code.interact(local=local_ns)
except Exception as e:
self.display_error(str(e))
finally:
readline.set_completer(oldcompleter)
readline.parse_and_bind('tab: complete')
builtins.exit=orig_exit
builtins.quit=orig_quit
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new builtins 'quit' and 'exit'.
These are objects which make the interpreter exit when called.
The repr of each object contains a hint at how it works.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
__builtin__.quit = Quitter('quit')
__builtin__.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new builtins 'quit' and 'exit'.
These are objects which make the interpreter exit when called.
The repr of each object contains a hint at how it works.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
__builtin__.quit = Quitter('quit')
__builtin__.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def do_exit(self, arg):
""" Quit Pupy Shell """
sys.exit()
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new builtins 'quit' and 'exit'.
These are objects which make the interpreter exit when called.
The repr of each object contains a hint at how it works.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
__builtin__.quit = Quitter('quit')
__builtin__.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new builtins 'quit' and 'exit'.
These are objects which make the interpreter exit when called.
The repr of each object contains a hint at how it works.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
__builtin__.quit = Quitter('quit')
__builtin__.exit = Quitter('exit')
def do_exit(self, arg):
""" Quit Pupy Shell """
sys.exit()
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')
def setquit():
"""Define new built-ins 'quit' and 'exit'.
These are simply strings that display a hint on how to exit.
"""
if os.sep == ':':
eof = 'Cmd-Q'
elif os.sep == '\\':
eof = 'Ctrl-Z plus Return'
else:
eof = 'Ctrl-D (i.e. EOF)'
class Quitter(object):
def __init__(self, name):
self.name = name
def __repr__(self):
return 'Use %s() or %s to exit' % (self.name, eof)
def __call__(self, code=None):
# Shells like IDLE catch the SystemExit, but listen when their
# stdin wrapper is closed.
try:
sys.stdin.close()
except:
pass
raise SystemExit(code)
builtins.quit = Quitter('quit')
builtins.exit = Quitter('exit')