def get_ui_class(ui_file):
"""Get UI Python class from .ui file.
:param ui_file: The file of the ui in safe.gui.ui
:type ui_file: str
"""
ui_file_path = os.path.abspath(
os.path.join(
os.path.dirname(__file__),
os.pardir,
'gui',
'ui',
ui_file
)
)
return uic.loadUiType(ui_file_path)[0]
python类loadUiType()的实例源码
def loadUiType(uiFile):
"""
Pyside "loadUiType" command like PyQt4 has one, so we have to convert
the ui file to py code in-memory first and then execute it in a
special frame to retrieve the form_class.
from stackoverflow: http://stackoverflow.com/a/14195313/3781327
seems like this might also be a legitimate solution, but I'm not sure
how to make PyQt4 and pyside look the same...
http://stackoverflow.com/a/8717832
"""
import pysideuic
import xml.etree.ElementTree as xml
#from io import StringIO
parsed = xml.parse(uiFile)
widget_class = parsed.find('widget').get('class')
form_class = parsed.find('class').text
with open(uiFile, 'r') as f:
o = StringIO()
frame = {}
pysideuic.compileUi(f, o, indent=0)
pyc = compile(o.getvalue(), '<string>', 'exec')
exec(pyc, frame)
#Fetch the base_class and form class based on their type in the xml from designer
form_class = frame['Ui_%s'%form_class]
base_class = eval('QtGui.%s'%widget_class)
return form_class, base_class
def loadUiType(uiFile):
"""
Pyside "loadUiType" command like PyQt4 has one, so we have to convert
the ui file to py code in-memory first and then execute it in a
special frame to retrieve the form_class.
from stackoverflow: http://stackoverflow.com/a/14195313/3781327
seems like this might also be a legitimate solution, but I'm not sure
how to make PyQt4 and pyside look the same...
http://stackoverflow.com/a/8717832
"""
import pysideuic
import xml.etree.ElementTree as xml
#from io import StringIO
parsed = xml.parse(uiFile)
widget_class = parsed.find('widget').get('class')
form_class = parsed.find('class').text
with open(uiFile, 'r') as f:
o = StringIO()
frame = {}
pysideuic.compileUi(f, o, indent=0)
pyc = compile(o.getvalue(), '<string>', 'exec')
exec(pyc, frame)
#Fetch the base_class and form class based on their type in the xml from designer
form_class = frame['Ui_%s'%form_class]
base_class = eval('QtGui.%s'%widget_class)
return form_class, base_class
def load_ui(name):
if os.path.exists(name):
uifile = name
else:
frame = inspect.stack()[1]
filename = inspect.getfile(frame[0])
uifile = os.path.join(os.path.dirname(filename), name)
if not os.path.exists(uifile):
uifile = os.path.join(os.path.dirname(filename), "ui", name)
widget, base = uic.loadUiType(uifile)
return widget, base