@Override
public void apply(Player player, MatchTeam matchTeam) {
// Set leather armor in armor slots to team color if not set initially
if (slot >= 100 && !hasColor && itemStack.getType().toString().contains("LEATHER_")) {
LeatherArmorMeta leatherArmorMeta = (LeatherArmorMeta) itemStack.getItemMeta();
leatherArmorMeta.setColor(ColorConverter.getColor(matchTeam.getColor()));
itemStack.setItemMeta(leatherArmorMeta);
}
if (slot == 100) player.getInventory().setBoots(itemStack);
else if (slot == 101) player.getInventory().setLeggings(itemStack);
else if (slot == 102) player.getInventory().setChestplate(itemStack);
else if (slot == 103) player.getInventory().setHelmet(itemStack);
else if (slot == -106) player.getInventory().setItemInOffHand(itemStack);
else player.getInventory().setItem(slot, itemStack);
}
java类org.bukkit.inventory.meta.LeatherArmorMeta的实例源码
ItemKitNode.java 文件源码
项目:Warzone
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CustomBlockTexture.java 文件源码
项目:SuperiorCraft
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public static CustomBlockTexture extractTextureFromEntity(ArmorStand e) {
CustomBlockTexture t = new CustomBlockTexture();
short tex = (short) e.getHelmet().getDurability();
Color c = ((LeatherArmorMeta) e.getHelmet().getItemMeta()).getColor();
boolean g = e.getHelmet().containsEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL);
t.setLayerPrimary(tex, c, g);
if (e.getEquipment().getItemInMainHand() == null) {
return t;
}
short tex2 = (short) e.getEquipment().getItemInMainHand().getDurability();
Color c2 = ((LeatherArmorMeta) e.getEquipment().getItemInMainHand().getItemMeta()).getColor();
boolean g2 = e.getEquipment().getItemInMainHand().containsEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL);
t.setLayerSecondary(tex2, c2, g2);
return t;
}
LeatherItemBuilder.java 文件源码
项目:AlphaLibary
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/**
* Get the final {@link ItemStack} with all the attributes you have been adding
*
* @return the {@link ItemStack} of this {@link ItemBuilder}
*/
@Override
public ItemStack build() {
ItemStack s = new ItemStack(this.getMaterial());
s.setAmount(this.getAmount());
s.setDurability(this.getDamage());
LeatherArmorMeta m = (LeatherArmorMeta) s.getItemMeta();
for (ItemFlag iflag : this.getAllItemflags()) {
m.addItemFlags(iflag);
}
m.setDisplayName(this.getName());
m.setLore(this.getLore());
m.setColor(color);
s.setItemMeta(m);
for (Map.Entry<Enchantment, Integer> temp : this.getAllEnchantments().entrySet()) {
s.addUnsafeEnchantment(temp.getKey(), temp.getValue());
}
return s;
}
CustomBlockTexture.java 文件源码
项目:SuperiorCraft
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public static CustomBlockTexture extractTextureFromEntity(ArmorStand e) {
CustomBlockTexture t = new CustomBlockTexture();
short tex = (short) e.getHelmet().getDurability();
Color c = ((LeatherArmorMeta) e.getHelmet().getItemMeta()).getColor();
boolean g = e.getHelmet().containsEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL);
t.setLayerPrimary(tex, c, g);
if (e.getEquipment().getItemInMainHand() == null) {
return t;
}
short tex2 = (short) e.getEquipment().getItemInMainHand().getDurability();
Color c2 = ((LeatherArmorMeta) e.getEquipment().getItemInMainHand().getItemMeta()).getColor();
boolean g2 = e.getEquipment().getItemInMainHand().containsEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL);
t.setLayerSecondary(tex2, c2, g2);
return t;
}
XMLItemMeta.java 文件源码
项目:Arcade2
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public static ItemMeta parse(Element xml, ItemMeta source) {
if (source instanceof BannerMeta) {
return parseBanner(xml, (BannerMeta) source);
} else if (source instanceof BookMeta) {
return parseBook(xml, (BookMeta) source);
} else if (source instanceof EnchantmentStorageMeta) {
return parseEnchantmentStorage(xml, (EnchantmentStorageMeta) source);
} else if (source instanceof FireworkMeta) {
return parseFirework(xml, (FireworkMeta) source);
} else if (source instanceof FireworkEffectMeta) {
return parseFireworkEffect(xml, (FireworkEffectMeta) source);
} else if (source instanceof LeatherArmorMeta) {
return parseLeatherArmor(xml, (LeatherArmorMeta) source);
} else if (source instanceof MapMeta) {
return parseMap(xml, (MapMeta) source);
} else if (source instanceof PotionMeta) {
return parsePotion(xml, (PotionMeta) source);
} else if (source instanceof SkullMeta) {
return parseSkull(xml, (SkullMeta) source);
} else if (source instanceof SpawnEggMeta) {
return parseSpawnEgg(xml, (SpawnEggMeta) source);
}
return source;
}
BPArmor.java 文件源码
项目:Breakpoint
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public static boolean isConvertable(ItemStack is)
{
if (is.hasItemMeta())
{
ItemMeta im = is.getItemMeta();
if (im instanceof LeatherArmorMeta)
try
{
Integer.parseInt(im.getLore().get(0).substring(15));
return true;
}
catch (Exception e)
{
}
}
return false;
}
Loadout.java 文件源码
项目:AnnihilationPro
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private static ItemStack[] coloredArmor(AnniTeam team)
{
Color c;
if(team.getColor() == ChatColor.RED)
c = Color.RED;
else if(team.getColor() == ChatColor.BLUE)
c = Color.BLUE;
else if(team.getColor() == ChatColor.GREEN)
c = Color.GREEN;
else
c = Color.YELLOW;
ItemStack[] stacks = KitUtils.getLeatherArmor();
for(ItemStack stack : stacks)
{
LeatherArmorMeta meta = (LeatherArmorMeta) stack.getItemMeta();
meta.setColor(c);
stack.setItemMeta(meta);
}
return stacks;
}
BPArmor.java 文件源码
项目:Breakpoint
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public static boolean isConvertable(ItemStack is)
{
if (is.hasItemMeta())
{
ItemMeta im = is.getItemMeta();
if (im instanceof LeatherArmorMeta)
try
{
Integer.parseInt(im.getLore().get(0).substring(15));
return true;
}
catch (Exception e)
{
}
}
return false;
}
TeamManager.java 文件源码
项目:libelula
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public boolean disguise(Player player, String teamName) {
if (!isValid(teamName)) {
return false;
}
Team team = teams.get(teamName);
ItemStack tshirt = new ItemStack(Material.LEATHER_CHESTPLATE);
LeatherArmorMeta tShirtMeta = (LeatherArmorMeta) tshirt.getItemMeta();
tShirtMeta.setColor(team.tshirtColor);
tShirtMeta.setDisplayName(team.chatColor + team.tshirtName);
backToNormal(player, false);
player.setDisplayName(team.chatColor + player.getName());
tshirt.setItemMeta(tShirtMeta);
player.getInventory().setChestplate(tshirt);
player.setGameMode(GameMode.ADVENTURE);
TagAPI.refreshPlayer(player);
_disguisedPlayers_mutex.lock();
try {
disguisedPlayers.put(player, team);
} finally {
_disguisedPlayers_mutex.unlock();
}
score.scoreTeams.get(teamName).addPlayer(player);
updateScoreboards();
return true;
}
ItemBuilder.java 文件源码
项目:MiniMiniGames
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public ItemStack build() {
Material mat = this.mat;
if (mat == null) {
mat = Material.AIR;
Bukkit.getLogger().warning("Null material!");
}
ItemStack item = new ItemStack(this.mat, this.amount, this.data);
ItemMeta meta = item.getItemMeta();
if (this.title != null) {
meta.setDisplayName(this.title);
}
if (!this.lore.isEmpty()) {
meta.setLore(this.lore);
}
if (meta instanceof LeatherArmorMeta) {
((LeatherArmorMeta) meta).setColor(this.color);
}
item.setItemMeta(meta);
item.addUnsafeEnchantments(this.enchants);
if (this.potion != null) {
this.potion.apply(item);
}
return item;
}
Utility.java 文件源码
项目:RBGArmor
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/**
* Sets lore to a players armor
*
* @param player {@code ItemMeta} to set lore for armor
* @param str Lore string
*/
public static void setLore(Player player, String str) {
List<String> lores = new ArrayList<String>();
ItemStack[] armor = player.getInventory().getArmorContents();
lores.add(str);
ItemMeta meta;
for (ItemStack is : armor) {
if (is != null && (meta = is.getItemMeta()) instanceof LeatherArmorMeta) {
if (meta.hasLore()) {
List<String> localAdd = new ArrayList<String>();
for (String l : meta.getLore()) {
if (!l.startsWith(Lang.TITLE_PREFIX.toString() + "|")) {
localAdd.add(l);
}
}
lores.addAll(localAdd);
}
meta.setLore(lores);
is.setItemMeta(meta);
}
}
}
HealthWorker.java 文件源码
项目:RBGArmor
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@Override
public void run() {
Color c = getNext(player.getHealth());
if(last == c) {
// dont update armor if health didnt change
return;
}
for (ItemStack is : inv.getArmorContents()){
if (is != null && is.getItemMeta() instanceof LeatherArmorMeta) {
if (!Utility.isWorthy(is.getItemMeta())) {
continue;
}
LeatherArmorMeta lam = (LeatherArmorMeta) is.getItemMeta();
lam.setColor(c);
is.setItemMeta(lam);
}
}
}
ItemMetaUtil.java 文件源码
项目:NPlugins
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/**
* Gets a String representing all special meta of this ItemStack, if any.
*
* @param is the ItemStack
* @param separators the separators
*
* @return a String representing this ItemStack's special meta or an empty String
*
* @throws InventoryUtilException if something goes wrong
*/
public static String getSpecialMetaString(final ItemStack is, final String[] separators) throws InventoryUtilException {
final ItemMeta meta = is.getItemMeta();
if (meta instanceof BookMeta) {
return getBookMetaString((BookMeta)meta);
} else if (meta instanceof EnchantmentStorageMeta) {
return getEnchantmentStorageMetaString((EnchantmentStorageMeta)meta, separators);
} else if (meta instanceof FireworkEffectMeta) {
return getFireworkEffectMetaString((FireworkEffectMeta)meta);
} else if (meta instanceof FireworkMeta) {
return getFireworkMetaString((FireworkMeta)meta, separators);
} else if (meta instanceof LeatherArmorMeta) {
return getLeatherArmorMetaString((LeatherArmorMeta)meta);
} else if (meta instanceof MapMeta) {
return getMapMetaString((MapMeta)meta);
} else if (meta instanceof PotionMeta) {
return getPotionMetaString((PotionMeta)meta, separators);
} else if (meta instanceof SkullMeta) {
return getSkullMetaString((SkullMeta)meta);
} else {
throw new InventoryUtilException("Unknown Meta type '" + meta.getClass().getName() + "', please report this to the author (Ribesg)!");
}
}
LocaleInventory.java 文件源码
项目:RPG-Items
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public void reload() {
fake.setContents(real.getContents());
Iterator<ItemStack> it = fake.iterator();
while (it.hasNext()) {
ItemStack item = it.next();
RPGItem rItem = ItemManager.toRPGItem(item);
if (rItem == null)
continue;
item.setType(rItem.getItem());
ItemMeta meta = rItem.getLocaleMeta(locale);
if (!(meta instanceof LeatherArmorMeta) && rItem.getItem().isBlock())
item.setDurability(rItem.getDataValue());
item.setItemMeta(meta);
}
fake.setContents(fake.getContents());
}
Handler.java 文件源码
项目:RPG-Items
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@CommandString("rpgitem $n[] item $m[] $data:i[]")
@CommandDocumentation("$command.rpgitem.item.set.data")
@CommandGroup("item_item")
public void setItemItem(CommandSender sender, RPGItem item, Material material, int data) {
String locale = sender instanceof Player ? Locale.getPlayerLocale((Player) sender) : "en_GB";
item.setItem(material, false);
ItemMeta meta = item.getLocaleMeta(locale);
if (meta instanceof LeatherArmorMeta) {
((LeatherArmorMeta) meta).setColor(Color.fromRGB(data));
} else {
item.setDataValue((short) data);
}
for (String locales : Locale.getLocales()) {
item.setLocaleMeta(locales, meta.clone());
}
item.rebuild();
sender.sendMessage(ChatColor.AQUA + String.format(Locale.get("message.item.set", locale), item.getName(), item.getItem(), item.getDataValue()));
ItemManager.save(Plugin.plugin);
}
Handler.java 文件源码
项目:RPG-Items
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@CommandString("rpgitem $n[] item $m[] hex $hexcolour:s[]")
@CommandDocumentation("$command.rpgitem.item.set.data.hex")
@CommandGroup("item_item")
public void setItemItem(CommandSender sender, RPGItem item, Material material, String hexColour) {
String locale = sender instanceof Player ? Locale.getPlayerLocale((Player) sender) : "en_GB";
int dam;
try {
dam = Integer.parseInt((String) hexColour, 16);
} catch (NumberFormatException e) {
sender.sendMessage(ChatColor.RED + "Failed to parse " + hexColour);
return;
}
item.setItem(material, true);
ItemMeta meta = item.getLocaleMeta(locale);
if (meta instanceof LeatherArmorMeta) {
((LeatherArmorMeta) meta).setColor(Color.fromRGB(dam));
} else {
item.setDataValue((short) dam);
}
for (String locales : Locale.getLocales()) {
item.setLocaleMeta(locales, meta.clone());
}
item.rebuild();
sender.sendMessage(ChatColor.AQUA + String.format(Locale.get("message.item.set", locale), item.getName(), item.getItem(), item.getDataValue()));
ItemManager.save(Plugin.plugin);
}
Handler.java 文件源码
项目:RPG-Items
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@CommandString("rpgitem $n[] item $itemid:i[] $data:i[]")
@CommandDocumentation("$command.rpgitem.item.set.id.data")
@CommandGroup("item_item")
public void setItemItem(CommandSender sender, RPGItem item, int id, int data) {
String locale = sender instanceof Player ? Locale.getPlayerLocale((Player) sender) : "en_GB";
Material mat = Material.getMaterial(id);
if (mat == null) {
sender.sendMessage(ChatColor.RED + Locale.get("message.item.cant.find", locale));
return;
}
item.setItem(mat, true);
ItemMeta meta = item.toItemStack(locale).getItemMeta();
if (meta instanceof LeatherArmorMeta) {
((LeatherArmorMeta) meta).setColor(Color.fromRGB(data));
} else {
item.setDataValue((short) data);
}
for (String locales : Locale.getLocales()) {
item.setLocaleMeta(locales, meta);
}
item.rebuild();
sender.sendMessage(ChatColor.AQUA + String.format(Locale.get("message.item.set", locale), item.getName(), item.getItem(), item.getDataValue()));
ItemManager.save(Plugin.plugin);
}
ItemLoader.java 文件源码
项目:CraftFX
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/**
* Adds color to LeatherArmorMeta
*
* @param meta ItemMeta to change
* @param config Config to read from
* @throws Exception if there was an error
*/
private void addLeatherArmorMeta(ItemMeta meta, ConfigurationSection config) throws Exception {
if (!config.contains(LEATHER_ARMOR)) {
return;
}
String color = config.getString(LEATHER_ARMOR);
String[] rgb = color.split(",");
if (rgb.length < 3) {
throw new Exception("Color tag '" + color + "' is invalid");
}
((LeatherArmorMeta) meta).setColor(
Color.fromRGB(Integer.parseInt(rgb[0]), Integer.parseInt(rgb[1]),
Integer.parseInt(rgb[2])));
}
LocaleInventory.java 文件源码
项目:RPG-Items-2
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public void reload() {
fake.setContents(real.getContents());
Iterator<ItemStack> it = fake.iterator();
while (it.hasNext()) {
ItemStack item = it.next();
RPGItem rItem = ItemManager.toRPGItem(item);
if (rItem == null)
continue;
item.setType(rItem.getItem());
ItemMeta meta = rItem.getLocaleMeta(locale);
if (!(meta instanceof LeatherArmorMeta) && rItem.getItem().isBlock())
item.setDurability(rItem.getDataValue());
item.setItemMeta(meta);
}
fake.setContents(fake.getContents());
}
Handler.java 文件源码
项目:RPG-Items-2
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@CommandString("rpgitem $n[] item $m[] $data:i[]")
@CommandDocumentation("$command.rpgitem.item.set.data")
@CommandGroup("item_item")
public void setItemItem(CommandSender sender, RPGItem item, Material material, int data) {
String locale = Locale.getPlayerLocale((Player) sender);
item.setItem(material, false);
ItemMeta meta = item.getLocaleMeta(locale);
if (meta instanceof LeatherArmorMeta) {
((LeatherArmorMeta) meta).setColor(Color.fromRGB(data));
} else {
item.setDataValue((short) data);
}
for (String locales : Locale.getLocales()) {
item.setLocaleMeta(locales, meta.clone());
}
item.rebuild();
sender.sendMessage(ChatColor.AQUA + String.format(Locale.get("message.item.set", locale), item.getName(), item.getItem(), item.getDataValue()));
ItemManager.save(Plugin.plugin);
}
Handler.java 文件源码
项目:RPG-Items-2
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@CommandString("rpgitem $n[] item $m[] hex $hexcolour:s[]")
@CommandDocumentation("$command.rpgitem.item.set.data.hex")
@CommandGroup("item_item")
public void setItemItem(CommandSender sender, RPGItem item, Material material, String hexColour) {
String locale = Locale.getPlayerLocale((Player) sender);
int dam;
try {
dam = Integer.parseInt((String) hexColour, 16);
} catch (NumberFormatException e) {
sender.sendMessage(ChatColor.RED + "Failed to parse " + hexColour);
return;
}
item.setItem(material, true);
ItemMeta meta = item.getLocaleMeta(locale);
if (meta instanceof LeatherArmorMeta) {
((LeatherArmorMeta) meta).setColor(Color.fromRGB(dam));
} else {
item.setDataValue((short) dam);
}
for (String locales : Locale.getLocales()) {
item.setLocaleMeta(locales, meta.clone());
}
item.rebuild();
sender.sendMessage(ChatColor.AQUA + String.format(Locale.get("message.item.set", locale), item.getName(), item.getItem(), item.getDataValue()));
ItemManager.save(Plugin.plugin);
}
Handler.java 文件源码
项目:RPG-Items-2
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@CommandString("rpgitem $n[] item $itemid:i[] $data:i[]")
@CommandDocumentation("$command.rpgitem.item.set.id.data")
@CommandGroup("item_item")
public void setItemItem(CommandSender sender, RPGItem item, int id, int data) {
String locale = Locale.getPlayerLocale((Player) sender);
Material mat = Material.getMaterial(id);
if (mat == null) {
sender.sendMessage(ChatColor.RED + Locale.get("message.item.cant.find", locale));
return;
}
item.setItem(mat, true);
ItemMeta meta = item.toItemStack(locale).getItemMeta();
if (meta instanceof LeatherArmorMeta) {
((LeatherArmorMeta) meta).setColor(Color.fromRGB(data));
} else {
item.setDataValue((short) data);
}
for (String locales : Locale.getLocales()) {
item.setLocaleMeta(locales, meta);
}
item.rebuild();
sender.sendMessage(ChatColor.AQUA + String.format(Locale.get("message.item.set", locale), item.getName(), item.getItem(), item.getDataValue()));
ItemManager.save(Plugin.plugin);
}
LeatherArmorCustomItem.java 文件源码
项目:uppercore
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@Override
public void processMeta(Player player, ItemMeta m) {
super.processMeta(player, m);
LeatherArmorMeta meta = (LeatherArmorMeta) m;
if(color != null)
meta.setColor(color.resolve(player));
}
EquipItem.java 文件源码
项目:ZentrelaRPG
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@Override
public ItemStack generate() {
ItemStack item = new ItemStack(material);
ItemMeta im = item.getItemMeta();
// prepend reset to clear the default name coloring
im.setDisplayName(ChatColor.RESET + name);
// Get lore from string
List<String> lore = stats.lore();
if (soulbound) {
lore.add(ChatColor.RED + ChatColor.ITALIC.toString() + "Soulbound");
}
// Get description, if it exists
if (description != null && description.length() > 0) {
if (lore.size() > 0 && lore.get(lore.size() - 1).length() > 0)
lore.add("");
lore.addAll(RFormatter.stringToLore(description, ChatColor.GRAY));
}
im.setLore(lore);
im.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
im.addItemFlags(ItemFlag.HIDE_POTION_EFFECTS);
im.addItemFlags(ItemFlag.HIDE_DESTROYS);
im.addItemFlags(ItemFlag.HIDE_ENCHANTS);
im.addItemFlags(ItemFlag.HIDE_PLACED_ON);
im.addItemFlags(ItemFlag.HIDE_UNBREAKABLE);
// Add color for leather armors
if (leatherColor != null) {
((LeatherArmorMeta) im).setColor(leatherColor);
}
item.setItemMeta(im);
return item;
}
CustomBlockTexture.java 文件源码
项目:SuperiorCraft
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public ArmorStand placeBlock(Location l) {
ArmorStand block = (ArmorStand) l.getWorld().spawnEntity(l, EntityType.ARMOR_STAND);
block.setSmall(true);
block.setGravity(false);
block.setCustomName("CustomBlock");
block.setCustomNameVisible(false);
block.setInvulnerable(true);
block.setVisible(false);
block.setMarker(true);
block.setSilent(true);
ItemStack a = new ItemStack(Material.LEATHER_BOOTS);
a.setDurability((short) primary.getTexture());
LeatherArmorMeta am = (LeatherArmorMeta) a.getItemMeta();
am.setColor(primary.getColor());
am.setUnbreakable(true);
if (primary.isGlowing()) {
am.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 3, true);
}
a.setItemMeta(am);
block.setHelmet(a);
if (secondary != null) {
ItemStack b = new ItemStack(Material.LEATHER_BOOTS);
b.setDurability((short) secondary.getTexture());
LeatherArmorMeta bm = (LeatherArmorMeta) b.getItemMeta();
bm.setColor(secondary.getColor());
bm.setUnbreakable(true);
if (secondary.isGlowing()) {
System.out.println("H");
bm.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 3, true);
}
b.setItemMeta(bm);
block.getEquipment().setItemInMainHand(b);
}
return block;
}
PickerMatchModule.java 文件源码
项目:ProjectAres
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private ItemStack createTeamJoinButton(final MatchPlayer player, final Team team) {
ItemStack item = new ItemStack(Button.TEAM_JOIN.material);
String capacityMessage = this.getTeamSizeDescription(team.getPlayers().size(), team.getMaxPlayers());
List<String> lore = Lists.newArrayList(capacityMessage);
final JoinResult result = jmm.queryJoin(player, JoinRequest.user(team));
if(result.isAllowed()) {
final String label = result.isRejoin() ? "teamSelection.picker.clickToRejoin"
: "teamSelection.picker.clickToJoin";
lore.add(renderer.renderLegacy(new Component(new TranslatableComponent(label), ChatColor.GREEN), player.getBukkit()));
} else if(result.message().isPresent()) {
lore.add(renderer.renderLegacy(new Component(result.message().get(), ChatColor.RED), player.getBukkit()));
result.extra().forEach(line -> {
lore.add(renderer.renderLegacy(line, player.getBukkit()));
});
}
LeatherArmorMeta meta = (LeatherArmorMeta) item.getItemMeta();
meta.addItemFlags(ItemFlag.values());
meta.setColor(team.getFullColor());
meta.setDisplayName(team.getColor().toString() + ChatColor.BOLD + team.getName());
meta.setLore(lore);
meta.addItemFlags(ItemFlag.values()); // Hides a lot more than potion effects
item.setItemMeta(meta);
return item;
}
ExpressBotaniaDisplayer.java 文件源码
项目:Hub
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private ItemStack colorArmor(ItemStack stack, Color color)
{
LeatherArmorMeta meta = (LeatherArmorMeta) stack.getItemMeta();
meta.setColor(color);
stack.setItemMeta(meta);
return stack;
}
UtilItem.java 文件源码
项目:OnlineChecker-Spigot-SQL-Support
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public static ItemStack createColouredArmour(Material m, Color colour) {
ItemStack i = new ItemStack(m);
i = applyItemFlags(i);
LeatherArmorMeta lam = (LeatherArmorMeta) i.getItemMeta();
lam.setColor(colour);
i.setItemMeta(lam);
return i;
}
UtilItem.java 文件源码
项目:OnlineChecker-Spigot-SQL-Support
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public static ItemStack createColouredArmour(Material m, Color colour, String n, List<String> l) {
ItemStack i = new ItemStack(m);
i = applyItemFlags(i);
LeatherArmorMeta lam = (LeatherArmorMeta) i.getItemMeta();
lam.setDisplayName(n);
lam.setLore(l);
lam.setColor(colour);
i.setItemMeta(lam);
return i;
}
UtilItem.java 文件源码
项目:OnlineChecker-Spigot-SQL-Support
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public static ItemStack createColouredArmour(Material m, Color colour, String n) {
ItemStack i = new ItemStack(m);
i = applyItemFlags(i);
LeatherArmorMeta lam = (LeatherArmorMeta) i.getItemMeta();
lam.setDisplayName(n);
lam.setColor(colour);
i.setItemMeta(lam);
return i;
}