java类org.bukkit.event.player.PlayerSwapHandItemsEvent的实例源码

TrinketManager.java 文件源码 项目:ZentrelaRPG 阅读 23 收藏 0 点赞 0 评论 0
@EventHandler
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
    event.setCancelled(true);
    try {
        PlayerDataRPG pd = plugin.getPD(event.getPlayer());
        if (pd != null && pd.isValid()) {
            if (pd.trinket != null) {
                if (System.currentTimeMillis() > pd.nextTrinketCast) {
                    pd.sendMessage(ChatColor.GRAY + ">> " + ChatColor.GREEN + "You cast your Trinket Spell, " + ChatColor.YELLOW + pd.trinket.spell.getName() + ChatColor.GREEN + ".");
                    RParticles.showWithOffsetPositiveY(ParticleEffect.VILLAGER_HAPPY, event.getPlayer().getLocation().add(0, 1, 0), 1.0, 10);
                    pd.trinket.spell.cast(event.getPlayer(), pd);
                    pd.nextTrinketCast = System.currentTimeMillis() + pd.trinket.spell.getCooldown() * 1000;
                } else {
                    double diff = ((double) pd.nextTrinketCast - System.currentTimeMillis()) / 1000.0;
                    pd.sendMessage(ChatColor.RED + "You cannot use your Trinket Spell for another " + String.format("%.1f", diff) + " seconds!");
                }
            } else {
                pd.sendMessage(ChatColor.RED + "You do not have a Trinket equipped! Use " + ChatColor.YELLOW + "/trinket" + ChatColor.RED + " to equip one!");
            }
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
    event.setCancelled(true);
}
Player19Listener.java 文件源码 项目:BedwarsRel 阅读 24 收藏 0 点赞 0 评论 0
@EventHandler
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
  Player player = event.getPlayer();
  Game game = BedwarsRel.getInstance().getGameManager().getGameOfPlayer(player);

  if (game == null) {
    return;
  }

  if (game.getState() == GameState.WAITING
      || (game.getCycle() instanceof BungeeGameCycle && game.getCycle().isEndGameRunning()
      && BedwarsRel.getInstance().getBooleanConfig("bungeecord.endgame-in-lobby", true))) {
    event.setCancelled(true);
    return;
  }
}
HandSwapListener.java 文件源码 项目:RPGInventory 阅读 24 收藏 0 点赞 0 评论 0
@EventHandler
public void onHandSwap(PlayerSwapHandItemsEvent event) {
    Player player = event.getPlayer();

    Slot offHandSlot = SlotManager.instance().getShieldSlot();
    Slot mainHandSlot = SlotManager.instance().getSlot(player.getInventory().getHeldItemSlot(), InventoryType.SlotType.QUICKBAR);
    ItemStack newOffHandItem = event.getOffHandItem();
    ItemStack newMainHandItem = event.getMainHandItem();

    if (offHandSlot == null && mainHandSlot == null) {
        return;
    }

    if (offHandSlot != null) {
        if (!ItemUtils.isEmpty(newOffHandItem)
                && !InventoryManager.validateUpdate(player, ActionType.SET, offHandSlot, newOffHandItem)) {
            event.setCancelled(true);
            return;
        }
    }

    if (mainHandSlot != null) {
        if (!ItemUtils.isEmpty(newOffHandItem) && mainHandSlot.isCup(newOffHandItem)) {
            event.setCancelled(true);
            return;
        }

        if (!InventoryManager.validateUpdate(player, ActionType.SET, mainHandSlot, newMainHandItem)) {
            event.setCancelled(true);
        }
    }
}
Soul.java 文件源码 项目:Damocles 阅读 22 收藏 0 点赞 0 评论 0
@EventHandler
public void onItemSwap(PlayerSwapHandItemsEvent event){
    ItemStack main = event.getMainHandItem();
    ItemStack off = event.getOffHandItem();
    Account account = new Account(event.getPlayer());
    ca.damocles.accountsystem.Character character = account.getLoadedCharacter();
    if(main.equals(soulApple(character))){
        event.setCancelled(true);
    }
    if(off.equals(soulApple(character))){
        event.setCancelled(true);
    }

    return;
}
Listener19.java 文件源码 项目:PetBlocks 阅读 34 收藏 0 点赞 0 评论 0
@EventHandler
public void onPlayerSwapItems(PlayerSwapHandItemsEvent event) {
    if (this.carryingPet.contains(event.getPlayer())) {
        event.setCancelled(true);
    }
}
InventoryEditionListener.java 文件源码 项目:Hub 阅读 30 收藏 0 点赞 0 评论 0
@EventHandler
public void onSecondHandItemSwap(PlayerSwapHandItemsEvent event)
{
    event.setCancelled(true);
}
HandSwapListener.java 文件源码 项目:RPGInventory 阅读 26 收藏 0 点赞 0 评论 0
@EventHandler(priority = EventPriority.MONITOR)
public void afterHandSwap(PlayerSwapHandItemsEvent event) {
    ItemManager.updateStats(event.getPlayer());
}
ModuleDisableOffHand.java 文件源码 项目:BukkitOldCombatMechanics 阅读 28 收藏 0 点赞 0 评论 0
@EventHandler (priority = EventPriority.HIGHEST)
public void onSwapHandItems(PlayerSwapHandItemsEvent e) {
    if(isEnabled(e.getPlayer().getWorld()) && shouldWeCancel(e.getOffHandItem())){
        e.setCancelled(true);
    }
}
CustomBookOverlay1_9.java 文件源码 项目:CS-CoreLib 阅读 21 收藏 0 点赞 0 评论 0
@EventHandler
public void onDrop(PlayerSwapHandItemsEvent e) {
    if (CustomBookOverlay.opening.contains(e.getPlayer().getUniqueId())) e.setCancelled(true);
}
PlayerSwapHandItemsList.java 文件源码 项目:LeagueOfLegends 阅读 21 收藏 0 点赞 0 评论 0
@EventHandler
public void shieldProtection(PlayerSwapHandItemsEvent event){
    event.setCancelled(true);
}
PlayerListener19.java 文件源码 项目:AuthMeReloaded 阅读 22 收藏 0 点赞 0 评论 0
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
    if (listenerService.shouldCancelEvent(event)) {
        event.setCancelled(true);
    }
}
PlayerListener19Test.java 文件源码 项目:AuthMeReloaded 阅读 22 收藏 0 点赞 0 评论 0
@Test
public void shouldCancelEvent() {
    withServiceMock(listenerService)
        .check(listener::onPlayerSwapHandItems, PlayerSwapHandItemsEvent.class);
}


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