@EventHandler
public void onPlayerPortal(PlayerPortalEvent e) {
final Player player = e.getPlayer();
player.setHealth(0D);
Bukkit.getScheduler().runTaskLater(plugin, new Runnable() {
@Override
public void run() {
Util.showClassSelector(player, "Select Class");
}
}, 4l);
}
java类org.bukkit.event.player.PlayerPortalEvent的实例源码
PlayerListener.java 文件源码
项目:CrafterNexus
阅读 22
收藏 0
点赞 0
评论 0
NListener.java 文件源码
项目:NPlugins
阅读 27
收藏 0
点赞 0
评论 0
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = false)
public void onPlayerUsePortal(final PlayerPortalEvent event) {
this.plugin.entering(this.getClass(), "onPlayerUsePortal", "player=" + event.getPlayer().getName() + ";from=" + NLocation.toString(event.getFrom()) + ";to=" + NLocation.toString(event.getTo()));
final GeneralWorld world = this.plugin.getWorlds().get(event.getFrom().getWorld().getName());
if (GeneralWorld.WorldType.isStock(world)) {
return;
}
if (world.getType() == WorldType.ADDITIONAL) {
final AdditionalWorld additionalWorld = (AdditionalWorld)world;
if (event.getCause() == TeleportCause.NETHER_PORTAL && !additionalWorld.hasNether()) {
event.setCancelled(true);
this.plugin.exiting(this.getClass(), "onPlayerUsePortal", "doesn't have required subworld (nether)");
return;
} else if (event.getCause() == TeleportCause.END_PORTAL && !additionalWorld.hasEnd()) {
event.setCancelled(true);
this.plugin.exiting(this.getClass(), "onPlayerUsePortal", "doesn't have required subworld (end)");
return;
}
}
final PortalEventResult result = this.handlePortalEvent(event.getFrom(), event.getCause(), event.getPortalTravelAgent());
if (result == null) {
return;
}
if (result.destination != null) {
event.setTo(result.destination);
}
if (result.useTravelAgent) {
event.useTravelAgent(true);
}
if (result.cancelEvent) {
event.setCancelled(true);
}
this.plugin.exiting(this.getClass(), "onPlayerUsePortal");
}
MinigameLogic.java 文件源码
项目:AlphaLibary
阅读 19
收藏 0
点赞 0
评论 0
@EventHandler
public void onTeleport(PlayerPortalEvent e) {
if (GameStatus.isState(gameStatus))
e.setCancelled(!canUsePortals);
}
PortalListener.java 文件源码
项目:HCFCore
阅读 28
收藏 0
点赞 0
评论 0
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onPortalEnter(PlayerPortalEvent event) {
if (event.getCause() != PlayerTeleportEvent.TeleportCause.END_PORTAL) {
return;
}
Location to = event.getTo();
World toWorld = to.getWorld();
if (toWorld == null)
return; // safe-guard if the End or Nether is disabled
if (toWorld.getEnvironment() == World.Environment.THE_END) {
Player player = event.getPlayer();
// Prevent entering the end if it's closed.
if (false /* TODO:plugin.getEndManager().isOpened() */) {
message(player, ChatColor.RED + "The End is currently closed.");
event.setCancelled(true);
return;
}
// Prevent entering the end if the player is Spawn Tagged.
PlayerTimer timer = plugin.getTimerManager().getCombatTimer();
long remaining;
if ((remaining = timer.getRemaining(player)) > 0L) {
message(player, ChatColor.RED + "You cannot enter the End whilst your " + timer.getDisplayName() + ChatColor.RED + " timer is active [" + ChatColor.BOLD
+ DurationFormatter.getRemaining(remaining, true, false) + ChatColor.RED + " remaining]");
event.setCancelled(true);
return;
}
// Prevent entering the end if the player is PVP Protected.
timer = plugin.getTimerManager().getInvincibilityTimer();
if ((remaining = timer.getRemaining(player)) > 0L) {
message(player, ChatColor.RED + "You cannot enter the End whilst your " + timer.getDisplayName() + ChatColor.RED + " timer is active [" + ChatColor.BOLD
+ DurationFormatter.getRemaining(remaining, true, false) + ChatColor.RED + " remaining]");
event.setCancelled(true);
return;
}
event.useTravelAgent(false);
event.setTo(toWorld.getSpawnLocation().add(0.5, 0, 0.5));
}
}
PortalListener.java 文件源码
项目:HCFCore
阅读 33
收藏 0
点赞 0
评论 0
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onPortalEnter(PlayerPortalEvent event) {
if (event.getCause() != PlayerTeleportEvent.TeleportCause.END_PORTAL) {
return;
}
Location to = event.getTo();
World toWorld = to.getWorld();
if (toWorld == null)
return; // safe-guard if the End or Nether is disabled
if (toWorld.getEnvironment() == World.Environment.THE_END) {
Player player = event.getPlayer();
// Prevent entering the end if it's closed.
if (false /* TODO:plugin.getEndManager().isOpened() */) {
message(player, ChatColor.RED + "The End is currently closed.");
event.setCancelled(true);
return;
}
// Prevent entering the end if the player is Spawn Tagged.
PlayerTimer timer = plugin.getTimerManager().getCombatTimer();
long remaining;
if ((remaining = timer.getRemaining(player)) > 0L) {
message(player, ChatColor.RED + "You cannot enter the End whilst your " + timer.getDisplayName() + ChatColor.RED + " timer is active [" + ChatColor.BOLD
+ DurationFormatter.getRemaining(remaining, true, false) + ChatColor.RED + " remaining]");
event.setCancelled(true);
return;
}
// Prevent entering the end if the player is PVP Protected.
timer = plugin.getTimerManager().getInvincibilityTimer();
if ((remaining = timer.getRemaining(player)) > 0L) {
message(player, ChatColor.RED + "You cannot enter the End whilst your " + timer.getDisplayName() + ChatColor.RED + " timer is active [" + ChatColor.BOLD
+ DurationFormatter.getRemaining(remaining, true, false) + ChatColor.RED + " remaining]");
event.setCancelled(true);
return;
}
event.useTravelAgent(false);
event.setTo(toWorld.getSpawnLocation().add(0.5, 0, 0.5));
}
}
LockInWorldListener.java 文件源码
项目:BloodMoon
阅读 16
收藏 0
点赞 0
评论 0
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerPortal(PlayerPortalEvent event) {
this.onPlayerTeleport(event);
}
PortalListener.java 文件源码
项目:FancyFreeze
阅读 27
收藏 0
点赞 0
评论 0
@EventHandler(ignoreCancelled = true)
public void on(PlayerPortalEvent event) {
if (freezer.isCurrentlyFrozen(event.getPlayer().getUniqueId())) {
event.setCancelled(true);
}
}
PlayerList.java 文件源码
项目:CraftBukkit
阅读 27
收藏 0
点赞 0
评论 0
public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) {
WorldServer exitWorld = null;
if (entityplayer.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // plugins must specify exit from custom Bukkit worlds
// only target existing worlds (compensate for allow-nether/allow-end as false)
for (WorldServer world : this.server.worlds) {
if (world.dimension == i) {
exitWorld = world;
}
}
}
Location enter = entityplayer.getBukkitEntity().getLocation();
Location exit = null;
boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
if (exitWorld != null) {
if ((cause == TeleportCause.END_PORTAL) && (i == 0)) {
// THE_END -> NORMAL; use bed if available, otherwise default spawn
exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) {
exit = exitWorld.getWorld().getSpawnLocation();
}
} else {
// NORMAL <-> NETHER or NORMAL -> THE_END
exit = this.calculateTarget(enter, exitWorld);
useTravelAgent = true;
}
}
TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().getTravelAgent() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
event.useTravelAgent(useTravelAgent);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null) {
return;
}
exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
if (exit == null) {
return;
}
exitWorld = ((CraftWorld) exit.getWorld()).getHandle();
Vector velocity = entityplayer.getBukkitEntity().getVelocity();
boolean before = exitWorld.chunkProviderServer.forceChunkLoad;
exitWorld.chunkProviderServer.forceChunkLoad = true;
exitWorld.getTravelAgent().adjustExit(entityplayer, exit, velocity);
exitWorld.chunkProviderServer.forceChunkLoad = before;
this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we
if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) {
entityplayer.getBukkitEntity().setVelocity(velocity);
}
// CraftBukkit end
}
PluginPlayerListener.java 文件源码
项目:AncientGates
阅读 20
收藏 0
点赞 0
评论 0
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerPortal(final PlayerPortalEvent event) {
if (event.isCancelled()) {
return;
}
final Player player = event.getPlayer();
// Ok so a player portal event begins
// Find the nearest gate!
final WorldCoord playerCoord = new WorldCoord(this.playerLocationAtEvent.get(player));
final Gate nearestGate = Gates.gateFromPortal(playerCoord);
if (nearestGate != null) {
event.setCancelled(true);
// Check teleportation method
if (!Conf.useVanillaPortals) {
return;
}
// Check player is not carrying a passenger
if (player.getPassenger() != null) {
return;
}
// Get current time
final Long now = Calendar.getInstance().getTimeInMillis();
// Check player has passed cooldown period
if (Plugin.lastTeleportTime.containsKey(player.getName()) && Plugin.lastTeleportTime.get(player.getName()) > now - Conf.getGateCooldownMillis()) {
return;
}
// Check player has permission to enter the gate.
if (!Plugin.hasPermManage(player, "ancientgates.use." + nearestGate.getId()) && !Plugin.hasPermManage(player, "ancientgates.use.*") && Conf.enforceAccess) {
player.sendMessage("You lack the permissions to enter this gate.");
return;
}
// Handle economy (check player has funds to use gate)
if (!Plugin.handleEconManage(player, nearestGate.getCost())) {
player.sendMessage("This gate costs: " + nearestGate.getCost() + ". You have insufficient funds.");
return;
}
// Handle BungeeCord gates (BungeeCord support disabled)
if (nearestGate.getBungeeTo() != null && Conf.bungeeCordSupport == false) {
player.sendMessage(String.format("BungeeCord support not enabled."));
return;
}
// Teleport the player (Nether method)
if (nearestGate.getTo() == null && nearestGate.getBungeeTo() == null && nearestGate.getCommand() == null) {
player.sendMessage(String.format("This gate does not point anywhere :P"));
} else if (nearestGate.getTo() != null) {
TeleportUtil.teleportPlayer(player, nearestGate.getTo(), nearestGate.getTeleportEntities(), nearestGate.getTeleportInventory());
if (nearestGate.getCommand() != null)
ExecuteUtil.execCommand(player, nearestGate.getCommand(), nearestGate.getCommandType());
if (nearestGate.getMessage() != null)
player.sendMessage(nearestGate.getMessage());
Plugin.lastTeleportTime.put(player.getName(), now);
} else if (nearestGate.getBungeeTo() != null) {
TeleportUtil.teleportPlayer(player, nearestGate.getBungeeTo(), nearestGate.getBungeeType(), nearestGate.getTeleportEntities(), nearestGate.getTeleportInventory(), false, nearestGate.getCommand(), nearestGate.getCommandType(),
nearestGate.getMessage());
} else {
ExecuteUtil.execCommand(player, nearestGate.getCommand(), nearestGate.getCommandType(), true);
Plugin.lastTeleportTime.put(player.getName(), now);
}
}
}
NetherPortals.java 文件源码
项目:askygrid
阅读 26
收藏 0
点赞 0
评论 0
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onPlayerPortal(PlayerPortalEvent event) {
// If the nether is disabled then quit immediately
if (!Settings.createNether) {
return;
}
Location currentLocation = event.getFrom().clone();
String currentWorld = currentLocation.getWorld().getName();
if (!currentWorld.equalsIgnoreCase(Settings.worldName) && !currentWorld.equalsIgnoreCase(Settings.worldName + "_nether")
&& !currentWorld.equalsIgnoreCase(Settings.worldName + "_the_end")) {
return;
}
// Determine what portal it is
switch (event.getCause()) {
case END_PORTAL:
if (Settings.createEnd) {
// Same action for all worlds except the end itself
if (!event.getFrom().getWorld().getEnvironment().equals(Environment.THE_END)) {
if (ASkyGrid.getEndWorld() != null) {
// The end exists
event.setCancelled(true);
// Convert current location to end world location
Location end_place = event.getPlayer().getLocation().toVector().toLocation(ASkyGrid.getEndWorld());
// Set the height to the top of the end grid
end_place.setY(Settings.gridHeight);
if (GridManager.isSafeLocation(end_place)) {
event.getPlayer().teleport(end_place);
return;
} else {
end_place = plugin.getGrid().bigScan(end_place, 10);
if (end_place != null) {
event.getPlayer().teleport(end_place);
} else {
// Try the spawn
end_place = ASkyGrid.getEndWorld().getSpawnLocation();
if (GridManager.isSafeLocation(end_place)) {
event.getPlayer().teleport(end_place);
return;
} else {
event.getPlayer().sendMessage(ChatColor.RED + plugin.myLocale(event.getPlayer().getUniqueId()).warpserrorNotSafe);
}
}
return;
}
}
} else {
// Returning from the end - just go home
event.setCancelled(true);
plugin.getGrid().homeTeleport(event.getPlayer());
}
}
break;
case NETHER_PORTAL:
// Get the home world of this player
if (event.getFrom().getWorld().getEnvironment().equals(Environment.NORMAL)) {
// Going to Nether
event.setTo(event.getFrom().toVector().toLocation(ASkyGrid.getNetherWorld()));
event.useTravelAgent(true);
} else {
// Returning
event.setTo(event.getFrom().toVector().toLocation(ASkyGrid.getGridWorld()));
event.useTravelAgent(true);
}
break;
default:
break;
}
}