java类net.minecraft.world.WorldType的实例源码

WorldTypeExP.java 文件源码 项目:ExPetrum 阅读 28 收藏 0 点赞 0 评论 0
private BiomeProviderExP(long seed, WorldType worldTypeIn, String options)
{
    this();

    if (worldTypeIn == WorldType.CUSTOMIZED && !options.isEmpty())
    {
        this.settings = ChunkGeneratorSettings.Factory.jsonToFactory(options).build();
    }

    GenLayer[] agenlayer = GenLayer.initializeAllBiomeGenerators(seed, worldTypeIn, this.settings);
    agenlayer = getModdedBiomeGenerators(worldTypeIn, seed, agenlayer);
    this.genBiomes = agenlayer[0];
    this.biomeIndexLayer = agenlayer[1];
    this.featureProvider = new FeatureProvider(seed);
}
GuiCreateWorld.java 文件源码 项目:CustomWorldGen 阅读 27 收藏 0 点赞 0 评论 0
/**
 * Draws the screen and all the components in it.
 */
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
    this.drawDefaultBackground();
    this.drawCenteredString(this.fontRendererObj, I18n.format("selectWorld.create", new Object[0]), this.width / 2, 20, -1);

    if (this.inMoreWorldOptionsDisplay)
    {
        this.drawString(this.fontRendererObj, I18n.format("selectWorld.enterSeed", new Object[0]), this.width / 2 - 100, 47, -6250336);
        this.drawString(this.fontRendererObj, I18n.format("selectWorld.seedInfo", new Object[0]), this.width / 2 - 100, 85, -6250336);

        if (this.btnMapFeatures.visible)
        {
            this.drawString(this.fontRendererObj, I18n.format("selectWorld.mapFeatures.info", new Object[0]), this.width / 2 - 150, 122, -6250336);
        }

        if (this.btnAllowCommands.visible)
        {
            this.drawString(this.fontRendererObj, I18n.format("selectWorld.allowCommands.info", new Object[0]), this.width / 2 - 150, 172, -6250336);
        }

        this.worldSeedField.drawTextBox();

        if (WorldType.WORLD_TYPES[this.selectedIndex].showWorldInfoNotice())
        {
            this.fontRendererObj.drawSplitString(I18n.format(WorldType.WORLD_TYPES[this.selectedIndex].getTranslatedInfo(), new Object[0]), this.btnMapType.xPosition + 2, this.btnMapType.yPosition + 22, this.btnMapType.getButtonWidth(), 10526880);
        }
    }
    else
    {
        this.drawString(this.fontRendererObj, I18n.format("selectWorld.enterName", new Object[0]), this.width / 2 - 100, 47, -6250336);
        this.drawString(this.fontRendererObj, I18n.format("selectWorld.resultFolder", new Object[0]) + " " + this.saveDirName, this.width / 2 - 100, 85, -6250336);
        this.worldNameField.drawTextBox();
        this.drawString(this.fontRendererObj, this.gameModeDesc1, this.width / 2 - 100, 137, -6250336);
        this.drawString(this.fontRendererObj, this.gameModeDesc2, this.width / 2 - 100, 149, -6250336);
    }

    super.drawScreen(mouseX, mouseY, partialTicks);
}
EntitySlime.java 文件源码 项目:BaseClient 阅读 24 收藏 0 点赞 0 评论 0
/**
 * Checks if the entity's current position is a valid location to spawn this entity.
 */
public boolean getCanSpawnHere()
{
    BlockPos blockpos = new BlockPos(MathHelper.floor_double(this.posX), 0, MathHelper.floor_double(this.posZ));
    Chunk chunk = this.worldObj.getChunkFromBlockCoords(blockpos);

    if (this.worldObj.getWorldInfo().getTerrainType() == WorldType.FLAT && this.rand.nextInt(4) != 1)
    {
        return false;
    }
    else
    {
        if (this.worldObj.getDifficulty() != EnumDifficulty.PEACEFUL)
        {
            BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(blockpos);

            if (biomegenbase == BiomeGenBase.swampland && this.posY > 50.0D && this.posY < 70.0D && this.rand.nextFloat() < 0.5F && this.rand.nextFloat() < this.worldObj.getCurrentMoonPhaseFactor() && this.worldObj.getLightFromNeighbors(new BlockPos(this)) <= this.rand.nextInt(8))
            {
                return super.getCanSpawnHere();
            }

            if (this.rand.nextInt(10) == 0 && chunk.getRandomWithSeed(987234911L).nextInt(10) == 0 && this.posY < 40.0D)
            {
                return super.getCanSpawnHere();
            }
        }

        return false;
    }
}
S07PacketRespawn.java 文件源码 项目:BaseClient 阅读 22 收藏 0 点赞 0 评论 0
public S07PacketRespawn(int dimensionIDIn, EnumDifficulty difficultyIn, WorldType worldTypeIn, WorldSettings.GameType gameTypeIn)
{
    this.dimensionID = dimensionIDIn;
    this.difficulty = difficultyIn;
    this.gameType = gameTypeIn;
    this.worldType = worldTypeIn;
}
S07PacketRespawn.java 文件源码 项目:BaseClient 阅读 21 收藏 0 点赞 0 评论 0
/**
 * Reads the raw packet data from the data stream.
 */
public void readPacketData(PacketBuffer buf) throws IOException
{
    this.dimensionID = buf.readInt();
    this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
    this.gameType = WorldSettings.GameType.getByID(buf.readUnsignedByte());
    this.worldType = WorldType.parseWorldType(buf.readStringFromBuffer(16));

    if (this.worldType == null)
    {
        this.worldType = WorldType.DEFAULT;
    }
}
S01PacketJoinGame.java 文件源码 项目:BaseClient 阅读 25 收藏 0 点赞 0 评论 0
public S01PacketJoinGame(int entityIdIn, WorldSettings.GameType gameTypeIn, boolean hardcoreModeIn, int dimensionIn, EnumDifficulty difficultyIn, int maxPlayersIn, WorldType worldTypeIn, boolean reducedDebugInfoIn)
{
    this.entityId = entityIdIn;
    this.dimension = dimensionIn;
    this.difficulty = difficultyIn;
    this.gameType = gameTypeIn;
    this.maxPlayers = maxPlayersIn;
    this.hardcoreMode = hardcoreModeIn;
    this.worldType = worldTypeIn;
    this.reducedDebugInfo = reducedDebugInfoIn;
}
GuiCreateWorld.java 文件源码 项目:BaseClient 阅读 31 收藏 0 点赞 0 评论 0
/**
 * Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
 */
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
    this.drawDefaultBackground();
    this.drawCenteredString(this.fontRendererObj, I18n.format("selectWorld.create", new Object[0]), this.width / 2, 20, -1);

    if (this.field_146344_y)
    {
        this.drawString(this.fontRendererObj, I18n.format("selectWorld.enterSeed", new Object[0]), this.width / 2 - 100, 47, -6250336);
        this.drawString(this.fontRendererObj, I18n.format("selectWorld.seedInfo", new Object[0]), this.width / 2 - 100, 85, -6250336);

        if (this.btnMapFeatures.visible)
        {
            this.drawString(this.fontRendererObj, I18n.format("selectWorld.mapFeatures.info", new Object[0]), this.width / 2 - 150, 122, -6250336);
        }

        if (this.btnAllowCommands.visible)
        {
            this.drawString(this.fontRendererObj, I18n.format("selectWorld.allowCommands.info", new Object[0]), this.width / 2 - 150, 172, -6250336);
        }

        this.field_146335_h.drawTextBox();

        if (WorldType.worldTypes[this.selectedIndex].showWorldInfoNotice())
        {
            this.fontRendererObj.drawSplitString(I18n.format(WorldType.worldTypes[this.selectedIndex].func_151359_c(), new Object[0]), this.btnMapType.xPosition + 2, this.btnMapType.yPosition + 22, this.btnMapType.getButtonWidth(), 10526880);
        }
    }
    else
    {
        this.drawString(this.fontRendererObj, I18n.format("selectWorld.enterName", new Object[0]), this.width / 2 - 100, 47, -6250336);
        this.drawString(this.fontRendererObj, I18n.format("selectWorld.resultFolder", new Object[0]) + " " + this.field_146336_i, this.width / 2 - 100, 85, -6250336);
        this.field_146333_g.drawTextBox();
        this.drawString(this.fontRendererObj, this.field_146323_G, this.width / 2 - 100, 137, -6250336);
        this.drawString(this.fontRendererObj, this.field_146328_H, this.width / 2 - 100, 149, -6250336);
    }

    super.drawScreen(mouseX, mouseY, partialTicks);
}
WorldServerProxy.java 文件源码 项目:UniversalRemote 阅读 23 收藏 0 点赞 0 评论 0
@Override
public WorldType getWorldType() {
    if (m_proxyWorld != null && Util.isPrefixInCallStack(m_modPrefix)) {
        return m_proxyWorld.getWorldType();
    } else if (m_realWorld != null) {
        return m_realWorld.getWorldType();
    } else {
        return super.getWorldType();
    }
}
DefaultWorldGeneratorImplementation.java 文件源码 项目:Proyecto-DASI 阅读 23 收藏 0 点赞 0 评论 0
@Override
public boolean createWorld(MissionInit missionInit)
{
    long seed = getWorldSeedFromString(this.dwparams.getSeed());
    WorldType.worldTypes[0].onGUICreateWorldPress();
    WorldSettings worldsettings = new WorldSettings(seed, GameType.SURVIVAL, true, false, WorldType.worldTypes[0]);
    worldsettings.setWorldName("");
    worldsettings.enableCommands();
    // Create a filename for this map - we use the time stamp to make sure it is different from other worlds, otherwise no new world
    // will be created, it will simply load the old one.
    return MapFileHelper.createAndLaunchWorld(worldsettings, this.dwparams.isDestroyAfterUse());
}
FlatWorldGeneratorImplementation.java 文件源码 项目:Proyecto-DASI 阅读 20 收藏 0 点赞 0 评论 0
@Override
public boolean createWorld(MissionInit missionInit)
{
    long seed = DefaultWorldGeneratorImplementation.getWorldSeedFromString(this.fwparams.getSeed());
    WorldSettings worldsettings = new WorldSettings(seed, GameType.SURVIVAL, false, false, WorldType.FLAT);
    // This call to setWorldName allows us to specify the layers of our world, and also the features that will be created.
    // This website provides a handy way to generate these strings: http://chunkbase.com/apps/superflat-generator
    worldsettings.setWorldName(this.fwparams.getGeneratorString());
    worldsettings.enableCommands(); // Enables cheat commands.
    // Create a filename for this map - we use the time stamp to make sure it is different from other worlds, otherwise no new world
    // will be created, it will simply load the old one.
    return MapFileHelper.createAndLaunchWorld(worldsettings, this.fwparams.isDestroyAfterUse());
}


问题


面经


文章

微信
公众号

扫码关注公众号