java类net.minecraft.client.renderer.entity.RenderFallingBlock的实例源码

ClientRegistry.java 文件源码 项目:ExPetrum 阅读 23 收藏 0 点赞 0 评论 0
@Override
public void preInit(FMLPreInitializationEvent evt)
{
    IFunctionalRenderFactory.registerEntityRenderingHandler(EntityGravFallingBlock.class, RenderFallingBlock::new);
    IFunctionalRenderFactory.registerEntityRenderingHandler(EntityFallingTree.class, RenderFallingTree::new);
    IFunctionalRenderFactory.registerEntityRenderingHandler(EntityThrownWeapon.class, RenderThrownWeapon::new);
    RenderingRegistry.registerEntityRenderingHandler(Chicken.class, r -> new RenderAnimal(r, ModelChicken.instance = new ModelChicken(), 1F));
    this.initAttacksConditions();
}
EntityMovingBlock.java 文件源码 项目:TaleCraft 阅读 23 收藏 0 点赞 0 评论 0
@Override
public Render<EntityFallingBlock> createRenderFor(RenderManager manager) {
    return new RenderFallingBlock(manager);
}


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