private void loadSprites()
{
final Set<ResourceLocation> set = this.getVariantsTextureLocations();
set.addAll(this.getItemsTextureLocations());
set.remove(TextureMap.LOCATION_MISSING_TEXTURE);
ITextureMapPopulator itexturemappopulator = new ITextureMapPopulator()
{
public void registerSprites(TextureMap textureMapIn)
{
for (ResourceLocation resourcelocation : set)
{
TextureAtlasSprite textureatlassprite = textureMapIn.registerSprite(resourcelocation);
ModelBakery.this.sprites.put(resourcelocation, textureatlassprite);
}
}
};
this.textureMap.loadSprites(this.resourceManager, itexturemappopulator);
this.sprites.put(new ResourceLocation("missingno"), this.textureMap.getMissingSprite());
}
java类net.minecraft.client.renderer.texture.ITextureMapPopulator的实例源码
ModelBakery.java 文件源码
项目:Backmemed
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ModelBakery.java 文件源码
项目:CustomWorldGen
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private void loadSprites()
{
final Set<ResourceLocation> set = this.getVariantsTextureLocations();
set.addAll(this.getItemsTextureLocations());
set.remove(TextureMap.LOCATION_MISSING_TEXTURE);
ITextureMapPopulator itexturemappopulator = new ITextureMapPopulator()
{
public void registerSprites(TextureMap textureMapIn)
{
for (ResourceLocation resourcelocation : set)
{
TextureAtlasSprite textureatlassprite = textureMapIn.registerSprite(resourcelocation);
ModelBakery.this.sprites.put(resourcelocation, textureatlassprite);
}
}
};
this.textureMap.loadSprites(this.resourceManager, itexturemappopulator);
this.sprites.put(new ResourceLocation("missingno"), this.textureMap.getMissingSprite());
}
ModelBakery.java 文件源码
项目:ExpandedRailsMod
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private void loadSprites()
{
final Set<ResourceLocation> set = this.getVariantsTextureLocations();
set.addAll(this.getItemsTextureLocations());
set.remove(TextureMap.LOCATION_MISSING_TEXTURE);
ITextureMapPopulator itexturemappopulator = new ITextureMapPopulator()
{
public void registerSprites(TextureMap textureMapIn)
{
for (ResourceLocation resourcelocation : set)
{
TextureAtlasSprite textureatlassprite = textureMapIn.registerSprite(resourcelocation);
ModelBakery.this.sprites.put(resourcelocation, textureatlassprite);
}
}
};
this.textureMap.loadSprites(this.resourceManager, itexturemappopulator);
this.sprites.put(new ResourceLocation("missingno"), this.textureMap.getMissingSprite());
}
ModelLoader.java 文件源码
项目:CustomWorldGen
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@Override
public IRegistry<ModelResourceLocation, IBakedModel> setupModelRegistry()
{
isLoading = true;
loadBlocks();
loadVariantItemModels();
missingModel = ModelLoaderRegistry.getMissingModel();
stateModels.put(MODEL_MISSING, missingModel);
final Set<ResourceLocation> textures = Sets.newHashSet(ModelLoaderRegistry.getTextures());
textures.remove(TextureMap.LOCATION_MISSING_TEXTURE);
textures.addAll(LOCATIONS_BUILTIN_TEXTURES);
textureMap.loadSprites(resourceManager, new ITextureMapPopulator()
{
public void registerSprites(TextureMap map)
{
for(ResourceLocation t : textures)
{
map.registerSprite(t);
}
}
});
IBakedModel missingBaked = missingModel.bake(missingModel.getDefaultState(), DefaultVertexFormats.ITEM, DefaultTextureGetter.INSTANCE);
Map<IModel, IBakedModel> bakedModels = Maps.newHashMap();
HashMultimap<IModel, ModelResourceLocation> models = HashMultimap.create();
Multimaps.invertFrom(Multimaps.forMap(stateModels), models);
if (firstLoad)
{
firstLoad = false;
for (ModelResourceLocation mrl : stateModels.keySet())
{
bakedRegistry.putObject(mrl, missingBaked);
}
return bakedRegistry;
}
ProgressBar bakeBar = ProgressManager.push("ModelLoader: baking", models.keySet().size());
for(IModel model : models.keySet())
{
bakeBar.step("[" + Joiner.on(", ").join(models.get(model)) + "]");
if(model == getMissingModel())
{
bakedModels.put(model, missingBaked);
}
else
{
bakedModels.put(model, model.bake(model.getDefaultState(), DefaultVertexFormats.ITEM, DefaultTextureGetter.INSTANCE));
}
}
ProgressManager.pop(bakeBar);
for (Entry<ModelResourceLocation, IModel> e : stateModels.entrySet())
{
bakedRegistry.putObject(e.getKey(), bakedModels.get(e.getValue()));
}
return bakedRegistry;
}