public RenderPlayer(RenderManager renderManager, boolean useSmallArms)
{
super(renderManager, new ModelPlayer(0.0F, useSmallArms), 0.5F);
this.smallArms = useSmallArms;
this.addLayer(new LayerBipedArmor(this));
this.addLayer(new LayerHeldItem(this));
this.addLayer(new LayerArrow(this));
this.addLayer(new LayerDeadmau5Head(this));
this.addLayer(new LayerCape(this));
this.addLayer(new LayerCustomHead(this.getMainModel().bipedHead));
}
java类net.minecraft.client.renderer.entity.layers.LayerDeadmau5Head的实例源码
RenderPlayer.java 文件源码
项目:DecompiledMinecraft
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RenderPlayer.java 文件源码
项目:BaseClient
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public RenderPlayer(RenderManager renderManager, boolean useSmallArms)
{
super(renderManager, new ModelPlayer(0.0F, useSmallArms), 0.5F);
this.smallArms = useSmallArms;
this.addLayer(new LayerBipedArmor(this));
this.addLayer(new LayerHeldItem(this));
this.addLayer(new LayerArrow(this));
this.addLayer(new LayerDeadmau5Head(this));
this.addLayer(new LayerCape(this));
this.addLayer(new LayerCustomHead(this.getMainModel().bipedHead));
}
RenderPlayer.java 文件源码
项目:BaseClient
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public RenderPlayer(RenderManager renderManager, boolean useSmallArms)
{
super(renderManager, new ModelPlayer(0.0F, useSmallArms), 0.5F);
this.smallArms = useSmallArms;
this.addLayer(new LayerBipedArmor(this));
this.addLayer(new LayerHeldItem(this));
this.addLayer(new LayerArrow(this));
this.addLayer(new LayerDeadmau5Head(this));
this.addLayer(new LayerCape(this));
this.addLayer(new LayerCustomHead(this.getMainModel().bipedHead));
}
RenderPlayer.java 文件源码
项目:Backmemed
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public RenderPlayer(RenderManager renderManager, boolean useSmallArms)
{
super(renderManager, new ModelPlayer(0.0F, useSmallArms), 0.5F);
this.smallArms = useSmallArms;
this.addLayer(new LayerBipedArmor(this));
this.addLayer(new LayerHeldItem(this));
this.addLayer(new LayerArrow(this));
this.addLayer(new LayerDeadmau5Head(this));
this.addLayer(new LayerCape(this));
this.addLayer(new LayerCustomHead(this.getMainModel().bipedHead));
this.addLayer(new LayerElytra(this));
}
RenderPlayer.java 文件源码
项目:CustomWorldGen
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public RenderPlayer(RenderManager renderManager, boolean useSmallArms)
{
super(renderManager, new ModelPlayer(0.0F, useSmallArms), 0.5F);
this.smallArms = useSmallArms;
this.addLayer(new LayerBipedArmor(this));
this.addLayer(new LayerHeldItem(this));
this.addLayer(new LayerArrow(this));
this.addLayer(new LayerDeadmau5Head(this));
this.addLayer(new LayerCape(this));
this.addLayer(new LayerCustomHead(this.getMainModel().bipedHead));
this.addLayer(new LayerElytra(this));
}
RenderPlayer.java 文件源码
项目:ExpandedRailsMod
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public RenderPlayer(RenderManager renderManager, boolean useSmallArms)
{
super(renderManager, new ModelPlayer(0.0F, useSmallArms), 0.5F);
this.smallArms = useSmallArms;
this.addLayer(new LayerBipedArmor(this));
this.addLayer(new LayerHeldItem(this));
this.addLayer(new LayerArrow(this));
this.addLayer(new LayerDeadmau5Head(this));
this.addLayer(new LayerCape(this));
this.addLayer(new LayerCustomHead(this.getMainModel().bipedHead));
this.addLayer(new LayerElytra(this));
}