public RenderSlime(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
super(renderManagerIn, modelBaseIn, shadowSizeIn);
this.addLayer(new LayerSlimeGel(this));
}
java类net.minecraft.client.renderer.entity.layers.LayerSlimeGel的实例源码
RenderSlime.java 文件源码
项目:DecompiledMinecraft
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RenderSlime.java 文件源码
项目:BaseClient
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public RenderSlime(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
super(renderManagerIn, modelBaseIn, shadowSizeIn);
this.addLayer(new LayerSlimeGel(this));
}
RenderSlime.java 文件源码
项目:BaseClient
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public RenderSlime(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
super(renderManagerIn, modelBaseIn, shadowSizeIn);
this.addLayer(new LayerSlimeGel(this));
}
RenderSlime.java 文件源码
项目:Backmemed
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public RenderSlime(RenderManager p_i47193_1_)
{
super(p_i47193_1_, new ModelSlime(16), 0.25F);
this.addLayer(new LayerSlimeGel(this));
}
RenderSlime.java 文件源码
项目:CustomWorldGen
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public RenderSlime(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
super(renderManagerIn, modelBaseIn, shadowSizeIn);
this.addLayer(new LayerSlimeGel(this));
}
RenderSlime.java 文件源码
项目:ExpandedRailsMod
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public RenderSlime(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
super(renderManagerIn, modelBaseIn, shadowSizeIn);
this.addLayer(new LayerSlimeGel(this));
}