public SpiritWolfRender(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn) {
super(renderManagerIn);
for (int i = layerRenderers.size() - 1; i >= 0; i--) {
if (this.layerRenderers.get(i) instanceof LayerWolfCollar) {
this.layerRenderers.remove(i);
}
}
}
java类net.minecraft.client.renderer.entity.layers.LayerWolfCollar的实例源码
SpiritWolfRender.java 文件源码
项目:MobTotems
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RenderWolf.java 文件源码
项目:DecompiledMinecraft
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public RenderWolf(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
super(renderManagerIn, modelBaseIn, shadowSizeIn);
this.addLayer(new LayerWolfCollar(this));
}
RenderWolf.java 文件源码
项目:BaseClient
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public RenderWolf(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
super(renderManagerIn, modelBaseIn, shadowSizeIn);
this.addLayer(new LayerWolfCollar(this));
}
RenderWolf.java 文件源码
项目:BaseClient
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public RenderWolf(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
super(renderManagerIn, modelBaseIn, shadowSizeIn);
this.addLayer(new LayerWolfCollar(this));
}
RenderWolf.java 文件源码
项目:Backmemed
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public RenderWolf(RenderManager p_i47187_1_)
{
super(p_i47187_1_, new ModelWolf(), 0.5F);
this.addLayer(new LayerWolfCollar(this));
}
RenderWolf.java 文件源码
项目:CustomWorldGen
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public RenderWolf(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
super(renderManagerIn, modelBaseIn, shadowSizeIn);
this.addLayer(new LayerWolfCollar(this));
}
RenderWolf.java 文件源码
项目:ExpandedRailsMod
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public RenderWolf(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
{
super(renderManagerIn, modelBaseIn, shadowSizeIn);
this.addLayer(new LayerWolfCollar(this));
}