public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize)
{
RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager();
RenderDragon renderdragon = new RenderDragon(rendermanager);
renderdragon.mainModel = modelBase;
renderdragon.shadowSize = shadowSize;
return renderdragon;
}
java类net.minecraft.client.renderer.entity.RenderDragon的实例源码
ModelAdapterDragon.java 文件源码
项目:Backmemed
阅读 27
收藏 0
点赞 0
评论 0
EntityMiniDragon.java 文件源码
项目:Alchemy
阅读 18
收藏 0
点赞 0
评论 0
@Patch.Exception
@Hook("net.minecraft.client.renderer.entity.RenderDragon#func_77041_b")
public static Hook.Result preRenderCallback(RenderDragon render, EntityDragon dragon, float partialTicks) {
if (dragon.getClass() == EntityMiniDragon.class) {
RenderHelper.scale(0.1F, 0.1F, 0.1F);
return Hook.Result.NULL;
}
return Hook.Result.VOID;
}
LayerEnderDragonEyes.java 文件源码
项目:DecompiledMinecraft
阅读 22
收藏 0
点赞 0
评论 0
public LayerEnderDragonEyes(RenderDragon dragonRendererIn)
{
this.dragonRenderer = dragonRendererIn;
}
LayerEnderDragonEyes.java 文件源码
项目:BaseClient
阅读 31
收藏 0
点赞 0
评论 0
public LayerEnderDragonEyes(RenderDragon dragonRendererIn)
{
this.dragonRenderer = dragonRendererIn;
}
LayerEnderDragonEyes.java 文件源码
项目:BaseClient
阅读 22
收藏 0
点赞 0
评论 0
public LayerEnderDragonEyes(RenderDragon dragonRendererIn)
{
this.dragonRenderer = dragonRendererIn;
}
LayerEnderDragonEyes.java 文件源码
项目:Backmemed
阅读 20
收藏 0
点赞 0
评论 0
public LayerEnderDragonEyes(RenderDragon dragonRendererIn)
{
this.dragonRenderer = dragonRendererIn;
}
RenderEnderCrystal.java 文件源码
项目:Backmemed
阅读 22
收藏 0
点赞 0
评论 0
/**
* Renders the desired {@code T} type Entity.
*/
public void doRender(EntityEnderCrystal entity, double x, double y, double z, float entityYaw, float partialTicks)
{
float f = (float)entity.innerRotation + partialTicks;
GlStateManager.pushMatrix();
GlStateManager.translate((float)x, (float)y, (float)z);
this.bindTexture(ENDER_CRYSTAL_TEXTURES);
float f1 = MathHelper.sin(f * 0.2F) / 2.0F + 0.5F;
f1 = f1 * f1 + f1;
if (this.renderOutlines)
{
GlStateManager.enableColorMaterial();
GlStateManager.enableOutlineMode(this.getTeamColor(entity));
}
if (entity.shouldShowBottom())
{
this.modelEnderCrystal.render(entity, 0.0F, f * 3.0F, f1 * 0.2F, 0.0F, 0.0F, 0.0625F);
}
else
{
this.modelEnderCrystalNoBase.render(entity, 0.0F, f * 3.0F, f1 * 0.2F, 0.0F, 0.0F, 0.0625F);
}
if (this.renderOutlines)
{
GlStateManager.disableOutlineMode();
GlStateManager.disableColorMaterial();
}
GlStateManager.popMatrix();
BlockPos blockpos = entity.getBeamTarget();
if (blockpos != null)
{
this.bindTexture(RenderDragon.ENDERCRYSTAL_BEAM_TEXTURES);
float f2 = (float)blockpos.getX() + 0.5F;
float f3 = (float)blockpos.getY() + 0.5F;
float f4 = (float)blockpos.getZ() + 0.5F;
double d0 = (double)f2 - entity.posX;
double d1 = (double)f3 - entity.posY;
double d2 = (double)f4 - entity.posZ;
RenderDragon.renderCrystalBeams(x + d0, y - 0.3D + (double)(f1 * 0.4F) + d1, z + d2, partialTicks, (double)f2, (double)f3, (double)f4, entity.innerRotation, entity.posX, entity.posY, entity.posZ);
}
super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
LayerEnderDragonEyes.java 文件源码
项目:CustomWorldGen
阅读 18
收藏 0
点赞 0
评论 0
public LayerEnderDragonEyes(RenderDragon dragonRendererIn)
{
this.dragonRenderer = dragonRendererIn;
}
RenderEnderCrystal.java 文件源码
项目:CustomWorldGen
阅读 24
收藏 0
点赞 0
评论 0
/**
* Renders the desired {@code T} type Entity.
*/
public void doRender(EntityEnderCrystal entity, double x, double y, double z, float entityYaw, float partialTicks)
{
float f = (float)entity.innerRotation + partialTicks;
GlStateManager.pushMatrix();
GlStateManager.translate((float)x, (float)y, (float)z);
this.bindTexture(ENDER_CRYSTAL_TEXTURES);
float f1 = MathHelper.sin(f * 0.2F) / 2.0F + 0.5F;
f1 = f1 * f1 + f1;
if (this.renderOutlines)
{
GlStateManager.enableColorMaterial();
GlStateManager.enableOutlineMode(this.getTeamColor(entity));
}
if (entity.shouldShowBottom())
{
this.modelEnderCrystal.render(entity, 0.0F, f * 3.0F, f1 * 0.2F, 0.0F, 0.0F, 0.0625F);
}
else
{
this.modelEnderCrystalNoBase.render(entity, 0.0F, f * 3.0F, f1 * 0.2F, 0.0F, 0.0F, 0.0625F);
}
if (this.renderOutlines)
{
GlStateManager.disableOutlineMode();
GlStateManager.disableColorMaterial();
}
GlStateManager.popMatrix();
BlockPos blockpos = entity.getBeamTarget();
if (blockpos != null)
{
this.bindTexture(RenderDragon.ENDERCRYSTAL_BEAM_TEXTURES);
float f2 = (float)blockpos.getX() + 0.5F;
float f3 = (float)blockpos.getY() + 0.5F;
float f4 = (float)blockpos.getZ() + 0.5F;
double d0 = (double)f2 - entity.posX;
double d1 = (double)f3 - entity.posY;
double d2 = (double)f4 - entity.posZ;
RenderDragon.renderCrystalBeams(x + d0, y - 0.3D + (double)(f1 * 0.4F) + d1, z + d2, partialTicks, (double)f2, (double)f3, (double)f4, entity.innerRotation, entity.posX, entity.posY, entity.posZ);
}
super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
LayerEnderDragonEyes.java 文件源码
项目:ExpandedRailsMod
阅读 19
收藏 0
点赞 0
评论 0
public LayerEnderDragonEyes(RenderDragon dragonRendererIn)
{
this.dragonRenderer = dragonRendererIn;
}
RenderEnderCrystal.java 文件源码
项目:ExpandedRailsMod
阅读 20
收藏 0
点赞 0
评论 0
/**
* Renders the desired {@code T} type Entity.
*/
public void doRender(EntityEnderCrystal entity, double x, double y, double z, float entityYaw, float partialTicks)
{
float f = (float)entity.innerRotation + partialTicks;
GlStateManager.pushMatrix();
GlStateManager.translate((float)x, (float)y, (float)z);
this.bindTexture(ENDER_CRYSTAL_TEXTURES);
float f1 = MathHelper.sin(f * 0.2F) / 2.0F + 0.5F;
f1 = f1 * f1 + f1;
if (this.renderOutlines)
{
GlStateManager.enableColorMaterial();
GlStateManager.enableOutlineMode(this.getTeamColor(entity));
}
if (entity.shouldShowBottom())
{
this.modelEnderCrystal.render(entity, 0.0F, f * 3.0F, f1 * 0.2F, 0.0F, 0.0F, 0.0625F);
}
else
{
this.modelEnderCrystalNoBase.render(entity, 0.0F, f * 3.0F, f1 * 0.2F, 0.0F, 0.0F, 0.0625F);
}
if (this.renderOutlines)
{
GlStateManager.disableOutlineMode();
GlStateManager.disableColorMaterial();
}
GlStateManager.popMatrix();
BlockPos blockpos = entity.getBeamTarget();
if (blockpos != null)
{
this.bindTexture(RenderDragon.ENDERCRYSTAL_BEAM_TEXTURES);
float f2 = (float)blockpos.getX() + 0.5F;
float f3 = (float)blockpos.getY() + 0.5F;
float f4 = (float)blockpos.getZ() + 0.5F;
double d0 = (double)f2 - entity.posX;
double d1 = (double)f3 - entity.posY;
double d2 = (double)f4 - entity.posZ;
RenderDragon.renderCrystalBeams(x + d0, y - 0.3D + (double)(f1 * 0.4F) + d1, z + d2, partialTicks, (double)f2, (double)f3, (double)f4, entity.innerRotation, entity.posX, entity.posY, entity.posZ);
}
super.doRender(entity, x, y, z, entityYaw, partialTicks);
}
RenderManager.java 文件源码
项目:RuneCraftery
阅读 20
收藏 0
点赞 0
评论 0
private RenderManager() {
this.field_78729_o.put(EntityCaveSpider.class, new RenderCaveSpider());
this.field_78729_o.put(EntitySpider.class, new RenderSpider());
this.field_78729_o.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
this.field_78729_o.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
this.field_78729_o.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
this.field_78729_o.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
this.field_78729_o.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
this.field_78729_o.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
this.field_78729_o.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
this.field_78729_o.put(EntitySilverfish.class, new RenderSilverfish());
this.field_78729_o.put(EntityCreeper.class, new RenderCreeper());
this.field_78729_o.put(EntityEnderman.class, new RenderEnderman());
this.field_78729_o.put(EntitySnowman.class, new RenderSnowMan());
this.field_78729_o.put(EntitySkeleton.class, new RenderSkeleton());
this.field_78729_o.put(EntityWitch.class, new RenderWitch());
this.field_78729_o.put(EntityBlaze.class, new RenderBlaze());
this.field_78729_o.put(EntityZombie.class, new RenderZombie());
this.field_78729_o.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
this.field_78729_o.put(EntityMagmaCube.class, new RenderMagmaCube());
this.field_78729_o.put(EntityPlayer.class, new RenderPlayer());
this.field_78729_o.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
this.field_78729_o.put(EntityGhast.class, new RenderGhast());
this.field_78729_o.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
this.field_78729_o.put(EntityVillager.class, new RenderVillager());
this.field_78729_o.put(EntityIronGolem.class, new RenderIronGolem());
this.field_78729_o.put(EntityBat.class, new RenderBat());
this.field_78729_o.put(EntityDragon.class, new RenderDragon());
this.field_78729_o.put(EntityEnderCrystal.class, new RenderEnderCrystal());
this.field_78729_o.put(EntityWither.class, new RenderWither());
this.field_78729_o.put(Entity.class, new RenderEntity());
this.field_78729_o.put(EntityPainting.class, new RenderPainting());
this.field_78729_o.put(EntityItemFrame.class, new RenderItemFrame());
this.field_78729_o.put(EntityLeashKnot.class, new RenderLeashKnot());
this.field_78729_o.put(EntityArrow.class, new RenderArrow());
this.field_78729_o.put(EntitySnowball.class, new RenderSnowball(Item.field_77768_aD));
this.field_78729_o.put(EntityEnderPearl.class, new RenderSnowball(Item.field_77730_bn));
this.field_78729_o.put(EntityEnderEye.class, new RenderSnowball(Item.field_77748_bA));
this.field_78729_o.put(EntityEgg.class, new RenderSnowball(Item.field_77764_aP));
this.field_78729_o.put(EntityPotion.class, new RenderSnowball(Item.field_77726_bs, 16384));
this.field_78729_o.put(EntityExpBottle.class, new RenderSnowball(Item.field_77809_bD));
this.field_78729_o.put(EntityFireworkRocket.class, new RenderSnowball(Item.field_92104_bU));
this.field_78729_o.put(EntityLargeFireball.class, new RenderFireball(2.0F));
this.field_78729_o.put(EntitySmallFireball.class, new RenderFireball(0.5F));
this.field_78729_o.put(EntityWitherSkull.class, new RenderWitherSkull());
this.field_78729_o.put(EntityItem.class, new RenderItem());
this.field_78729_o.put(EntityXPOrb.class, new RenderXPOrb());
this.field_78729_o.put(EntityTNTPrimed.class, new RenderTNTPrimed());
this.field_78729_o.put(EntityFallingSand.class, new RenderFallingSand());
this.field_78729_o.put(EntityMinecartTNT.class, new RenderTntMinecart());
this.field_78729_o.put(EntityMinecartMobSpawner.class, new RenderMinecartMobSpawner());
this.field_78729_o.put(EntityMinecart.class, new RenderMinecart());
this.field_78729_o.put(EntityBoat.class, new RenderBoat());
this.field_78729_o.put(EntityFishHook.class, new RenderFish());
this.field_78729_o.put(EntityHorse.class, new RenderHorse(new ModelHorse(), 0.75F));
this.field_78729_o.put(EntityLightningBolt.class, new RenderLightningBolt());
Iterator var1 = this.field_78729_o.values().iterator();
while(var1.hasNext()) {
Render var2 = (Render)var1.next();
var2.func_76976_a(this);
}
}