public static void postDraw(EnumUsage attrType, VertexFormat format, int element, int stride, ByteBuffer buffer)
{
VertexFormatElement attr = format.getElement(element);
switch(attrType)
{
case POSITION:
glDisableClientState(GL_VERTEX_ARRAY);
break;
case NORMAL:
glDisableClientState(GL_NORMAL_ARRAY);
break;
case COLOR:
glDisableClientState(GL_COLOR_ARRAY);
// is this really needed?
GlStateManager.resetColor();
break;
case UV:
OpenGlHelper.setClientActiveTexture(OpenGlHelper.defaultTexUnit + attr.getIndex());
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
OpenGlHelper.setClientActiveTexture(OpenGlHelper.defaultTexUnit);
break;
case PADDING:
break;
case GENERIC:
glDisableVertexAttribArray(attr.getIndex());
default:
FMLLog.severe("Unimplemented vanilla attribute upload: %s", attrType.getDisplayName());
}
}
java类net.minecraft.client.renderer.vertex.VertexFormatElement的实例源码
ForgeHooksClient.java 文件源码
项目:CustomWorldGen
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LightUtil.java 文件源码
项目:CustomWorldGen
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public static void pack(float[] from, int[] to, VertexFormat formatTo, int v, int e)
{
VertexFormatElement element = formatTo.getElement(e);
int vertexStart = v * formatTo.getNextOffset() + formatTo.getOffset(e);
int count = element.getElementCount();
VertexFormatElement.EnumType type = element.getType();
int size = type.getSize();
int mask = (256 << (8 * (size - 1))) - 1;
for(int i = 0; i < 4; i++)
{
if(i < count)
{
int pos = vertexStart + size * i;
int index = pos >> 2;
int offset = pos & 3;
int bits = 0;
float f = i < from.length ? from[i] : 0;
if(type == VertexFormatElement.EnumType.FLOAT)
{
bits = Float.floatToRawIntBits(f);
}
else if(
type == VertexFormatElement.EnumType.UBYTE ||
type == VertexFormatElement.EnumType.USHORT ||
type == VertexFormatElement.EnumType.UINT
)
{
bits = (int)(f * mask);
}
else
{
bits = (int)(f * mask / 2);
}
to[index] &= ~(mask << (offset * 8));
to[index] |= (((bits & mask) << (offset * 8)));
// TODO handle overflow into to[index + 1]
}
}
}
RealmsVertexFormat.java 文件源码
项目:CustomWorldGen
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public List<RealmsVertexFormatElement> getElements()
{
List<RealmsVertexFormatElement> list = Lists.<RealmsVertexFormatElement>newArrayList();
for (VertexFormatElement vertexformatelement : this.v.getElements())
{
list.add(new RealmsVertexFormatElement(vertexformatelement));
}
return list;
}
VertexBuffer.java 文件源码
项目:CustomWorldGen
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private void nextVertexFormatIndex()
{
++this.vertexFormatIndex;
this.vertexFormatIndex %= this.vertexFormat.getElementCount();
this.vertexFormatElement = this.vertexFormat.getElement(this.vertexFormatIndex);
if (this.vertexFormatElement.getUsage() == VertexFormatElement.EnumUsage.PADDING)
{
this.nextVertexFormatIndex();
}
}
WorldVertexBufferUploader.java 文件源码
项目:CustomWorldGen
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@SuppressWarnings("incomplete-switch")
public void draw(VertexBuffer vertexBufferIn)
{
if (vertexBufferIn.getVertexCount() > 0)
{
VertexFormat vertexformat = vertexBufferIn.getVertexFormat();
int i = vertexformat.getNextOffset();
ByteBuffer bytebuffer = vertexBufferIn.getByteBuffer();
List<VertexFormatElement> list = vertexformat.getElements();
for (int j = 0; j < list.size(); ++j)
{
VertexFormatElement vertexformatelement = (VertexFormatElement)list.get(j);
VertexFormatElement.EnumUsage vertexformatelement$enumusage = vertexformatelement.getUsage();
int k = vertexformatelement.getType().getGlConstant();
int l = vertexformatelement.getIndex();
bytebuffer.position(vertexformat.getOffset(j));
// moved to VertexFormatElement.preDraw
vertexformatelement.getUsage().preDraw(vertexformat, j, i, bytebuffer);
}
GlStateManager.glDrawArrays(vertexBufferIn.getDrawMode(), 0, vertexBufferIn.getVertexCount());
int i1 = 0;
for (int j1 = list.size(); i1 < j1; ++i1)
{
VertexFormatElement vertexformatelement1 = (VertexFormatElement)list.get(i1);
VertexFormatElement.EnumUsage vertexformatelement$enumusage1 = vertexformatelement1.getUsage();
int k1 = vertexformatelement1.getIndex();
// moved to VertexFormatElement.postDraw
vertexformatelement1.getUsage().postDraw(vertexformat, i1, i, bytebuffer);
}
}
vertexBufferIn.reset();
}
RenderGlobal.java 文件源码
项目:CustomWorldGen
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public RenderGlobal(Minecraft mcIn)
{
this.mc = mcIn;
this.renderManager = mcIn.getRenderManager();
this.renderEngine = mcIn.getTextureManager();
this.renderEngine.bindTexture(FORCEFIELD_TEXTURES);
GlStateManager.glTexParameteri(3553, 10242, 10497);
GlStateManager.glTexParameteri(3553, 10243, 10497);
GlStateManager.bindTexture(0);
this.updateDestroyBlockIcons();
this.vboEnabled = OpenGlHelper.useVbo();
if (this.vboEnabled)
{
this.renderContainer = new VboRenderList();
this.renderChunkFactory = new VboChunkFactory();
}
else
{
this.renderContainer = new RenderList();
this.renderChunkFactory = new ListChunkFactory();
}
this.vertexBufferFormat = new VertexFormat();
this.vertexBufferFormat.addElement(new VertexFormatElement(0, VertexFormatElement.EnumType.FLOAT, VertexFormatElement.EnumUsage.POSITION, 3));
this.generateStars();
this.generateSky();
this.generateSky2();
}
ModelUVAverager.java 文件源码
项目:CrystalMod
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@Override
public void put(
final int element,
final float... data )
{
final VertexFormatElement e = getVertexFormat().getElement( element );
if ( e.getUsage() == EnumUsage.UV && e.getIndex() != 1 )
{
sumU += data[0];
sumV += data[1];
++vertCount;
}
}
FlattenedModelCache.java 文件源码
项目:Qbar
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private FlattenedModelCache()
{
this.cache = CacheBuilder.newBuilder().weakKeys().expireAfterAccess(10, TimeUnit.MINUTES)
.build(new CacheLoader<IBakedModel, IBakedModel>()
{
@Override
public IBakedModel load(final IBakedModel key)
{
IBakedModel model = ForgeHooksClient.handleCameraTransforms(key,
ItemCameraTransforms.TransformType.GUI, false);
if (model.isGui3d() && !model.isBuiltInRenderer())
{
model = ModelTransformer.transform(model, null, 0, (quad, element, data) ->
{
if (element.getUsage() == VertexFormatElement.EnumUsage.NORMAL)
{
data[0] /= 1.5f;
data[2] *= 1.7f;
}
return data;
});
}
return model;
}
});
}
CCRSConsumer.java 文件源码
项目:CodeChickenLib
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@Override
public void put(int e, float... data) {
VertexFormat format = getVertexFormat();
VertexFormatElement fmte = format.getElement(e);
switch (fmte.getUsage()) {
case POSITION:
ccrs.vert.vec.set(data).add(offset);
break;
case UV:
if (fmte.getIndex() == 0) {
ccrs.vert.uv.set(data[0], data[1]);
} else {
ccrs.brightness = (int) (data[1] * 0xFFFF / 2) << 16 | (int) (data[0] * 0xFFFF / 2);
}
break;
case COLOR:
ccrs.colour = Colour.packRGBA(data);
break;
case NORMAL:
ccrs.normal.set(data);
break;
case PADDING:
break;
default:
throw new UnsupportedOperationException("Generic vertex format element");
}
if (e == format.getElementCount() - 1) {
ccrs.writeVert();
}
}
CCRenderState.java 文件源码
项目:CodeChickenLib
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public void writeVert() {
if (r instanceof BakingVertexBuffer) {
((BakingVertexBuffer) r).setSprite(sprite);
}
for (int e = 0; e < fmt.getElementCount(); e++) {
VertexFormatElement fmte = fmt.getElement(e);
switch (fmte.getUsage()) {
case POSITION:
r.pos(vert.vec.x, vert.vec.y, vert.vec.z);
break;
case UV:
if (fmte.getIndex() == 0) {
r.tex(vert.uv.u, vert.uv.v);
} else {
r.lightmap(brightness >> 16 & 65535, brightness & 65535);
}
break;
case COLOR:
if (r.isColorDisabled()) {
//-_- Fucking mojang..
r.nextVertexFormatIndex();
} else {
r.color(colour >>> 24, colour >> 16 & 0xFF, colour >> 8 & 0xFF, alphaOverride >= 0 ? alphaOverride : colour & 0xFF);
}
break;
case NORMAL:
r.normal((float) normal.x, (float) normal.y, (float) normal.z);
break;
case PADDING:
break;
default:
throw new UnsupportedOperationException("Generic vertex format element");
}
}
r.endVertex();
}