@Override
@SideOnly(Side.CLIENT)
public IStateMapper getCustomStateMap() {
return (new StateMap.Builder()).ignore(EXPLODE).build();
}
java类net.minecraft.client.renderer.block.statemap.StateMap的实例源码
BlockBombFlower.java 文件源码
项目:ZeldaSwordSkills
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BlockSecretStone.java 文件源码
项目:ZeldaSwordSkills
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@Override
@SideOnly(Side.CLIENT)
public IStateMapper getCustomStateMap() {
return (new StateMap.Builder()).ignore(UNBREAKABLE).build();
}
ClientProxy.java 文件源码
项目:EnderIO
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@SubscribeEvent
public static void onModelRegistryEvent(@Nonnull ModelRegistryEvent event) {
// Custom state mappers
EnderIOGlassesStateMapper.create();
ColdFireStateMapper.create();
LeverStateMapper.create();
final StateMap doorMapper = (new StateMap.Builder()).ignore(new IProperty[] { BlockDoor.POWERED }).build();
ModelLoader.setCustomStateMapper(ModObject.blockDarkSteelDoor.getBlockNN(), doorMapper);
ModelLoader.setCustomStateMapper(ModObject.blockPaintedDarkSteelDoor.getBlockNN(), doorMapper);
ModelLoader.setCustomStateMapper(ModObject.blockPaintedIronDoor.getBlockNN(), doorMapper);
ModelLoader.setCustomStateMapper(ModObject.blockPaintedWoodenDoor.getBlockNN(), doorMapper);
// Items of blocks that use smart rendering
SmartModelAttacher.registerBlockItemModels();
/*
* Most blocks register themselves with the SmartModelAttacher which will also handle their items. Those that don't need to implement IHaveRenderers and
* have their items handled here.
*
* Items that do _not_ belong to a block are handled here by either having the item implement IHaveRenderers or by registering the default renderer.
*/
for (IModObject mo : ModObjectRegistry.getObjects()) {
final Block block = mo.getBlock();
if (block instanceof IHaveRenderers) {
((IHaveRenderers) block).registerRenderers(mo);
} else if (block instanceof IDefaultRenderers) {
ClientUtil.registerDefaultItemRenderer(mo);
} else if (block == null || block == Blocks.AIR) {
final Item item = mo.getItem();
if (item instanceof IHaveRenderers) {
((IHaveRenderers) item).registerRenderers(mo);
} else if (item != null && item != Items.AIR) {
ClientUtil.registerRenderer(item, mo.getUnlocalisedName());
}
}
if (block instanceof IHaveTESR) {
((IHaveTESR) block).bindTileEntitySpecialRenderer();
}
}
}
IStateMapProvider.java 文件源码
项目:magistics
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StateMap getStateMap();