public void downloadMap(@Nullable String fileName, @Nullable Integer scaledRes) {
if (MC.player == null || !(MC.player.getHeldItemMainhand().getItem() instanceof ItemMap)) return;
ItemMap map = (ItemMap) MC.player.getHeldItemMainhand().getItem();
MapData heldMapData = map.getMapData(MC.player.getHeldItemMainhand(), MC.world);
if (fileName == null) fileName = heldMapData.mapName;
ResourceLocation location = findResourceLocation(heldMapData.mapName);
if (location == null) {
Helper.printMessage("Failed to find ResourceLocation");
return;
}
DynamicTexture texture = (DynamicTexture)MC.getTextureManager().getTexture(location);
BufferedImage image = dynamicToImage(texture);
if (scaledRes != null) image = createResizedCopy(image, scaledRes, scaledRes, true);
saveImage(fileName, image);
}
java类net.minecraft.client.renderer.texture.DynamicTexture的实例源码
MapDownloader.java 文件源码
项目:ForgeHax
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WaifuESP.java 文件源码
项目:ForgeHax
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@Override
public void onLoad() {
MC.addScheduledTask(() -> {
try {
BufferedImage image = getImageFromUrl(waifuUrl);
if (image == null) { LOGGER.warn("Failed to download waifu image"); return; }
DynamicTexture dynamicTexture = new DynamicTexture(image);
dynamicTexture.loadTexture(MC.getResourceManager());
waifu = MC.getTextureManager().getDynamicTextureLocation("WAIFU", dynamicTexture);
} catch (Exception e) {
e.printStackTrace();
}
});
}
EntityRenderer.java 文件源码
项目:DecompiledMinecraft
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public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn)
{
this.shaderIndex = shaderCount;
this.useShader = false;
this.frameCount = 0;
this.mc = mcIn;
this.resourceManager = resourceManagerIn;
this.itemRenderer = mcIn.getItemRenderer();
this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
for (int i = 0; i < 32; ++i)
{
for (int j = 0; j < 32; ++j)
{
float f = (float)(j - 16);
float f1 = (float)(i - 16);
float f2 = MathHelper.sqrt_float(f * f + f1 * f1);
this.rainXCoords[i << 5 | j] = -f1 / f2;
this.rainYCoords[i << 5 | j] = f / f2;
}
}
}
ShadersTex.java 文件源码
项目:BaseClient
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public static void initDynamicTexture(int texID, int width, int height, DynamicTexture tex)
{
MultiTexID multitexid = tex.getMultiTexID();
int[] aint = tex.getTextureData();
int i = width * height;
Arrays.fill(aint, i, i * 2, -8421377);
Arrays.fill((int[])aint, i * 2, i * 3, (int)0);
TextureUtil.allocateTexture(multitexid.base, width, height);
TextureUtil.setTextureBlurMipmap(false, false);
TextureUtil.setTextureClamped(false);
TextureUtil.allocateTexture(multitexid.norm, width, height);
TextureUtil.setTextureBlurMipmap(false, false);
TextureUtil.setTextureClamped(false);
TextureUtil.allocateTexture(multitexid.spec, width, height);
TextureUtil.setTextureBlurMipmap(false, false);
TextureUtil.setTextureClamped(false);
GlStateManager.bindTexture(multitexid.base);
}
EntityRenderer.java 文件源码
项目:BaseClient
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public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn)
{
this.shaderIndex = shaderCount;
this.useShader = false;
this.frameCount = 0;
this.mc = mcIn;
this.resourceManager = resourceManagerIn;
this.itemRenderer = mcIn.getItemRenderer();
this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
for (int i = 0; i < 32; ++i)
{
for (int j = 0; j < 32; ++j)
{
float f = (float)(j - 16);
float f1 = (float)(i - 16);
float f2 = MathHelper.sqrt_float(f * f + f1 * f1);
this.rainXCoords[i << 5 | j] = -f1 / f2;
this.rainYCoords[i << 5 | j] = f / f2;
}
}
}
EntityRenderer.java 文件源码
项目:BaseClient
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public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn) {
this.shaderIndex = shaderCount;
this.useShader = false;
this.frameCount = 0;
this.mc = mcIn;
this.resourceManager = resourceManagerIn;
this.itemRenderer = mcIn.getItemRenderer();
this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
for (int i = 0; i < 32; ++i) {
for (int j = 0; j < 32; ++j) {
float f = (float) (j - 16);
float f1 = (float) (i - 16);
float f2 = MathHelper.sqrt_float(f * f + f1 * f1);
this.rainXCoords[i << 5 | j] = -f1 / f2;
this.rainYCoords[i << 5 | j] = f / f2;
}
}
}
ImageManager.java 文件源码
项目:Lithium-Forge
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@SideOnly(Side.CLIENT)
public static void handleImage(LImage img) {
if (isImageHandled(img)) {
return;
}
try {
LithiumMod.log("Loading image for control with UUID[" + img.getUUID() + "].");
handledControls.add(img.getUUID());
bufferedImages.put(img.getUUID(), new DynamicTexture(ImageIO.read(new URL(img.getImageURL()))));
LithiumMod.log("Finished loading image for control with UUID[" + img.getUUID() + "].");
} catch (IOException e) {
LithiumMod.log("An error occured while trying to load image for control with UUID[" + img.getUUID() + "].");
e.printStackTrace();
}
}
ImageRenderer.java 文件源码
项目:Lithium-Forge
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@SideOnly(Side.CLIENT)
@Override
public void renderLithiumControl(LImage control, GuiScreen gui) {
Point loc = NewLithiumGUI.centerControl(control);
//Ask ImageManager to give us a dynamic texture
DynamicTexture imageTexture = ImageManager.getDynamicTexture(control);
if (imageTexture != null) {
//Get Minecraft's texture manager
TextureManager textureManager = ModCoderPackUtils.getTextureManager();
//Bind the texture. (In other words, tell Minecraft to use this texture)
textureManager.bindTexture(textureManager.getDynamicTextureLocation(control.getUUID().toString(), imageTexture));
//Correct colors
GlStateManager.color(1, 1, 1, 1);
//Draw the image to the screen
Gui.drawModalRectWithCustomSizedTexture(loc.getX(), loc.getY(), 0.0F, 0.0F, control.getSize().getWidth(), control.getSize().getHeight(), control.getSize().getWidth(), control.getSize().getHeight());
}
}
ShadersTex.java 文件源码
项目:Backmemed
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public static void initDynamicTexture(int texID, int width, int height, DynamicTexture tex)
{
MultiTexID multitexid = tex.getMultiTexID();
int[] aint = tex.getTextureData();
int i = width * height;
Arrays.fill(aint, i, i * 2, -8421377);
Arrays.fill((int[])aint, i * 2, i * 3, (int)0);
TextureUtil.allocateTexture(multitexid.base, width, height);
TextureUtil.setTextureBlurMipmap(false, false);
TextureUtil.setTextureClamped(false);
TextureUtil.allocateTexture(multitexid.norm, width, height);
TextureUtil.setTextureBlurMipmap(false, false);
TextureUtil.setTextureClamped(false);
TextureUtil.allocateTexture(multitexid.spec, width, height);
TextureUtil.setTextureBlurMipmap(false, false);
TextureUtil.setTextureClamped(false);
GlStateManager.bindTexture(multitexid.base);
}
EntityRenderer.java 文件源码
项目:Backmemed
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public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn)
{
this.shaderIndex = SHADER_COUNT;
this.mc = mcIn;
this.resourceManager = resourceManagerIn;
this.itemRenderer = mcIn.getItemRenderer();
this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
for (int i = 0; i < 32; ++i)
{
for (int j = 0; j < 32; ++j)
{
float f = (float)(j - 16);
float f1 = (float)(i - 16);
float f2 = MathHelper.sqrt(f * f + f1 * f1);
this.rainXCoords[i << 5 | j] = -f1 / f2;
this.rainYCoords[i << 5 | j] = f / f2;
}
}
}
EntityRenderer.java 文件源码
项目:CustomWorldGen
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public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn)
{
this.shaderIndex = SHADER_COUNT;
this.mc = mcIn;
this.resourceManager = resourceManagerIn;
this.itemRenderer = mcIn.getItemRenderer();
this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
for (int i = 0; i < 32; ++i)
{
for (int j = 0; j < 32; ++j)
{
float f = (float)(j - 16);
float f1 = (float)(i - 16);
float f2 = MathHelper.sqrt_float(f * f + f1 * f1);
this.rainXCoords[i << 5 | j] = -f1 / f2;
this.rainYCoords[i << 5 | j] = f / f2;
}
}
}
SwingWrapper.java 文件源码
项目:Device-Mod-Apps
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public void render(int x, int y, int mouseX, int mouseY) {
rc = txt.getDynamicTextureLocation(c.toString(), new DynamicTexture(img));
if (!frame.isVisible()) frame.setVisible(true);
if (rc != null) {
mc.getRenderManager().renderEngine.bindTexture(rc);
drawRectWithFullTexture(x, y, width, height);
txt.deleteTexture(rc);
}
if (mouseX >= x && mouseY >= y && mouseX < x + this.width && mouseY < y + this.height) {
if (mouseX != lastMouseX && mouseY != lastMouseY) {
if (c instanceof BrowserView) {
Point p = new Point(Math.round(SwingUtils.map(mouseX - x, 0, width, 0, c.getWidth())), Math.round(SwingUtils.map(mouseY - y, 0, height, 0, c.getHeight())));
Point globalP = p.getLocation();
SwingUtilities.convertPointToScreen(globalP, c);
BrowserView view = (BrowserView) c;
SwingUtils.forwardMouseMoveEvent(view.getBrowser(), p.x, p.y, globalP.x, globalP.y);
}
}
}
lastMouseX = mouseX;
lastMouseY = mouseY;
}
MapUtil.java 文件源码
项目:4Space-5
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@SideOnly(Side.CLIENT)
public static void resetClientBody()
{
ClientProxyCore.overworldTextureRequestSent = false;
ClientProxyCore.overworldTexturesValid = false;
clientRequests.clear();
File baseFolder = new File(FMLClientHandler.instance().getClient().mcDataDir, "assets/temp");
if (baseFolder.exists() && baseFolder.isDirectory())
{
for (File f : baseFolder.listFiles())
if (f.isFile()) f.delete();
}
GalacticraftCore.packetPipeline.sendToServer(new PacketSimple(PacketSimple.EnumSimplePacket.S_REQUEST_OVERWORLD_IMAGE, new Object[] {}));
DrawGameScreen.reusableMap = new DynamicTexture(MapUtil.SIZE_STD2, MapUtil.SIZE_STD2);
MapUtil.biomeColours.clear();
setupColours();
}
EntityRenderer.java 文件源码
项目:4Space-5
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public EntityRenderer(Minecraft p_i45076_1_, IResourceManager p_i45076_2_)
{
this.shaderIndex = shaderCount;
this.cameraZoom = 1.0D;
this.prevFrameTime = Minecraft.getSystemTime();
this.random = new Random();
this.fogColorBuffer = GLAllocation.createDirectFloatBuffer(16);
this.mc = p_i45076_1_;
this.resourceManager = p_i45076_2_;
this.theMapItemRenderer = new MapItemRenderer(p_i45076_1_.getTextureManager());
this.itemRenderer = new ItemRenderer(p_i45076_1_);
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = p_i45076_1_.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
}
QrCodeManager.java 文件源码
项目:RemotecraftMod
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public void generateQrCode() {
if (mResourceLocation != null) {
return;
}
BufferedImage bufferedImage = null;
File imageFile = QRCode.from(mIpAddress).to(ImageType.PNG).withSize(256, 256).file();
try {
bufferedImage = ImageIO.read(imageFile);
} catch (IOException e) {
e.printStackTrace();
}
mResourceLocation = Minecraft.getMinecraft().renderEngine.getDynamicTextureLocation(imageFile.getName(), new DynamicTexture(bufferedImage));
}
RenderChameleonCreeper.java 文件源码
项目:ChameleonCreepersMod
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public static void convertTextureToGrayScale() throws IOException
{
IResourceManager resourceManager = Minecraft.getMinecraft().getResourceManager();
try
{
BufferedImage vanillaCreeperTextureData = TextureUtil.readBufferedImage(resourceManager.getResource(vanillaCreeperTexture).getInputStream());
// Do the conversion to grayscale
BufferedImage creeperTextureData = new BufferedImage(vanillaCreeperTextureData.getWidth(), vanillaCreeperTextureData.getHeight(), BufferedImage.TYPE_USHORT_GRAY);
Graphics g = creeperTextureData.getGraphics();
g.drawImage(vanillaCreeperTextureData, 0, 0, null);
g.dispose();
DynamicTexture dynamicGrayscaleCreeperTexture = new DynamicTexture(creeperTextureData);
grayscaleCreeperTexture = new ResourceLocation(ChameleonCreepersMod.MODID, "textures/entity/creeper/chameleoncreeper.png");
Minecraft.getMinecraft().getTextureManager().loadTexture(grayscaleCreeperTexture, dynamicGrayscaleCreeperTexture);
}
catch (IOException e)
{
e.printStackTrace();
}
}
OMLModInfo.java 文件源码
项目:OpenModLoader
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@Override
@Strippable(side = Side.CLIENT)
public ResourceLocation getLogoTexture() {
if (this.logo == null) {
try {
URL url = this.getClass().getProtectionDomain().getCodeSource().getLocation();
InputStream stream = new URL(url.toString() + "/logo.png").openStream();
BufferedImage image = ImageIO.read(stream);
DynamicTexture texture = new DynamicTexture(image);
this.logo = Minecraft.getMinecraft().getTextureManager().getDynamicTextureLocation("mods/" + getModID(), texture);
stream.close();
} catch (IOException e) {
throw new RuntimeException(e);
}
}
return logo;
}
ManifestModInfo.java 文件源码
项目:OpenModLoader
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@Override
public ResourceLocation getLogoTexture() {
if (logoTexture == null) {
if (logoBytes != null || logo != null) {
try {
InputStream in;
if (logoBytes == null) {
in = new URL(getModFile().toURI().toURL().toString() + '/' + logo).openStream();
} else {
in = new ByteArrayInputStream(logoBytes);
}
BufferedImage image = TextureUtil.readBufferedImage(in);
DynamicTexture texture = new DynamicTexture(image);
this.logoTexture = Minecraft.getMinecraft().getTextureManager().getDynamicTextureLocation("mods/" + getModID(), texture);
in.close();
logoBytes = null;
} catch (IOException e) {
throw new RuntimeException(e);
}
} else {
logoTexture = new ResourceLocation("textures/misc/unknown_server.png");
}
}
return logoTexture;
}
SubCommandModelClearCache.java 文件源码
项目:blockbuster
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@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
TextureManager manager = Minecraft.getMinecraft().renderEngine;
Map<ResourceLocation, ITextureObject> map = getTextures(manager);
if (map != null)
{
Iterator<Map.Entry<ResourceLocation, ITextureObject>> it = map.entrySet().iterator();
while (it.hasNext())
{
Map.Entry<ResourceLocation, ITextureObject> entry = it.next();
if (entry.getKey().getResourceDomain().equals("blockbuster.actors") && entry.getValue() instanceof DynamicTexture)
{
TextureUtil.deleteTexture(entry.getValue().getGlTextureId());
it.remove();
}
}
}
}
ConcurrentUtil.java 文件源码
项目:DiscordCE
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/**
* Pushes a fetch image request to the queue so that when the image is done being fetched it
* will be returned to the calling thread
*
* @param future The task being waited on
* @param url The url of the image
*/
public static void pushImageTaskToQueue(Future<BufferedImage> future, String url)
{
MinecraftEventHandler.queue.add(new AbstractMap.SimpleEntry<>(future, (image) ->
{
if (image == null)
{
VolatileSettings.icons.remove(url);
return;
}
DynamicTexture t = new DynamicTexture((BufferedImage) image);
Minecraft mc = Minecraft.getMinecraft();
VolatileSettings.icons.put(url, mc.getTextureManager().getDynamicTextureLocation(url, t));
}));
}
EntityRenderer.java 文件源码
项目:Resilience-Client-Source
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public EntityRenderer(Minecraft p_i45076_1_, IResourceManager p_i45076_2_)
{
this.shaderIndex = shaderCount;
this.cameraZoom = 1.0D;
this.prevFrameTime = Minecraft.getSystemTime();
this.random = new Random();
this.fogColorBuffer = GLAllocation.createDirectFloatBuffer(16);
this.mc = p_i45076_1_;
this.resourceManager = p_i45076_2_;
this.theMapItemRenderer = new MapItemRenderer(p_i45076_1_.getTextureManager());
this.itemRenderer = new ItemRenderer(p_i45076_1_);
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = p_i45076_1_.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
}
DynaTextureProvider.java 文件源码
项目:EnderIOAddons
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public DynaTextureProvider(TilePMon owner) {
this.owner = owner;
this.textureManager = Minecraft.getMinecraft().getTextureManager();
this.resourceManager = Minecraft.getMinecraft().getResourceManager();
this.id = EnderIOAddons.DOMAIN + "pmon/x" + owner.xCoord + "y" + owner.yCoord + "z" + owner.zCoord;
this.dynamicTexture = new DynamicTexture(TEXSIZE, TEXSIZE);
this.imageData = this.dynamicTexture.getTextureData();
this.resourceLocation = textureManager.getDynamicTextureLocation(id, this.dynamicTexture);
for (int i = 0; i < this.imageData.length; ++i) {
this.imageData[i] = 0;
}
loadTextures();
updateTexture();
instances.add(this);
}
EntityRenderer.java 文件源码
项目:4Space-1.7
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public EntityRenderer(Minecraft p_i45076_1_, IResourceManager p_i45076_2_)
{
this.shaderIndex = shaderCount;
this.cameraZoom = 1.0D;
this.prevFrameTime = Minecraft.getSystemTime();
this.random = new Random();
this.fogColorBuffer = GLAllocation.createDirectFloatBuffer(16);
this.mc = p_i45076_1_;
this.resourceManager = p_i45076_2_;
this.theMapItemRenderer = new MapItemRenderer(p_i45076_1_.getTextureManager());
this.itemRenderer = new ItemRenderer(p_i45076_1_);
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = p_i45076_1_.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
}
EntityRenderer.java 文件源码
项目:ExpandedRailsMod
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public EntityRenderer(Minecraft mcIn, IResourceManager resourceManagerIn)
{
this.shaderIndex = SHADER_COUNT;
this.mc = mcIn;
this.resourceManager = resourceManagerIn;
this.itemRenderer = mcIn.getItemRenderer();
this.theMapItemRenderer = new MapItemRenderer(mcIn.getTextureManager());
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = mcIn.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
for (int i = 0; i < 32; ++i)
{
for (int j = 0; j < 32; ++j)
{
float f = (float)(j - 16);
float f1 = (float)(i - 16);
float f2 = MathHelper.sqrt_float(f * f + f1 * f1);
this.rainXCoords[i << 5 | j] = -f1 / f2;
this.rainYCoords[i << 5 | j] = f / f2;
}
}
}
EntityRenderer.java 文件源码
项目:Cauldron
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public EntityRenderer(Minecraft p_i45076_1_, IResourceManager p_i45076_2_)
{
this.shaderIndex = shaderCount;
this.cameraZoom = 1.0D;
this.prevFrameTime = Minecraft.getSystemTime();
this.random = new Random();
this.fogColorBuffer = GLAllocation.createDirectFloatBuffer(16);
this.mc = p_i45076_1_;
this.resourceManager = p_i45076_2_;
this.theMapItemRenderer = new MapItemRenderer(p_i45076_1_.getTextureManager());
this.itemRenderer = new ItemRenderer(p_i45076_1_);
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = p_i45076_1_.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
}
EntityRenderer.java 文件源码
项目:Cauldron
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public EntityRenderer(Minecraft p_i45076_1_, IResourceManager p_i45076_2_)
{
this.shaderIndex = shaderCount;
this.cameraZoom = 1.0D;
this.prevFrameTime = Minecraft.getSystemTime();
this.random = new Random();
this.fogColorBuffer = GLAllocation.createDirectFloatBuffer(16);
this.mc = p_i45076_1_;
this.resourceManager = p_i45076_2_;
this.theMapItemRenderer = new MapItemRenderer(p_i45076_1_.getTextureManager());
this.itemRenderer = new ItemRenderer(p_i45076_1_);
this.lightmapTexture = new DynamicTexture(16, 16);
this.locationLightMap = p_i45076_1_.getTextureManager().getDynamicTextureLocation("lightMap", this.lightmapTexture);
this.lightmapColors = this.lightmapTexture.getTextureData();
this.theShaderGroup = null;
}
PenTool.java 文件源码
项目:Battlegear2
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@Override
public void drawOverlay(int x, int y, int[] pixelsCurrent, DynamicTexture overlay, int rgb, boolean shift) {
int[] pixelsOverlay = overlay.getTextureData();
System.arraycopy(pixelsCurrent, 0, pixelsOverlay, 0, pixelsOverlay.length);
if(shift){
drawLine(x, last_x, y, last_y, pixelsOverlay, rgb);
}else{
if (x > -1 && x < ImageData.IMAGE_RES && y > -1 && y < ImageData.IMAGE_RES){
pixelsOverlay[x+ImageData.IMAGE_RES*y] = rgb;
}
}
overlay.updateDynamicTexture();
}
RectangleTool.java 文件源码
项目:Battlegear2
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@Override
public void drawOverlay(int x, int y, int[] pixelsCurrent, DynamicTexture overlay, int rgb, boolean shift) {
int[] pixelsOverlay = overlay.getTextureData();
System.arraycopy(pixelsCurrent, 0, pixelsOverlay, 0, pixelsOverlay.length);
if(Mouse.isButtonDown(0) && last_x > -1000 && last_y > -1000){
if(shift){
if(last_y > y)
y = last_y - Math.abs(last_x - x);
else
y = last_y + Math.abs(last_x - x);
}
drawShape(Math.min(last_x, x),
Math.min(last_y, y),
Math.max(last_x, x),
Math.max(last_y, y),
pixelsOverlay,
rgb);
}
}
LocatedTexture.java 文件源码
项目:IGW-mod
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public LocatedTexture(ResourceLocation texture, int x, int y, int width, int height){
this.texture = texture;
this.x = x;
this.y = y;
this.width = width;
this.height = height;
if(texture.getResourcePath().startsWith("server")) {
try {
BufferedImage image = ImageIO.read(new FileInputStream(new File(IGWMod.proxy.getSaveLocation() + File.separator + "igwmod" + File.separator + texture.getResourcePath().substring(7))));
DynamicTexture t = new DynamicTexture(image);
textureId = t.getGlTextureId();
} catch(Exception e) {
e.printStackTrace();
}
}
}
PenTool.java 文件源码
项目:CustomFlags
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@Override
public void drawOverlay(int x, int y, int[] pixelsCurrent, DynamicTexture overlay, int rgb, boolean shift) {
int[] pixelsOverlay = overlay.func_110565_c();
for(int i = 0; i < pixelsOverlay.length; i++){
pixelsOverlay[i] = pixelsCurrent[i];
}
if(shift){
drawLine(x, last_x, y, last_y, pixelsOverlay, rgb);
}else{
if (x > -1 && x < ImageData.IMAGE_RES && y > -1 && y < ImageData.IMAGE_RES){
pixelsOverlay[x+ImageData.IMAGE_RES*y] = rgb;
}
}
overlay.func_110564_a();
}