java类net.minecraft.client.renderer.block.model.ModelResourceLocation的实例源码

FluidStateMapper.java 文件源码 项目:pnc-repressurized 阅读 19 收藏 0 点赞 0 评论 0
public FluidStateMapper(Fluid fluid) {
    this.fluid = fluid;
    this.location = new ModelResourceLocation(RL("fluid"), fluid.getName());
}
ItemRedstoneArmor.java 文件源码 项目:PowerProbe 阅读 15 收藏 0 点赞 0 评论 0
private static void registerRendersHelmet() {
  Minecraft.getMinecraft().getRenderItem().getItemModelMesher()
      .register(INSTANCE_HELMET, 0, new ModelResourceLocation(PowerProbe.MODID + ":" + NAME + "_helmet", "inventory"));
}
FluidStateMapper.java 文件源码 项目:pnc-repressurized 阅读 18 收藏 0 点赞 0 评论 0
@Override
protected ModelResourceLocation getModelResourceLocation(IBlockState state) {
    return location;
}
IC2.java 文件源码 项目:pnc-repressurized 阅读 18 收藏 0 点赞 0 评论 0
@SideOnly(Side.CLIENT)
private void registerModel(Block block) {
    Item item = ItemBlock.getItemFromBlock(block);
    ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
}
ClientProxy.java 文件源码 项目:Defier 阅读 18 收藏 0 点赞 0 评论 0
private static void registerItem(Item item, int meta){
    ModelLoader.setCustomModelResourceLocation(item, meta, new ModelResourceLocation(item.getRegistryName() + (meta == 0 ? "" : meta + ""), "inventory"));
}
BlockMinecoprocessor.java 文件源码 项目:Minecoprocessors 阅读 23 收藏 0 点赞 0 评论 0
private static void registerRender(String file, int meta) {
  ModelResourceLocation model = new ModelResourceLocation(file, "inventory");
  Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(ITEM_INSTANCE, meta, model);
}
ItemBookCode.java 文件源码 项目:Minecoprocessors 阅读 27 收藏 0 点赞 0 评论 0
@SubscribeEvent
public static void registerModels(@SuppressWarnings("unused") ModelRegistryEvent event) {
  ModelLoader.setCustomModelResourceLocation(INSTANCE, 0, new ModelResourceLocation(REGISTRY_NAME, "inventory"));
}
ItemVegetable.java 文件源码 项目:FoodCraft-Reloaded 阅读 17 收藏 0 点赞 0 评论 0
@Nullable
@Override
public ModelResourceLocation getModelLocation() {
    return new ModelResourceLocation(new ResourceLocation(FoodCraftReloaded.MODID, NameBuilder.buildRegistryName("vegetable", vegetableType.toString())), "inventory");
}
ItemFruitJuice.java 文件源码 项目:FoodCraft-Reloaded 阅读 16 收藏 0 点赞 0 评论 0
@Nullable
@Override
public ModelResourceLocation getModelLocation() {
    return new ModelResourceLocation(new ResourceLocation(FoodCraftReloaded.MODID, "juice"), "inventory");
}
IHasModel.java 文件源码 项目:ArcaneMagic 阅读 21 收藏 0 点赞 0 评论 0
public static void sMRL(String statePath, Item k, int meta, String variant)
{
    ModelLoader.setCustomModelResourceLocation(k, meta,
            new ModelResourceLocation(ArcaneMagic.MODID + ":" + statePath, variant));
}


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