java类cpw.mods.fml.common.event.FMLServerStoppedEvent的实例源码

ExampleMod.java 文件源码 项目:Minecraft-Forge-Class-Template 阅读 25 收藏 0 点赞 0 评论 0
/**
 * This event will be fired after the server stopped
 * Only the ServerSide will receive this event.
 * 
 * @param event
 */
public void OnServerStopped(FMLServerStoppedEvent event)
{
    /*!gen.mod.hook.OnServerStopped*/
    /**/

    //TODO:Add your own code here
}
MCManager.java 文件源码 项目:MCManager 阅读 20 收藏 0 点赞 0 评论 0
/**
 * Called when the server is stopped.
 *
 * @param event - the event information
 */
@EventHandler
public void shutdown(FMLServerStoppedEvent event)
{
    LogHelper.info("Stopping MCManager...");

    if(webServerEnabled)
        webServer.stopServer();
    consoleMonitor.stopLogging();

    LogHelper.info("MCManager stopped.");
}
GalacticraftCore.java 文件源码 项目:4Space-5 阅读 24 收藏 0 点赞 0 评论 0
@EventHandler
public void unregisterDims(FMLServerStoppedEvent var1)
{
    WorldUtil.unregisterPlanets();
    WorldUtil.unregisterSpaceStations();
}
SpaceCore.java 文件源码 项目:4Space-5 阅读 24 收藏 0 点赞 0 评论 0
@EventHandler
  public void unregisterDims(FMLServerStoppedEvent event) {
SpaceLog.severe("Unregister-Dims");
  }
RivalRebels.java 文件源码 项目:Rival-Rebels-Mod 阅读 22 收藏 0 点赞 0 评论 0
@EventHandler
public void onServerStop(FMLServerStoppedEvent event)
{
    round.save();
}
LookingGlass.java 文件源码 项目:LookingGlass 阅读 25 收藏 0 点赞 0 评论 0
@EventHandler
public void serverStop(FMLServerStoppedEvent event) {
    // Shutdown our throttled packet dispatcher
    ServerPacketDispatcher.getInstance().halt();
    ServerPacketDispatcher.shutdown();
}
WorldGenerator.java 文件源码 项目:Structures 阅读 24 收藏 0 点赞 0 评论 0
public void serverStopped(FMLServerStoppedEvent event) {
  generating.clear();
}
EnderStructures.java 文件源码 项目:Structures 阅读 20 收藏 0 点赞 0 评论 0
@EventHandler
public void serverStopped(FMLServerStoppedEvent event) {
  structureGenerator.serverStopped(event);
  structureRegister.serverStopped(event);
}
StructureRegister.java 文件源码 项目:Structures 阅读 18 收藏 0 点赞 0 评论 0
public void serverStopped(FMLServerStoppedEvent event) {
  worldManagers.clear();
  loadedStructures.clear();
}
ChunkyPeripherals.java 文件源码 项目:ChunkyPeripherals 阅读 22 收藏 0 点赞 0 评论 0
@EventHandler
public void atServerStopped(FMLServerStoppedEvent e)
{

}
DaVincing.java 文件源码 项目:DaVincing 阅读 18 收藏 0 点赞 0 评论 0
@Mod.EventHandler
public void serverStopped(final FMLServerStoppedEvent event) {
}
Framez.java 文件源码 项目:Framez 阅读 18 收藏 0 点赞 0 评论 0
@EventHandler
public void serverStop(FMLServerStoppedEvent event) {

    ThreadBlockChecking.instance().onLeaveWorld();
}
ItFellFromTheSky.java 文件源码 项目:ItFellFromTheSky 阅读 19 收藏 0 点赞 0 评论 0
@Mod.EventHandler
public  void onServerStopped(FMLServerStoppedEvent event)
{
    ChunkLoadHandler.tickets.clear();
}
Framely.java 文件源码 项目:Framely 阅读 15 收藏 0 点赞 0 评论 0
@Mod.EventHandler
public void serverStopped(FMLServerStoppedEvent event) {
    if(FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER) {
        TeleportRegistry.clear();
    }
}
AdvHealthOptions.java 文件源码 项目:AdvHealthOptions 阅读 21 收藏 0 点赞 0 评论 0
@EventHandler
public void serverStopping(FMLServerStoppedEvent event) {
    if (worldConfig == null) return;
    config.remove(worldConfig);
    worldConfig = null;
}
Physis.java 文件源码 项目:ShadowsOfPhysis 阅读 23 收藏 0 点赞 0 评论 0
@Mod.EventHandler
public void serverStopped(FMLServerStoppedEvent event) {
    proxy.serverStopped(event);
}
CommonProxy.java 文件源码 项目:ShadowsOfPhysis 阅读 22 收藏 0 点赞 0 评论 0
public void serverStopped(FMLServerStoppedEvent event) {
    Physis.oooBuilder.stop();
}
CoreClaim.java 文件源码 项目:ClaimIO 阅读 19 收藏 0 点赞 0 评论 0
@EventHandler
public void onServerStoped(FMLServerStoppedEvent event) {

}
ATemplateMod.java 文件源码 项目:AbacusCommonsLib 阅读 21 收藏 0 点赞 0 评论 0
/**
 * A public method to handle the server-side stopped functionality.<p/>
 * From the {@link EventHandler} javadoc for methods using the {@link FMLServerStoppedEvent} parameter:
 * <pre>
 * FMLServerStoppedEvent:
 * Do whatever cleanup you need once the server has shutdown.
 * Generally only useful on the integrated server.
 * </pre>
 * @param event A Forge event handler for when the server is finishing to end.
 */
@EventHandler
abstract public void serverStopFinish(FMLServerStoppedEvent event);
IPythonMod.java 文件源码 项目:minecraft-mod-python 阅读 19 收藏 0 点赞 0 评论 0
/**
 * Called when the server-stopped event occurs.
 *
 * *event* is the server-stopped event.
 */
public void serverStopped(FMLServerStoppedEvent event);
JavaMod.java 文件源码 项目:minecraft-mod-python 阅读 17 收藏 0 点赞 0 评论 0
/**
 * Send the server-stopped event to the python mod.
 *
 * *event* is the server-stopped event.
 */
public void serverStopped(FMLServerStoppedEvent event) {
    this.log.fine("Server stopped.");
    this.pythonMod.serverStopped(event);
}
TomP2P.java 文件源码 项目:Minecraft-TomP2P 阅读 19 收藏 0 点赞 0 评论 0
/**
 * Called when the Minecraft server stopped.
 * 
 * @param event
 *            the event.
 */
@ServerStopped
public void serverStopped(FMLServerStoppedEvent event) {
    ((IServer) P2P.get(P2P.SERVER_PROVIDER)).stop();
}


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