@Mod.ServerStopping
public void serverShutdown(FMLServerStoppingEvent event){
Signs.saveArray(Signs.Proclist);
}
java类cpw.mods.fml.common.event.FMLServerStoppingEvent的实例源码
InvScanLive.java 文件源码
项目:InvScan
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MobSpawnControls.java 文件源码
项目:MobSpawnControls2
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@EventHandler
public void serverStopping(FMLServerStoppingEvent event) {
logger.info("Unloading spawn configuration");
MSCLogFormatter.log.clear();
config = null;
}
ModpackInfo.java 文件源码
项目:ModpackInfo
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@EventHandler
public void serverUnload(FMLServerStoppingEvent event) {
}
Proxy.java 文件源码
项目:ModpackInfo
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public void serverStopping(final FMLServerStoppingEvent event) {
}
Proxy.java 文件源码
项目:ThermalRecycling
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public void serverStopping(final FMLServerStoppingEvent event) {
}
ATemplateMod.java 文件源码
项目:AbacusCommonsLib
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/**
* A public method to handle the server-side stopping functionality.<p/>
* From the {@link EventHandler} javadoc for methods using the {@link FMLServerStoppingEvent} parameter:
* <pre>
* FMLServerStoppingEvent:
* Do what you need to before the server has started its shutdown sequence.
* </pre>
* @param event A Forge event handler for when the server is beginning to end.
*/
@EventHandler
abstract public void serverStopDuring(FMLServerStoppingEvent event);
CommonProxy.java 文件源码
项目:ShadowsOfPhysis
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public void serverStopping(FMLServerStoppingEvent event) {
}
SharedRuntime.java 文件源码
项目:playblock
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/**
* Called on server stop.
*
* @param event
* the event
*/
public void serverStopping(FMLServerStoppingEvent event) {
}
IPythonMod.java 文件源码
项目:minecraft-mod-python
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/**
* Called when the server-stopping event occurs.
*
* *event* is the server-stopping event.
*/
public void serverStopping(FMLServerStoppingEvent event);
JavaMod.java 文件源码
项目:minecraft-mod-python
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/**
* Send the server-stopping event to the python mod.
*
* *event* is the server-stopping event.
*/
public void serverStopping(FMLServerStoppingEvent event) {
this.log.fine("Server stopping.");
this.pythonMod.serverStopping(event);
}