@Override protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//无效果
mEffects[0] = null;
//拐角处变得圆滑
mEffects[1] = new CornerPathEffect(30);
//线段上就会产生许多杂点
mEffects[2] = new DiscretePathEffect(3.0F, 5.0F);
//绘制虚线
mEffects[3] = new DashPathEffect(new float[] { 20, 10, 5, 10 }, 0);
Path path = new Path();
path.addRect(0, 0, 8, 8, Path.Direction.CCW);
//设置点的图形,即方形点的虚线,圆形点的虚线
mEffects[4] = new PathDashPathEffect(path, 12, 0, PathDashPathEffect.Style.ROTATE);
//组合PathEffect
mEffects[5] = new ComposePathEffect(mEffects[3], mEffects[1]);
for (int i = 0; i < mEffects.length; i++) {
mPaint.setPathEffect(mEffects[i]);
canvas.drawPath(mPath, mPaint);
canvas.translate(0, 200);
}
}
java类android.graphics.DiscretePathEffect的实例源码
PathEffectView.java 文件源码
项目:android-study
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Fluffy.java 文件源码
项目:drawa-android
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@Override
Paint initPaint() {
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setAntiAlias(true);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeJoin(Paint.Join.MITER);
paint.setStrokeCap(Paint.Cap.SQUARE);
paint.setStrokeMiter(0.2f);
paint.setPathEffect(new DiscretePathEffect(2, 2));
return paint;
}
PathEffectView.java 文件源码
项目:binea_project_for_android
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private void initPaint() {
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeWidth(5);
mPaint.setColor(Color.RED);
mPath = new Path();
mPath.moveTo(0, 0);
for(int i = 0;i<=30;i++){
mPath.lineTo(i*35, (float)Math.random()*100);
}
mEffects = new PathEffect[7];
mEffects[0] = null;
mEffects[1] = new CornerPathEffect(10);
mEffects[2] = new DiscretePathEffect(3.0F, 5.0F);
mEffects[3] = new DashPathEffect(new float[] { 20, 10, 5, 10 }, mPhase);
Path path = new Path();
path.addRect(0, 0, 8, 8, Path.Direction.CCW);
mEffects[4] = new PathDashPathEffect(path, 12, mPhase, PathDashPathEffect.Style.ROTATE);
mEffects[5] = new ComposePathEffect(mEffects[2], mEffects[4]);
mEffects[6] = new SumPathEffect(mEffects[4], mEffects[3]);
}
MISportsConnectView.java 文件源码
项目:MISportsConnectWidget
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private void init(Context context) {
mainTitlePaint = new Paint();
mainTitlePaint.setColor(ContextCompat.getColor(context, R.color.white));
mainTitlePaint.setTextAlign(Paint.Align.CENTER);
mainTitlePaint.setTextSize(DensityUtils.sp2px(context, MAIN_TITLE_FONT_SIZE_SP));
mainTitleOffsetY = -(mainTitlePaint.getFontMetrics().ascent +
mainTitlePaint.getFontMetrics().descent) / 2;
mainTitlePaint.setAntiAlias(true);
circleColor = ContextCompat.getColor(context, R.color.whiteTransparent);
subTitlePaint = new Paint();
subTitlePaint.setColor(circleColor);
subTitlePaint.setTextSize(DensityUtils.sp2px(context, SUB_TITLE_FONT_SIZE_SP));
subTitleOffsetY = DensityUtils.sp2px(context, SUB_TITLE_FONT_OFFSET_DP);
subTitleSeparator = getResources().getString(R.string.sub_title_separator);
subTitlePaint.setAntiAlias(true);
bigCirclePaint = new Paint();
bigCirclePaint.setStrokeWidth(DensityUtils.dp2px(context, BIG_CIRCLE_SIZE));
bigCirclePaint.setStyle(Paint.Style.STROKE);
bigCirclePaint.setAntiAlias(true);
blurPaint = new Paint(bigCirclePaint);
blurSize = DensityUtils.dp2px(context, CIRCLE_BLUR_SIZE);
PathEffect pathEffect1 = new CornerPathEffect(DensityUtils.dp2px(getContext(), BIG_CIRCLE_SHAKE_RADIUS));
PathEffect pathEffect2 = new DiscretePathEffect(DensityUtils.dp2px(getContext(), BIG_CIRCLE_SHAKE_RADIUS),
DensityUtils.dp2px(getContext(), BIG_CIRCLE_SHAKE_OFFSET));
PathEffect pathEffect = new ComposePathEffect(pathEffect1, pathEffect2);
bigCirclePaint.setPathEffect(pathEffect);
dottedCirclePaint = new Paint();
dottedCirclePaint.setStrokeWidth(DensityUtils.dp2px(context, DOTTED_CIRCLE_WIDTH));
dottedCirclePaint.setColor(ContextCompat.getColor(context, R.color.whiteTransparent));
dottedCirclePaint.setStyle(Paint.Style.STROKE);
float gagPx = DensityUtils.dp2px(context, DOTTED_CIRCLE_GAG);
dottedCirclePaint.setPathEffect(new DashPathEffect(new float[]{gagPx, gagPx}, 0));
dottedCirclePaint.setAntiAlias(true);
solidCirclePaint = new Paint();
solidCirclePaint.setStrokeWidth(DensityUtils.dp2px(context, SOLID_CIRCLE_WIDTH));
solidCirclePaint.setColor(ContextCompat.getColor(context, R.color.white));
solidCirclePaint.setStyle(Paint.Style.STROKE);
solidCirclePaint.setStrokeCap(Paint.Cap.ROUND);
solidCirclePaint.setAntiAlias(true);
dotPaint = new Paint();
dotPaint.setStrokeWidth(DensityUtils.dp2px(context, DOT_SIZE));
dotPaint.setStrokeCap(Paint.Cap.ROUND);
dotPaint.setColor(ContextCompat.getColor(context, R.color.white));
dotPaint.setAntiAlias(true);
backgroundBitmap = BitmapFactory.decodeResource(context.getResources(), R.mipmap.bg_step_law);
// 设置手表 icon 的大小
watchBitmap = BitmapFactory.decodeResource(context.getResources(), R.mipmap.icon_headview_watch);
float scale = DensityUtils.dp2px(context, WATCH_SIZE) / watchBitmap.getWidth();
Matrix matrix = new Matrix();
matrix.postScale(scale, scale);
watchBitmap = Bitmap.createBitmap(watchBitmap,
0, 0, watchBitmap.getWidth(), watchBitmap.getHeight(),
matrix, true);
watchOffset = DensityUtils.sp2px(context, WATCH_OFFSET_DP);
fireworksCircle = new FireworksCircleGraphics(context);
animationThread = new AnimationThread();
animationThread.start();
}