@AnimateMethod
public void setRadius(final float radius) {
rippleRadius = radius;
if (rippleRadius > 0) {
RadialGradient radialGradient = new RadialGradient(
downX,
downY,
rippleRadius * 3,
Color.TRANSPARENT,
Color.BLACK,
Shader.TileMode.MIRROR
);
ripplePaint.setShader(radialGradient);
}
invalidate();
}
java类android.graphics.RadialGradient的实例源码
RangeSliderViewEx.java 文件源码
项目:AndroidReview
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ColorPicker.java 文件源码
项目:EspLight-APP
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private Bitmap createColorWheelBitmap(int width, int height) {
Bitmap bitmap = Bitmap.createBitmap(width, height, Config.ARGB_8888);
int colorCount = 12;
int colorAngleStep = 360 / 12;
int colors[] = new int[colorCount + 1];
float hsv[] = new float[] { 0f, 1f, 1f };
for (int i = 0; i < colors.length; i++) {
hsv[0] = (i * colorAngleStep + 180) % 360;
colors[i] = Color.HSVToColor(hsv);
}
colors[colorCount] = colors[0];
SweepGradient sweepGradient = new SweepGradient(width / 2, height / 2, colors, null);
RadialGradient radialGradient = new RadialGradient(width / 2, height / 2, colorWheelRadius, 0xFFFFFFFF, 0x00FFFFFF, TileMode.CLAMP);
ComposeShader composeShader = new ComposeShader(sweepGradient, radialGradient, PorterDuff.Mode.SRC_OVER);
colorWheelPaint.setShader(composeShader);
Canvas canvas = new Canvas(bitmap);
canvas.drawCircle(width / 2, height / 2, colorWheelRadius, colorWheelPaint);
return bitmap;
}
MultiColorPicker.java 文件源码
项目:Domo-Android
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private Bitmap createColorWheelBitmap(int width, int height) {
Bitmap bitmap = Bitmap.createBitmap(width, height, Config.ARGB_8888);
int colorCount = 12;
int colorAngleStep = 360 / 12;
int colors[] = new int[colorCount + 1];
float hsv[] = new float[] { 0f, 1f, 1f };
for (int i = 0; i < colors.length; i++) {
hsv[0] = (i * colorAngleStep + 180) % 360;
colors[i] = Color.HSVToColor(hsv);
}
colors[colorCount] = colors[0];
SweepGradient sweepGradient = new SweepGradient(width / 2, height / 2, colors, null);
RadialGradient radialGradient = new RadialGradient(width / 2, height / 2, colorWheelRadius, 0xFFFFFFFF, 0x00FFFFFF, TileMode.CLAMP);
ComposeShader composeShader = new ComposeShader(sweepGradient, radialGradient, PorterDuff.Mode.SRC_OVER);
colorWheelPaint.setShader(composeShader);
Canvas canvas = new Canvas(bitmap);
canvas.drawCircle(width / 2, height / 2, colorWheelRadius, colorWheelPaint);
return bitmap;
}
OldIconDrawable.java 文件源码
项目:minimalist-flashlight
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public void updateSize(int size) {
mSize = size > 0 ? size : 100;
createPath(size);
mRadius = mSize * (0.8f / 2f);
mShadowRadius = mSize * (0.95f / 2);
float startRatio = mRadius / mShadowRadius;
float midRatio = startRatio + ((1f - startRatio) / 2f);
mShadow = new RadialGradient(mSize / 2, mSize / 2, mShadowRadius,
new int[]{0, 0x44000000, 0x14000000, 0},
new float[]{0f, startRatio, midRatio, 1f},
Shader.TileMode.CLAMP);
mLightShadow = new RadialGradient(mSize / 2, mSize / 2, mShadowRadius,
new int[]{0, 0x6433b5e5, 0x1433b5e5, 0},
new float[]{0f, startRatio, midRatio, 1f},
Shader.TileMode.CLAMP);
}
SVGParser.java 文件源码
项目:FMTech
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private void finishGradients() {
for(Gradient gradient : gradientMap.values()) {
if (gradient.xlink != null) {
Gradient parent = gradientMap.get(gradient.xlink);
if (parent != null) {
gradient.inherit(parent);
}
}
int[] colors = new int[gradient.colors.size()];
for (int i = 0; i < colors.length; i++) {
colors[i] = gradient.colors.get(i);
}
float[] positions = new float[gradient.positions.size()];
for (int i = 0; i < positions.length; i++) {
positions[i] = gradient.positions.get(i);
}
if (colors.length == 0) {
Log.d("BAD", "BAD gradient, id="+gradient.id);
}
if (gradient.isLinear) {
gradient.shader= new LinearGradient(gradient.x1, gradient.y1, gradient.x2, gradient.y2, colors, positions, gradient.tilemode);
} else {
gradient.shader= new RadialGradient(gradient.x, gradient.y, gradient.radius, colors, positions, gradient.tilemode);
}
}
}
AndroidGraphics.java 文件源码
项目:CodenameOne
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public void fillRectRadialGradient(int startColor, int endColor, int x, int y, int width, int height, float relativeX, float relativeY, float relativeSize) {
boolean antialias = paint.isAntiAlias();
paint.setStyle(Paint.Style.FILL);
paint.setAntiAlias(false);
paint.setAlpha(255);
float radius = Math.min((float)width, (float)height) * relativeSize;
int centerX = (int) (width * (1 - relativeX));
int centerY = (int) (height * (1 - relativeY));
paint.setShader(new RadialGradient(x + centerX, y + centerY, radius, 0xff000000 | startColor, 0xff000000 | endColor, Shader.TileMode.MIRROR));
canvas.save();
applyTransform();
canvas.drawRect(x, y, x + width, y + height, paint);
paint.setAntiAlias(antialias);
paint.setShader(null);
unapplyTransform();
canvas.restore();
}
AnimationCloning.java 文件源码
项目:ApiDemos
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private ShapeHolder addBall(float x, float y) {
OvalShape circle = new OvalShape();
circle.resize(50f * mDensity, 50f * mDensity);
ShapeDrawable drawable = new ShapeDrawable(circle);
ShapeHolder shapeHolder = new ShapeHolder(drawable);
shapeHolder.setX(x - 25f);
shapeHolder.setY(y - 25f);
int red = (int)(100 + Math.random() * 155);
int green = (int)(100 + Math.random() * 155);
int blue = (int)(100 + Math.random() * 155);
int color = 0xff000000 | red << 16 | green << 8 | blue;
Paint paint = drawable.getPaint(); //new Paint(Paint.ANTI_ALIAS_FLAG);
int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
RadialGradient gradient = new RadialGradient(37.5f, 12.5f,
50f, color, darkColor, Shader.TileMode.CLAMP);
paint.setShader(gradient);
shapeHolder.setPaint(paint);
balls.add(shapeHolder);
return shapeHolder;
}
RadialGradientFillBitmapTextureAtlasSourceDecorator.java 文件源码
项目:AndroidCourses
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public RadialGradientFillBitmapTextureAtlasSourceDecorator(final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final IBitmapTextureAtlasSourceDecoratorShape pBitmapTextureAtlasSourceDecoratorShape, final int[] pColors, final float[] pPositions, final RadialGradientDirection pRadialGradientDirection, final TextureAtlasSourceDecoratorOptions pTextureAtlasSourceDecoratorOptions) {
super(pBitmapTextureAtlasSource, pBitmapTextureAtlasSourceDecoratorShape, pTextureAtlasSourceDecoratorOptions);
this.mColors = pColors;
this.mPositions = pPositions;
this.mRadialGradientDirection = pRadialGradientDirection;
this.mPaint.setStyle(Style.FILL);
final int width = pBitmapTextureAtlasSource.getTextureWidth();
final int height = pBitmapTextureAtlasSource.getTextureHeight();
final float centerX = width * 0.5f;
final float centerY = height * 0.5f;
final float radius = Math.max(centerX, centerY);
switch (pRadialGradientDirection) {
case INSIDE_OUT:
this.mPaint.setShader(new RadialGradient(centerX, centerY, radius, pColors, pPositions, TileMode.CLAMP));
break;
case OUTSIDE_IN:
ArrayUtils.reverse(pColors);
this.mPaint.setShader(new RadialGradient(centerX, centerY, radius, pColors, pPositions, TileMode.CLAMP));
break;
}
}
CircleImageView.java 文件源码
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public OvalShadow(int i, int j)
{
this$0 = CircleImageView.this;
super();
mShadowPaint = new Paint();
mShadowRadius = i;
mCircleDiameter = j;
float f = mCircleDiameter / 2;
float f1 = mCircleDiameter / 2;
float f2 = mShadowRadius;
circleimageview = android.graphics.Shader.TileMode.CLAMP;
mRadialGradient = new RadialGradient(f, f1, f2, new int[] {
0x3d000000, 0
}, null, CircleImageView.this);
mShadowPaint.setShader(mRadialGradient);
}
CustomEvaluator.java 文件源码
项目:ApiDemos
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private ShapeHolder createBall(float x, float y) {
OvalShape circle = new OvalShape();
circle.resize(50f, 50f);
ShapeDrawable drawable = new ShapeDrawable(circle);
ShapeHolder shapeHolder = new ShapeHolder(drawable);
shapeHolder.setX(x - 25f);
shapeHolder.setY(y - 25f);
int red = (int)(Math.random() * 255);
int green = (int)(Math.random() * 255);
int blue = (int)(Math.random() * 255);
int color = 0xff000000 | red << 16 | green << 8 | blue;
Paint paint = drawable.getPaint(); //new Paint(Paint.ANTI_ALIAS_FLAG);
int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
RadialGradient gradient = new RadialGradient(37.5f, 12.5f,
50f, color, darkColor, Shader.TileMode.CLAMP);
paint.setShader(gradient);
shapeHolder.setPaint(paint);
return shapeHolder;
}