java类android.graphics.BitmapShader的实例源码

GlideCircleTransform.java 文件源码 项目:ClouldReader 阅读 43 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;
    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;
    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);
    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }
    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
CircularImageView.java 文件源码 项目:wg_planer 阅读 32 收藏 0 点赞 0 评论 0
private BitmapShader updateShaderMatrix(BitmapShader shader) {
    float scale;
    float dx = 0;
    float dy = 0;

    calculateBounds();

    Matrix shaderMatrix = new Matrix();
    shaderMatrix.set(null);

    if (mBitmapWidth * mBoundsRect.height() > mBitmapHeight * mBoundsRect.width()) {
        scale = mBoundsRect.height() / (float) mBitmapHeight;
        dx = (mBoundsRect.width() - mBitmapWidth * scale) * 0.5f;

    } else {
        scale = mBoundsRect.width() / (float) mBitmapWidth;
        dy = (mBoundsRect.height() - mBitmapHeight * scale) * 0.5f;
    }

    shaderMatrix.setScale(scale, scale);
    shaderMatrix.postTranslate((int)(dx + 0.5f) + mBoundsRect.left, (int)(dy + 0.5f) + mBoundsRect.top);

    shader.setLocalMatrix(shaderMatrix);

    return shader;
}
FlikerProgressBar.java 文件源码 项目:GitHub 阅读 38 收藏 0 点赞 0 评论 0
/**
 * 进度
 */
private void drawProgress(Canvas canvas) {
    pgPaint.setColor(progressColor);

    float right = (progress / maxProgress) * getMeasuredWidth();
    pgCanvas.save(Canvas.CLIP_SAVE_FLAG);
    pgCanvas.clipRect(0, 0, right, getMeasuredHeight());
    pgCanvas.drawColor(progressColor);
    pgCanvas.restore();

    if(!isStop){
        pgPaint.setXfermode(xfermode);
        pgCanvas.drawBitmap(flikerBitmap, flickerLeft, 0, pgPaint);
        pgPaint.setXfermode(null);
    }

    //控制显示区域
    bitmapShader = new BitmapShader(pgBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
    pgPaint.setShader(bitmapShader);
    canvas.drawRoundRect(bgRectf, radius, radius, pgPaint);
}
GlideCircleTransform.java 文件源码 项目:GitHub 阅读 35 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;
    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;
    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);
    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }
    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
GlideCircleTransform.java 文件源码 项目:TextReader 阅读 35 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null)
        return null;
    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;
    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);
    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }
    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP,
            BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
CircleTransform.java 文件源码 项目:PicShow-zhaipin 阅读 43 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;

    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);

    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
GlideTransform.java 文件源码 项目:GitHub 阅读 32 收藏 0 点赞 0 评论 0
private static Bitmap roundCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    Bitmap result = pool.get(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(source, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    RectF rectF = new RectF(0f, 0f, source.getWidth(), source.getHeight());
    canvas.drawRoundRect(rectF, radius, radius, paint);
    return result;
}
GlideUtil.java 文件源码 项目:lrs_android 阅读 41 收藏 0 点赞 0 评论 0
private static Bitmap roundCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    Bitmap result = pool.get(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(source, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    RectF rectF = new RectF(0f, 0f, source.getWidth(), source.getHeight());
    canvas.drawRoundRect(rectF, radius, radius, paint);
    return result;
}
GlideCircleTransform.java 文件源码 项目:GitHub 阅读 36 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;

    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);

    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
CircleGlide.java 文件源码 项目:Cook-It-Android-XML-Template 阅读 33 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;

    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);

    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
GlideCircleTransform.java 文件源码 项目:EasyEmoji 阅读 34 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;

    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);

    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
CircleTransform.java 文件源码 项目:Moment 阅读 39 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;

    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);

    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    squared.recycle();
    return result;
}
DrawTextView.java 文件源码 项目:Rxjava2.0Demo 阅读 36 收藏 0 点赞 0 评论 0
private void initPaint() {
        DisplayMetrics dm = getContext().getResources().getDisplayMetrics();
        textSize = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, textSize, dm);
        mPaint = new Paint();
        mPaint.setColor(Color.RED);
        mPaint.setAntiAlias(true);
        mPaint.setStrokeWidth(1);
        mPaint.setTextSize(35);
        mPaint.setColorFilter(new ColorFilter());
//        mPaint.setStyle(Paint.Style.STROKE);
        mPath = new Path();
        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.bg1);
        bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
        Bitmap bitmap1 = BitmapFactory.decodeResource(getResources(), R.drawable.bg2);
        bitmapShader1 = new BitmapShader(bitmap1, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
        shader = new ComposeShader(bitmapShader, bitmapShader1, PorterDuff.Mode.SRC_OVER);

    }
RoundTransformation.java 文件源码 项目:SnakeViewMaker 阅读 31 收藏 0 点赞 0 评论 0
@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
    if (null == toTransform)
        return null;

    // outWidth is the width of the target ImageView,and the same to outHeight
    // all the ori bitmaps loaded may have different size, in order to the clipped
    // the bitmaps have the same size and shape,we use the target ImageView's size
    // to create bitmaps
    updateDrawBound(toTransform.getWidth(), toTransform.getHeight(), outWidth, outHeight);

    Bitmap bitmap = pool.get(drawWidth, drawHeight, Bitmap.Config.ARGB_8888);
    if (bitmap == null) {
        bitmap = Bitmap.createBitmap(drawWidth, drawHeight, Bitmap.Config.ARGB_8888);
    }
    bitmap.setHasAlpha(true);
    Canvas canvas = new Canvas(bitmap);
    Paint paint = new Paint();
    paint.setAntiAlias(true);
    paint.setShader(new BitmapShader(toTransform, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));
    drawRoundRect(canvas, paint);
    return bitmap;
}
SelectableRoundedImageView.java 文件源码 项目:BBSSDK-for-Android 阅读 48 收藏 0 点赞 0 评论 0
public SelectableRoundedCornerDrawable(Bitmap bitmap, Resources r) {
    mbBitmap = bitmap;
    mmBitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);

    if (bitmap != null) {
        mmBitmapWidth = bitmap.getScaledWidth(r.getDisplayMetrics());
        mmBitmapHeight = bitmap.getScaledHeight(r.getDisplayMetrics());
    } else {
        mmBitmapWidth = mmBitmapHeight = -1;
    }

    mmBitmapRect.set(0, 0, mmBitmapWidth, mmBitmapHeight);

    mmBitmapPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
    mmBitmapPaint.setStyle(Paint.Style.FILL);
    mmBitmapPaint.setShader(mmBitmapShader);

    mmBorderPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
    mmBorderPaint.setStyle(Paint.Style.STROKE);
    mmBorderPaint.setColor(mmBorderColor.getColorForState(getState(), DEFAULT_BORDER_COLOR));
    mmBorderPaint.setStrokeWidth(mmBorderWidth);
}
GlideCircleTransfromUtil.java 文件源码 项目:MyFire 阅读 33 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;

    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);

    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
WorkspaceGridRenderer.java 文件源码 项目:Blockly 阅读 36 收藏 0 点赞 0 评论 0
/**
 * Using the current view scale, create a bitmap tiling shader to render the workspace grid.
 */
void updateGridBitmap(float viewScale) {
    int gridSpacing = (int) (GRID_SPACING * viewScale);

    // For some reason, reusing the same Bitmap via Bitmap.reconfigure() leads to bad rendering,
    // so recycle existing Bitmap and create a new one instead.
    if (mGridBitmap != null) {
        mGridBitmap.recycle();
    }
    mGridBitmap = Bitmap.createBitmap(gridSpacing, gridSpacing, Bitmap.Config.ARGB_8888);

    Canvas bitmapCanvas = new Canvas(mGridBitmap);
    bitmapCanvas.drawCircle(GRID_RADIUS, GRID_RADIUS, GRID_RADIUS, mCirclePaint);

    mGridPaint.setShader(
            new BitmapShader(mGridBitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT));
}
CircleTransform.java 文件源码 项目:TurboChat 阅读 41 收藏 0 点赞 0 评论 0
@Override
public Bitmap transform(Bitmap source) {
    int size = Math.min(source.getWidth(), source.getHeight());

    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;

    Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, size, size);
    if (squaredBitmap != source) {
        source.recycle();
    }

    Bitmap bitmap = Bitmap.createBitmap(size, size, source.getConfig());

    Canvas canvas = new Canvas(bitmap);
    Paint paint = new Paint();
    BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
    paint.setShader(shader);
    paint.setAntiAlias(true);

    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);

    squaredBitmap.recycle();
    return bitmap;
}
CircleTransform.java 文件源码 项目:redpacketui-open 阅读 35 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;
    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;
    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);
    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }
    float r = size / 2f;
    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setColor(Color.parseColor("#F9F9F9"));
    paint.setStyle(Paint.Style.FILL);
    canvas.drawCircle(r, r, r, paint);
    paint.reset();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    canvas.drawCircle(r, r, r, paint);
    return result;
}
GlideRoundTransform.java 文件源码 项目:AssistantBySDK 阅读 38 收藏 0 点赞 0 评论 0
private static Bitmap roundCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    Bitmap result = pool.get(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(source, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    RectF rectF = new RectF(0f, 0f, source.getWidth(), source.getHeight());
    canvas.drawRoundRect(rectF, radius, radius, paint);
    return result;
}
CircleTransform.java 文件源码 项目:AssistantBySDK 阅读 41 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;

    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);

    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
GlideCircleTransform.java 文件源码 项目:MeiLa_GNN 阅读 27 收藏 0 点赞 0 评论 0
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
    if (source == null) return null;

    int size = Math.min(source.getWidth(), source.getHeight());
    int x = (source.getWidth() - size) / 2;
    int y = (source.getHeight() - size) / 2;

    // TODO this could be acquired from the pool too
    Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);

    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
CircleTransform.java 文件源码 项目:event-me 阅读 38 收藏 0 点赞 0 评论 0
@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
    if (toTransform == null) return null;

    int size = Math.min(toTransform.getWidth(), toTransform.getHeight());
    int x = (toTransform.getWidth() - size) / 2;
    int y = (toTransform.getHeight() - size) / 2;

    Bitmap squared = Bitmap.createBitmap(toTransform, x, y, size, size);

    Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
    if (result == null) {
        result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(result);
    Paint paint = new Paint();
    paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
    paint.setAntiAlias(true);
    float r = size / 2f;
    canvas.drawCircle(r, r, r, paint);
    return result;
}
HoldingDrawable.java 文件源码 项目:HoldingButton 阅读 39 收藏 0 点赞 0 评论 0
public void setCancelIcon(Bitmap bitmap) {
    if (bitmap != null) {
        mCancelIconWidth = bitmap.getWidth();
        mCancelIconHeight = bitmap.getHeight();
        mCancelIconShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
        mCancelIconShader.setLocalMatrix(mCancelIconMatrix);
        mCancelIconPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mCancelIconPaint.setShader(mCancelIconShader);
        mCancelIconPaint.setColorFilter(new PorterDuffColorFilter(Color.WHITE, PorterDuff.Mode.SRC_IN));

        invalidateSelf();
    } else {
        mCancelIconWidth = 0;
        mCancelIconHeight = 0;
        mCancelIconMatrix = null;
        mCancelIconPaint = null;
    }
}
CircularImageView.java 文件源码 项目:RetroMusicPlayer 阅读 27 收藏 0 点赞 0 评论 0
private void updateShader() {
    if (image == null)
        return;

    // Crop Center Image
    image = cropBitmap(image);

    // Create Shader
    BitmapShader shader = new BitmapShader(image, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);

    // Center Image in Shader
    Matrix matrix = new Matrix();
    matrix.setScale((float) canvasSize / (float) image.getWidth(), (float) canvasSize / (float) image.getHeight());
    shader.setLocalMatrix(matrix);

    // Set Shader in Paint
    paint.setShader(shader);
}
ImageDrawable.java 文件源码 项目:ucar-weex-core 阅读 35 收藏 0 点赞 0 评论 0
private static void updateShaderAndSize(@NonNull ImageView.ScaleType scaleType, int vWidth, int vHeight, ImageDrawable imageDrawable, BitmapShader bitmapShader) {
  Matrix matrix = createShaderMatrix(scaleType, vWidth, vHeight,
                                     imageDrawable.bitmapWidth,
                                     imageDrawable.bitmapHeight);
  int intrinsicWidth = vWidth, intrinsicHeight = vHeight;
  if (scaleType == ImageView.ScaleType.FIT_CENTER) {
    RectF bitmapRect = new RectF(0, 0, imageDrawable.bitmapWidth, imageDrawable.bitmapHeight), contentRect = new RectF();
    matrix.mapRect(contentRect, bitmapRect);
    intrinsicWidth = (int) contentRect.width();
    intrinsicHeight = (int) contentRect.height();
    matrix = createShaderMatrix(scaleType, intrinsicWidth, intrinsicHeight, imageDrawable
        .bitmapWidth, imageDrawable.bitmapHeight);
  }
  imageDrawable.setIntrinsicWidth(intrinsicWidth);
  imageDrawable.setIntrinsicHeight(intrinsicHeight);
  bitmapShader.setLocalMatrix(matrix);
}
MainActivity.java 文件源码 项目:Paathshala 阅读 40 收藏 0 点赞 0 评论 0
public static Bitmap getCircularBitmapFrom(Bitmap bitmap) {
    if (bitmap == null || bitmap.isRecycled()) {
        return null;
    }
    float radius = bitmap.getWidth() > bitmap.getHeight() ? ((float) bitmap
            .getHeight()) / 2f : ((float) bitmap.getWidth()) / 2f;
    Bitmap canvasBitmap = Bitmap.createBitmap(bitmap.getWidth(),
            bitmap.getHeight(), Bitmap.Config.ARGB_8888);
    BitmapShader shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP,
            Shader.TileMode.CLAMP);
    Paint paint = new Paint();
    paint.setAntiAlias(true);
    paint.setShader(shader);

    Canvas canvas = new Canvas(canvasBitmap);

    canvas.drawCircle(bitmap.getWidth() / 2, bitmap.getHeight() / 2,
            radius, paint);

    return canvasBitmap;
}
ImageTextView.java 文件源码 项目:Musicoco 阅读 39 收藏 0 点赞 0 评论 0
public ImageTextView(Context context, AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);

    TypedArray array = context.getTheme().obtainStyledAttributes(attrs, R.styleable.ImageTextView, defStyleAttr, 0);
    mText = "";
    mText = array.getString(R.styleable.ImageTextView_text);
    mTextSize = array.getDimension(R.styleable.ImageTextView_textSize, 10.0f);
    int id = array.getResourceId(R.styleable.ImageTextView_bitmap, R.drawable.default_album);
    mBitmap = BitmapFactory.decodeResource(context.getResources(), id);
    array.recycle();

    paint.setAntiAlias(true);
    if (mBitmap != null) {
        shader = new BitmapShader(mBitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);
    }
    typeface = Typeface.SERIF;

}
ZQRoundOvalImageView.java 文件源码 项目:decoy 阅读 33 收藏 0 点赞 0 评论 0
/**
 * 设置BitmapShader
 */
private void setBitmapShader() {
    Drawable drawable = getDrawable();
    if (null == drawable) {
        return;
    }
    Bitmap bitmap = drawableToBitmap(drawable);
    // 将bitmap作为着色器来创建一个BitmapShader
    mBitmapShader = new BitmapShader(bitmap, TileMode.CLAMP, TileMode.CLAMP);
    float scale = 1.0f;
    if (mType == TYPE_CIRCLE) {
        // 拿到bitmap宽或高的小值
        int bSize = Math.min(bitmap.getWidth(), bitmap.getHeight());
        scale = mWidth * 1.0f / bSize;

    } else if (mType == TYPE_ROUND || mType == TYPE_OVAL) {
        // 如果图片的宽或者高与view的宽高不匹配,计算出需要缩放的比例;缩放后的图片的宽高,一定要大于我们view的宽高;所以我们这里取大值;
        scale = Math.max(getWidth() * 1.0f / bitmap.getWidth(), getHeight() * 1.0f / bitmap.getHeight());
    }
    // shader的变换矩阵,我们这里主要用于放大或者缩小
    mMatrix.setScale(scale, scale);
    // 设置变换矩阵
    mBitmapShader.setLocalMatrix(mMatrix);
    mPaint.setShader(mBitmapShader);

}
BubbleImageView.java 文件源码 项目:LQRWeChat 阅读 31 收藏 0 点赞 0 评论 0
private void setup() {
    if (mBitmap == null) {
        return;
    }

    mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP,
            Shader.TileMode.CLAMP);

    mBitmapPaint = new Paint();
    mBitmapPaint.setAntiAlias(true);
    mBitmapPaint.setShader(mBitmapShader);

    mBitmapHeight = mBitmap.getHeight();
    mBitmapWidth = mBitmap.getWidth();

    updateShaderMatrix();
    invalidate();
}


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