作者:.NET开发
项目:System.ComponentModel.Desig
// Creates an empty DesignerVerbCollection.
DesignerVerbCollection collection = new DesignerVerbCollection();
// Adds a DesignerVerb to the collection.
collection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
// Adds an array of DesignerVerb objects to the collection.
DesignerVerb[] verbs = { new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)), new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) };
collection.AddRange( verbs );
// Adds a collection of DesignerVerb objects to the collection.
DesignerVerbCollection verbsCollection = new DesignerVerbCollection();
verbsCollection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
verbsCollection.Add( new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
collection.AddRange( verbsCollection );
// Tests for the presence of a DesignerVerb in the collection,
// and retrieves its index if it is found.
DesignerVerb testVerb = new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent));
int itemIndex = -1;
if( collection.Contains( testVerb ) )
itemIndex = collection.IndexOf( testVerb );
// Copies the contents of the collection, beginning at index 0,
// to the specified DesignerVerb array.
// 'verbs' is a DesignerVerb array.
collection.CopyTo( verbs, 0 );
// Retrieves the count of the items in the collection.
int collectionCount = collection.Count;
// Inserts a DesignerVerb at index 0 of the collection.
collection.Insert( 0, new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent)) );
// Removes the specified DesignerVerb from the collection.
DesignerVerb verb = new DesignerVerb("Example designer verb", new EventHandler(this.ExampleEvent));
collection.Remove( verb );
// Removes the DesignerVerb at index 0.
collection.RemoveAt(0);