作者:.NET开发
项目:System.Collection
//引入命名空间
using System;
using System.Collections;
public class Int16Collection : CollectionBase {
public Int16 this[ int index ] {
get {
return( (Int16) List[index] );
}
set {
List[index] = value;
}
}
public int Add( Int16 value ) {
return( List.Add( value ) );
}
public int IndexOf( Int16 value ) {
return( List.IndexOf( value ) );
}
public void Insert( int index, Int16 value ) {
List.Insert( index, value );
}
public void Remove( Int16 value ) {
List.Remove( value );
}
public bool Contains( Int16 value ) {
// If value is not of type Int16, this will return false.
return( List.Contains( value ) );
}
protected override void OnInsert( int index, Object value ) {
// Insert additional code to be run only when inserting values.
}
protected override void OnRemove( int index, Object value ) {
// Insert additional code to be run only when removing values.
}
protected override void OnSet( int index, Object oldValue, Object newValue ) {
// Insert additional code to be run only when setting values.
}
protected override void OnValidate( Object value ) {
if ( value.GetType() != typeof(System.Int16) )
throw new ArgumentException( "value must be of type Int16.", "value" );
}
}
public class SamplesCollectionBase {
public static void Main() {
// Create and initialize a new CollectionBase.
Int16Collection myI16 = new Int16Collection();
// Add elements to the collection.
myI16.Add( (Int16) 1 );
myI16.Add( (Int16) 2 );
myI16.Add( (Int16) 3 );
myI16.Add( (Int16) 5 );
myI16.Add( (Int16) 7 );
// Display the contents of the collection using foreach. This is the preferred method.
Console.WriteLine( "Contents of the collection (using foreach):" );
PrintValues1( myI16 );
// Display the contents of the collection using the enumerator.
Console.WriteLine( "Contents of the collection (using enumerator):" );
PrintValues2( myI16 );
// Display the contents of the collection using the Count property and the Item property.
Console.WriteLine( "Initial contents of the collection (using Count and Item):" );
PrintIndexAndValues( myI16 );
// Search the collection with Contains and IndexOf.
Console.WriteLine( "Contains 3: {0}", myI16.Contains( 3 ) );
Console.WriteLine( "2 is at index {0}.", myI16.IndexOf( 2 ) );
Console.WriteLine();
// Insert an element into the collection at index 3.
myI16.Insert( 3, (Int16) 13 );
Console.WriteLine( "Contents of the collection after inserting at index 3:" );
PrintIndexAndValues( myI16 );
// Get and set an element using the index.
myI16[4] = 123;
Console.WriteLine( "Contents of the collection after setting the element at index 4 to 123:" );
PrintIndexAndValues( myI16 );
// Remove an element from the collection.
myI16.Remove( (Int16) 2 );
// Display the contents of the collection using the Count property and the Item property.
Console.WriteLine( "Contents of the collection after removing the element 2:" );
PrintIndexAndValues( myI16 );
}
// Uses the Count property and the Item property.
public static void PrintIndexAndValues( Int16Collection myCol ) {
for ( int i = 0; i < myCol.Count; i++ )
Console.WriteLine( " [{0}]: {1}", i, myCol[i] );
Console.WriteLine();
}
// Uses the foreach statement which hides the complexity of the enumerator.
// NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
public static void PrintValues1( Int16Collection myCol ) {
foreach ( Int16 i16 in myCol )
Console.WriteLine( " {0}", i16 );
Console.WriteLine();
}
// Uses the enumerator.
// NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
public static void PrintValues2( Int16Collection myCol ) {
System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator();
while ( myEnumerator.MoveNext() )
Console.WriteLine( " {0}", myEnumerator.Current );
Console.WriteLine();
}
}