作者:sequoia
项目:openv
// imgtest draws images at the corners and center
func imagetest(w, h int) {
openvg.Start(w, h)
imgw := 422
imgh := 238
fiw := float64(imgw)
fih := float64(imgh)
fw := float64(w)
fh := float64(h)
cx := (fw / 2) - (fiw / 2)
cy := (fh / 2) - (fih / 2)
ulx := 0.0
uly := fh - fih
urx := fw - fiw
ury := uly
llx := 0.0
lly := 0.0
lrx := urx
lry := lly
openvg.Start(w, h)
openvg.Background(0, 0, 0)
openvg.Image(cx, cy, imgw, imgh, "desert1.jpg")
openvg.Image(ulx, uly, imgw, imgh, "desert2.jpg")
openvg.Image(urx, ury, imgw, imgh, "desert3.jpg")
openvg.Image(llx, lly, imgw, imgh, "desert4.jpg")
openvg.Image(lrx, lry, imgw, imgh, "desert5.jpg")
openvg.End()
}
作者:jhautefeuill
项目:openv
func main() {
var cx, cy, cw, ch, midy int
message := "Now is the time for all good men to come to the aid of the party"
w, h := openvg.Init()
var speed openvg.VGfloat = 15.0
var x openvg.VGfloat = 0
midy = (h / 2)
fontsize := w / 50
cx = 0
ch = fontsize * 2
cw = w
cy = midy - (ch / 2)
rx, ry, rw, rh := openvg.VGfloat(cx), openvg.VGfloat(cy), openvg.VGfloat(cw), openvg.VGfloat(ch)
// scroll the text, only in the clipping rectangle
for x = 0; x < rw+speed; x += speed {
openvg.Start(w, h)
openvg.Background(255, 255, 255)
openvg.FillRGB(0, 0, 0, .2)
openvg.Rect(rx, ry, rw, rh)
openvg.ClipRect(cx, cy, cw, ch)
openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
openvg.FillRGB(0, 0, 0, 1)
openvg.Text(0, 0, message, "sans", fontsize)
openvg.ClipEnd()
openvg.End()
}
bufio.NewReader(os.Stdin).ReadBytes('\n')
openvg.Finish()
os.Exit(0)
}
作者:sequoia
项目:openv
// tb draws a block of text
func tb(w, h int) {
para := []string{
"For lo,",
"the winter is past,",
"the rain is over and gone",
"the flowers appear on the earth;",
"the time for the singing of birds is come,",
"and the voice of the turtle is heard in our land",
}
tmargin := float64(w) * 0.50
lmargin := float64(w) * 0.10
top := float64(h) * .9
mid := float64(h) * .6
bot := float64(h) * .3
fontsize := 24
leading := 40.0
lfontsize := fontsize * 2
midb := ((leading * 2) + (leading / 2)) - float64(lfontsize/2)
openvg.Start(w, h)
openvg.FillRGB(49, 79, 79, 1)
textlines(tmargin, top, para, "serif", fontsize, leading)
textlines(tmargin, mid, para, "sans", fontsize, leading)
textlines(tmargin, bot, para, "mono", fontsize, leading)
openvg.Text(lmargin, top-midb, "Serif", "sans", lfontsize)
openvg.Text(lmargin, mid-midb, "Sans", "sans", lfontsize)
openvg.Text(lmargin, bot-midb, "Mono", "sans", lfontsize)
openvg.End()
}
作者:sequoia
项目:openv
// rshapes draws shapes with random colors, openvg.Strokes, and sizes.
func rshapes(width, height, n int) {
var sx, sy, cx, cy, px, py, ex, ey, pox, poy float64
np := 10
polyx := make([]float64, np)
polyy := make([]float64, np)
openvg.Start(width, height)
for i := 0; i < n; i++ {
openvg.FillRGB(randcolor(), randcolor(), randcolor(), rand.Float64())
openvg.Ellipse(randf(width), randf(height), randf(200), randf(100))
openvg.Circle(randf(width), randf(height), randf(100))
openvg.Rect(randf(width), randf(height), randf(200), randf(100))
openvg.Arc(randf(width), randf(height), randf(200), randf(200), randf(360), randf(360))
sx = randf(width)
sy = randf(height)
openvg.StrokeRGB(randcolor(), randcolor(), randcolor(), 1)
openvg.StrokeWidth(randf(5))
openvg.Line(sx, sy, sx+randf(200), sy+randf(100))
openvg.StrokeWidth(0)
sx = randf(width)
sy = randf(height)
ex = sx + randf(200)
ey = sy
cx = sx + ((ex - sx) / 2.0)
cy = sy + randf(100)
openvg.Qbezier(sx, sy, cx, cy, ex, ey)
sx = randf(width)
sy = randf(height)
ex = sx + randf(200)
ey = sy
cx = sx + ((ex - sx) / 2.0)
cy = sy + randf(100)
px = cx
py = sy - randf(100)
openvg.Cbezier(sx, sy, cx, cy, px, py, ex, ey)
pox = randf(width)
poy = randf(height)
for j := 0; j < np; j++ {
polyx[j] = pox + randf(200)
polyy[j] = poy + randf(100)
}
openvg.Polygon(polyx, polyy) // , np)
pox = randf(width)
poy = randf(height)
for j := 0; j < np; j++ {
polyx[j] = pox + randf(200)
polyy[j] = poy + randf(100)
}
openvg.Polyline(polyx, polyy) // , np)
}
openvg.FillRGB(128, 0, 0, 1)
openvg.Text(20, 20, "OpenVG on the Raspberry Pi", "sans", 32)
openvg.End()
}
作者:jhautefeuill
项目:openv
func main() {
var color string
openvg.Start(width, height)
openvg.Background(200, 200, 200)
for i := 0; i < niter; i++ {
x := random(0, width)
y := random(height/3, (height*2)/3)
r := random(0, 10000)
switch {
case r >= 0 && r <= 2500:
color = "white"
case r > 2500 && r <= 5000:
color = "maroon"
case r > 5000 && r <= 7500:
color = "gray"
case r > 7500 && r <= 10000:
color = "black"
}
openvg.FillColor(color, openvg.VGfloat(opacity))
openvg.Circle(openvg.VGfloat(x), openvg.VGfloat(y), openvg.VGfloat(size))
}
openvg.End()
bufio.NewReader(os.Stdin).ReadByte()
openvg.Finish()
}
作者:Ebirol
项目:openv
// show the current time, weather and headlines
func main() {
var (
section = flag.String("h", "u.s.", "headline type (arts, health, sports, science, technology, u.s., world, hn)")
location = flag.String("loc", "40.6213,-74.4395", "lat,long for weather")
bgcolor = flag.String("bg", "slateblue", "background color")
textcolor = flag.String("tc", "white", "text color")
width = flag.Int("width", 0, "screen width")
height = flag.Int("height", 0, "screen height")
smartcolor = flag.Bool("sc", false, "smart colors")
thumb = flag.Bool("tn", false, "show thumbnails")
)
flag.Parse()
// initial display
dw, dh := openvg.Init()
if *width > 0 && *height > 0 {
dw, dh = *width, *height
}
openvg.Start(dw, dh)
canvas := display{
width: openvg.VGfloat(dw),
height: openvg.VGfloat(dh),
bgcolor: *bgcolor,
textcolor: *textcolor,
}
canvas.countdown()
openvg.End()
canvas.clock(*smartcolor)
canvas.weather(*location)
canvas.headlines(*section, *thumb)
// update on specific intervals, shutdown on interrupt
dateticker := time.NewTicker(1 * time.Minute)
weatherticker := time.NewTicker(5 * time.Minute)
headticker := time.NewTicker(10 * time.Minute)
sigint := make(chan os.Signal, 1)
signal.Notify(sigint, os.Interrupt)
for {
select {
case <-dateticker.C:
canvas.clock(*smartcolor)
case <-weatherticker.C:
canvas.weather(*location)
case <-headticker.C:
canvas.headlines(*section, *thumb)
case <-sigint:
openvg.Finish()
os.Exit(0)
}
}
}
作者:sequoia
项目:openv
// raspberry pi, scaled to the screen dimensions
func raspi(w, h int, s string) {
midx := float64(w) / 2
midy := float64(h) / 2
rw := midx
rh := (rw * 2) / 3
fontsize := w / 25
openvg.Start(w, h)
openvg.Background(255, 255, 255)
makepi(midx-(rw/2), midy-(rh/2), rw, rh)
openvg.FillRGB(128, 0, 0, 1)
openvg.TextMid(midx, midy-(rh/2)-float64(fontsize*2), s, "sans", fontsize)
openvg.End()
}
作者:sequoia
项目:openv
// textplay exercises text functions
func textplay(w, h int) {
forlo := `For lo, the winter is past, the rain is over and gone. The flowers appear on the earth, the time for the singing of birds is come, and the voice of the turtle is heard in our land.`
// forsince := `For since by man came death, by man came also the resurrection of the dead, for as in Adam all die, even so in Christ shall all be made alive.`
openvg.Start(w, h)
tw := 300.0
for x, y := 50.0, float64(h)-100.0; x < float64(w/2); x += 400 {
textwrap(x, y, tw, forlo, "sans", 12, 24, 0.25, "black")
textwrap(x, y-400, tw, forlo, "sans", 12, 24, 0.5, "black")
tw -= 100
}
openvg.End()
}
作者:sequoia
项目:openv
//planets is an exploration of scale
func planets(width, height int, message string) {
w := float64(width)
h := float64(height)
y := h / 2
margin := 100.0
minsize := 7.0
labeloc := 100.0
bgcolor := "black"
labelcolor := "white"
maxsize := (h / 2) * 0.05
origin := sun.distance
mostDistant := neptune.distance
firstSize := mercury.radius
lastSize := neptune.radius
openvg.Start(width, height)
openvg.BackgroundColor(bgcolor)
for _, p := range SolarSystem {
x := vmap(p.distance, origin, mostDistant, margin, w-margin)
r := vmap(p.radius, firstSize, lastSize, minsize, maxsize)
if p.name == "Sun" {
openvg.FillRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
openvg.Circle(margin-(r/2), y, r)
} else {
light(x, y, r, p.color)
openvg.Circle(x, y, r)
if p.name == "Saturn" {
ringwidth := r * 2.35 // Saturn's rings are over 2x the planet radius
openvg.StrokeWidth(3)
openvg.StrokeRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
openvg.Line((x - ringwidth/2), y, (x + ringwidth/2), y)
openvg.StrokeWidth(0)
}
}
if p.name == "Earth" && len(message) > 1 {
openvg.StrokeColor(labelcolor)
openvg.StrokeWidth(1)
openvg.Line(x, y+(r/2), x, y+labeloc)
openvg.StrokeWidth(0)
openvg.FillColor(labelcolor)
openvg.TextMid(x, y+labeloc+10, message, "sans", 12)
}
}
openvg.End()
}
作者:jhautefeuill
项目:openv
// raspberry pi, scaled to the screen dimensions
func main() {
w, h := openvg.Init()
midx := openvg.VGfloat(w) / 2
midy := openvg.VGfloat(h) / 2
rw := midx
rh := (rw * 2) / 3
fontsize := w / 25
openvg.Start(w, h)
openvg.Background(255, 255, 255)
makepi(midx-(rw/2), midy-(rh/2), rw, rh)
makepi(200, 100, 75, 50)
openvg.FillRGB(128, 0, 0, 1)
openvg.TextMid(midx, midy-(rh/2)-openvg.VGfloat(fontsize*2), "The Raspberry Pi", "sans", fontsize)
WaitEnd()
}
作者:sequoia
项目:openv
// main plots data from specified files or standard input in a
// grid where plotc specifies the number of columns.
func main() {
w, h := openvg.Init()
openvg.Start(w, h)
openvg.FillColor("white")
openvg.Rect(0, 0, gwidth, gheight)
filenames := flag.Args()
if len(filenames) == 0 {
doplot(beginx, beginy, "")
} else {
plotgrid(beginx, beginy, filenames)
}
openvg.SaveEnd("vgplot.raw")
bufio.NewReader(os.Stdin).ReadByte()
openvg.Finish()
}
作者:jhautefeuill
项目:openv
func main() {
width, height := openvg.Init()
w := openvg.VGfloat(width)
h := openvg.VGfloat(height)
y := h / 2
var (
margin openvg.VGfloat = 100.0
minsize openvg.VGfloat = 7.0
labeloc openvg.VGfloat = 100.0
)
bgcolor := "black"
labelcolor := "white"
maxsize := (h / 2) * 0.05
origin := sun.distance
mostDistant := neptune.distance
firstSize := mercury.radius
lastSize := neptune.radius
openvg.Start(width, height)
openvg.BackgroundColor(bgcolor)
for _, p := range solarSystem {
x := vmap(p.distance, origin, mostDistant, margin, w-margin)
r := vmap(p.radius, firstSize, lastSize, minsize, maxsize)
if p.name == "Sun" {
openvg.FillRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
openvg.Circle(margin-(r/2), y, r)
} else {
light(x, y, r, p.color)
openvg.Circle(x, y, r)
}
if p.name == "Earth" && len(os.Args) > 1 {
openvg.StrokeColor(labelcolor)
openvg.StrokeWidth(1)
openvg.Line(x, y+(r/2), x, y+labeloc)
openvg.StrokeWidth(0)
openvg.FillColor(labelcolor)
openvg.TextMid(x, y+labeloc+10, os.Args[1], "sans", 12)
}
}
openvg.End()
bufio.NewReader(os.Stdin).ReadByte()
openvg.Finish()
}
作者:jhautefeuill
项目:openv
func main() {
setOptions()
rand.Seed(time.Now().Unix())
w, h := openvg.Init()
width, height := openvg.VGfloat(w), openvg.VGfloat(h)
initParticles(width, height)
openvg.Start(w, h)
i := 0
for {
draw(width, height)
i++
if alternate && i == nswitch { // switch launch direction every nswitch draws
directionRTL = !directionRTL
i = 0
}
}
}
作者:xranb
项目:openv
func main() {
width, height := openvg.Init() // OpenGL, etc initialization
w2 := float64(width / 2)
h2 := float64(height / 2)
w := float64(width)
openvg.Start(width, height) // Start the picture
openvg.BackgroundColor("black") // Black background
openvg.FillRGB(44, 77, 232, 1) // Big blue marble
openvg.Circle(w2, 0, w) // The "world"
openvg.FillColor("white") // White text
openvg.TextMid(w2, h2, "hello, world", "serif", width/10) // Greetings
openvg.SaveEnd("hello.raw") // End the picture
bufio.NewReader(os.Stdin).ReadBytes('\n') // Pause until [RETURN]
openvg.Finish() // Graphics cleanup
}
作者:sequoia
项目:openv
func gradient(width, height int) {
w := float64(width)
h := float64(height)
stops := []openvg.Offcolor{
{0.0, openvg.RGB{255, 255, 255}, 1.0},
{0.5, openvg.RGB{128, 128, 128}, 1.0},
{1.0, openvg.RGB{0, 0, 0}, 1.0},
}
x1 := w / 8
x2 := (w * 3) / 8
y1 := h / 3
y2 := (h * 2) / 3
cx := (w * 3) / 4
cy := (h / 2)
r := (x2 - x1)
fx := cx + (r / 4)
fy := cy + (r / 4)
openvg.Start(width, height)
openvg.BackgroundRGB(128, 128, 128, 1)
openvg.FillLinearGradient(x1, y1, x2, y2, stops)
openvg.Rect(x1, y1, x2-x1, y2-y1)
openvg.FillRadialGradient(cx, cy, fx, fy, r, stops)
openvg.Circle(cx, cy, r)
openvg.FillRGB(0, 0, 0, 0.3)
openvg.Circle(x1, y1, 10)
openvg.Circle(x2, y2, 10)
openvg.Circle(cx, cy, 10)
openvg.Circle(cx+r/2, cy, 10)
openvg.Circle(fx, fy, 10)
openvg.FillColor("black")
SansTypeface := "sans"
openvg.TextMid(x1, y1-20, "(x1, y1)", SansTypeface, 18)
openvg.TextMid(x2, y2+10, "(x2, y2)", SansTypeface, 18)
openvg.TextMid(cx, cy, "(cx, cy)", SansTypeface, 18)
openvg.TextMid(fx, fy, "(fx, fy)", SansTypeface, 18)
openvg.TextEnd(cx+(r/2)+20, cy, "r", SansTypeface, 18)
openvg.TextMid(x1+((x2-x1)/2), h/6, "Linear Gradient", SansTypeface, 36)
openvg.TextMid(cx, h/6, "Radial Gradient", SansTypeface, 36)
openvg.End()
}
作者:jhautefeuill
项目:openv
// textplay exercises text functions
func textplay(w, h int) {
forlo := `For lo, the winter is past, the rain is over and gone. The flowers appear on the earth, the time for the singing of birds is come, and the voice of the turtle is heard in our land.`
// forsince := `For since by man came death, by man came also the resurrection of the dead, for as in Adam all die, even so in Christ shall all be made alive.`
openvg.Start(w, h)
var (
tw openvg.VGfloat = 300
begin openvg.VGfloat = 50
xincr openvg.VGfloat = 400
offset openvg.VGfloat = 100
)
for x, y := begin, openvg.VGfloat(h)-offset; x < openvg.VGfloat(w/2); x += xincr {
textwrap(x, y, tw, forlo, "sans", 12, 24, 0.25, "black")
textwrap(x, y-400, tw, forlo, "sans", 12, 24, 0.5, "black")
tw -= offset
}
openvg.End()
}
作者:xranb
项目:openv
// sunearth shows the relative sizes of the sun and the earth
func sunearth(w, h int) {
var sun, earth, x, y float64
openvg.Start(w, h)
openvg.Background(0, 0, 0)
openvg.FillRGB(255, 255, 255, 1)
for i := 0; i < w/4; i++ {
x = randf(w)
y = randf(h)
openvg.Circle(x, y, 2)
}
earth = float64(w) * 0.010
sun = earth * 109
openvg.FillRGB(0, 0, 255, 1)
openvg.Circle(float64(w/3), float64(h-(h/10)), earth)
openvg.FillRGB(255, 255, 224, 1)
openvg.Circle(float64(w), 0, sun)
openvg.End()
}
作者:jhautefeuill
项目:openv
func main() {
var loop = flag.Bool("loop", false, "Loop the show")
var resize = flag.Bool("resize", false, `Resize image to fit the screen.`)
var bgcolor = flag.String("bg", "black", `Background color (named color or rgb(r,g,b)).`)
var delay = flag.Duration("delay", 2*time.Second, "Delay between pictures")
flag.Usage = func() {
fmt.Fprintf(os.Stderr, "usage: %s [ flags ] images...\n", os.Args[0])
flag.PrintDefaults()
os.Exit(1)
}
flag.Parse()
w, h := openvg.Init()
images := []image.Image{}
imgcount := 0
for _, imgfile := range flag.Args() {
fmt.Fprintf(os.Stderr, "loading %q ", imgfile)
img, err := getimage(imgfile, w, h, *resize)
if err != nil {
fmt.Fprintln(os.Stderr, err)
continue
}
images = append(images, img)
imgcount++
fmt.Fprintln(os.Stderr, "ok")
}
for {
for _, img := range images {
ib := img.Bounds()
imw, imh := ib.Max.X-ib.Min.X, ib.Max.Y-ib.Min.Y
openvg.Start(w, h)
openvg.BackgroundColor(*bgcolor)
x, y := openvg.VGfloat(w)/2-openvg.VGfloat(imw)/2, openvg.VGfloat(h)/2-openvg.VGfloat(imh)/2
openvg.Img(x, y, img)
openvg.End()
time.Sleep(*delay)
}
if !*loop {
break
}
}
}
作者:jhautefeuill
项目:openv
func main() {
width, height := openvg.Init() // OpenGL, etc initialization
w := openvg.VGfloat(width)
h := openvg.VGfloat(height)
openvg.Start(width, height) // Start the picture
openvg.BackgroundColor("white") // Black background
openvg.FillColor("black")
var x, y, spacing openvg.VGfloat
x = w * 0.10
y = h * 0.90
fontsize := 24
spacing = openvg.VGfloat(fontsize) * 2
var data = []string{
"\x00\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0a\x0b\x0c\x0d\x0e\x0f",
"\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f",
"\x20\x21\x22\x23\x24\x25\x26\x27\x28\x29\x2a\x2b\x2c\x2d\x2e\x2f",
"\x30\x31\x32\x33\x34\x35\x36\x37\x38\x39\x3a\x3b\x3c\x3d\x3e\x3f",
"\x40\x41\x42\x43\x44\x45\x46\x47\x48\x49\x4a\x4b\x4c\x4d\x4e\x4f",
"\x50\x51\x52\x53\x54\x55\x56\x57\x58\x59\x5a\x5b\x5c\x5d\x5e\x5f",
"\x60\x61\x62\x63\x64\x65\x66\x67\x68\x69\x6a\x6b\x6c\x6d\x6e\x6f",
"\x70\x71\x72\x73\x74\x75\x76\x77\x78\x79\x7a\x7b\x7c\x7d\x7e\x7f",
"\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a\x8b\x8c\x8d\x8e\x8f",
"\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99\x9a\x9b\x9c\x9d\x9e\x9f",
"\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\xa9\xaa\xab\xac\xad\xae\xaf",
"\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf",
"\xc0\xc1\xc2\xc3\xc4\xc5\xc6\xc7\xc8\xc9\xca\xcb\xcc\xcd\xce\xcf",
"\xd0\xd1\xd2\xd3\xd4\xd5\xd6\xd7\xd8\xd9\xda\xdb\xdc\xdd\xde\xdf",
"\xe0\xe1\xe2\xe3\xe4\xe5\xe6\xe7\xe8\xe9\xea\xeb\xec\xed\xee\xef",
"\xf0\xf1\xf2\xf3\xf4\xf5\xf6\xf7\xf8\xf9\xfa\xfb\xfc\xfd\xfe\xff",
}
for i, s := range data {
openvg.Text(x-(spacing*2), y, fmt.Sprintf("%2x", i), "mono", fontsize)
openvg.Text(x, y, s, "mono", fontsize)
y -= spacing
}
openvg.End() // End the picture
bufio.NewReader(os.Stdin).ReadBytes('\n') // Pause until [RETURN]
openvg.Finish() // Graphics cleanup
}
作者:sequoia
项目:openv
// testpattern shows a test pattern
func testpattern(w, h int, s string) {
var midx, midy1, midy2, midy3 float64
fontsize := 256
h2 := float64(h / 2)
by := float64(h - 100)
bx := float64(w - 100)
tw1 := &FW{"mono", 0, fontsize}
tw2 := &FW{"sans", 0, fontsize}
tw3 := &FW{"serif", 0, fontsize}
openvg.Start(w, h)
// colored squares in the corners
openvg.FillRGB(255, 0, 0, 1)
openvg.Rect(0, 0, 100, 100)
openvg.FillRGB(0, 255, 0, 1)
openvg.Rect(0, by, 100, 100)
openvg.FillRGB(0, 0, 255, 1)
openvg.Rect(bx, 0, 100, 100)
openvg.FillRGB(128, 128, 128, 1)
openvg.Rect(bx, by, 100, 100)
// for each font, (Sans, Serif, Mono), adjust the string to the w
tw1.fitwidth(w, 20, s)
tw2.fitwidth(w, 20, s)
tw3.fitwidth(w, 20, s)
midx = float64(w / 2)
// Adjust the baselines to be medial
midy1 = h2 + 20 + float64((tw1.fontsize)/2)
midy2 = h2 - float64((tw2.fontsize)/2)
midy3 = h2 - 20 - float64(tw2.fontsize) - float64((tw3.fontsize)/2)
openvg.FillRGB(128, 128, 128, 1)
openvg.TextMid(midx, midy1, s, tw1.font, tw1.fontsize)
openvg.FillRGB(128, 0, 0, 1)
openvg.TextMid(midx, midy2, s, tw2.font, tw2.fontsize)
openvg.FillRGB(0, 0, 128, 1)
openvg.TextMid(midx, midy3, s, tw3.font, tw3.fontsize)
openvg.End()
}