Golang github.com-ajstarks-openvg.End类(方法)实例源码

下面列出了Golang github.com-ajstarks-openvg.End 类(方法)源码代码实例,从而了解它的用法。

作者:sequoia    项目:openv   
// tb draws a block of text
func tb(w, h int) {
	para := []string{
		"For lo,",
		"the winter is past,",
		"the rain is over and gone",
		"the flowers appear on the earth;",
		"the time for the singing of birds is come,",
		"and the voice of the turtle is heard in our land",
	}

	tmargin := float64(w) * 0.50
	lmargin := float64(w) * 0.10
	top := float64(h) * .9
	mid := float64(h) * .6
	bot := float64(h) * .3

	fontsize := 24
	leading := 40.0
	lfontsize := fontsize * 2
	midb := ((leading * 2) + (leading / 2)) - float64(lfontsize/2)

	openvg.Start(w, h)
	openvg.FillRGB(49, 79, 79, 1)
	textlines(tmargin, top, para, "serif", fontsize, leading)
	textlines(tmargin, mid, para, "sans", fontsize, leading)
	textlines(tmargin, bot, para, "mono", fontsize, leading)
	openvg.Text(lmargin, top-midb, "Serif", "sans", lfontsize)
	openvg.Text(lmargin, mid-midb, "Sans", "sans", lfontsize)
	openvg.Text(lmargin, bot-midb, "Mono", "sans", lfontsize)
	openvg.End()
}

作者:sequoia    项目:openv   
// imgtest draws images at the corners and center
func imagetest(w, h int) {
	openvg.Start(w, h)
	imgw := 422
	imgh := 238
	fiw := float64(imgw)
	fih := float64(imgh)
	fw := float64(w)
	fh := float64(h)
	cx := (fw / 2) - (fiw / 2)
	cy := (fh / 2) - (fih / 2)
	ulx := 0.0
	uly := fh - fih
	urx := fw - fiw
	ury := uly
	llx := 0.0
	lly := 0.0
	lrx := urx
	lry := lly
	openvg.Start(w, h)
	openvg.Background(0, 0, 0)
	openvg.Image(cx, cy, imgw, imgh, "desert1.jpg")
	openvg.Image(ulx, uly, imgw, imgh, "desert2.jpg")
	openvg.Image(urx, ury, imgw, imgh, "desert3.jpg")
	openvg.Image(llx, lly, imgw, imgh, "desert4.jpg")
	openvg.Image(lrx, lry, imgw, imgh, "desert5.jpg")
	openvg.End()
}

作者:sequoia    项目:openv   
// rshapes draws shapes with random colors, openvg.Strokes, and sizes.
func rshapes(width, height, n int) {

	var sx, sy, cx, cy, px, py, ex, ey, pox, poy float64

	np := 10
	polyx := make([]float64, np)
	polyy := make([]float64, np)
	openvg.Start(width, height)
	for i := 0; i < n; i++ {
		openvg.FillRGB(randcolor(), randcolor(), randcolor(), rand.Float64())
		openvg.Ellipse(randf(width), randf(height), randf(200), randf(100))
		openvg.Circle(randf(width), randf(height), randf(100))
		openvg.Rect(randf(width), randf(height), randf(200), randf(100))
		openvg.Arc(randf(width), randf(height), randf(200), randf(200), randf(360), randf(360))

		sx = randf(width)
		sy = randf(height)
		openvg.StrokeRGB(randcolor(), randcolor(), randcolor(), 1)
		openvg.StrokeWidth(randf(5))
		openvg.Line(sx, sy, sx+randf(200), sy+randf(100))
		openvg.StrokeWidth(0)

		sx = randf(width)
		sy = randf(height)
		ex = sx + randf(200)
		ey = sy
		cx = sx + ((ex - sx) / 2.0)
		cy = sy + randf(100)
		openvg.Qbezier(sx, sy, cx, cy, ex, ey)

		sx = randf(width)
		sy = randf(height)
		ex = sx + randf(200)
		ey = sy
		cx = sx + ((ex - sx) / 2.0)
		cy = sy + randf(100)
		px = cx
		py = sy - randf(100)
		openvg.Cbezier(sx, sy, cx, cy, px, py, ex, ey)

		pox = randf(width)
		poy = randf(height)
		for j := 0; j < np; j++ {
			polyx[j] = pox + randf(200)
			polyy[j] = poy + randf(100)
		}
		openvg.Polygon(polyx, polyy) // , np)

		pox = randf(width)
		poy = randf(height)
		for j := 0; j < np; j++ {
			polyx[j] = pox + randf(200)
			polyy[j] = poy + randf(100)
		}
		openvg.Polyline(polyx, polyy) // , np)
	}
	openvg.FillRGB(128, 0, 0, 1)
	openvg.Text(20, 20, "OpenVG on the Raspberry Pi", "sans", 32)
	openvg.End()
}

作者:jhautefeuill    项目:openv   
func main() {
	var cx, cy, cw, ch, midy int
	message := "Now is the time for all good men to come to the aid of the party"

	w, h := openvg.Init()
	var speed openvg.VGfloat = 15.0
	var x openvg.VGfloat = 0
	midy = (h / 2)
	fontsize := w / 50
	cx = 0
	ch = fontsize * 2
	cw = w
	cy = midy - (ch / 2)

	rx, ry, rw, rh := openvg.VGfloat(cx), openvg.VGfloat(cy), openvg.VGfloat(cw), openvg.VGfloat(ch)
	// scroll the text, only in the clipping rectangle
	for x = 0; x < rw+speed; x += speed {
		openvg.Start(w, h)
		openvg.Background(255, 255, 255)
		openvg.FillRGB(0, 0, 0, .2)
		openvg.Rect(rx, ry, rw, rh)
		openvg.ClipRect(cx, cy, cw, ch)
		openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
		openvg.FillRGB(0, 0, 0, 1)
		openvg.Text(0, 0, message, "sans", fontsize)
		openvg.ClipEnd()
		openvg.End()
	}
	bufio.NewReader(os.Stdin).ReadBytes('\n')
	openvg.Finish()
	os.Exit(0)
}

作者:jhautefeuill    项目:openv   
func main() {
	var color string
	openvg.Start(width, height)
	openvg.Background(200, 200, 200)
	for i := 0; i < niter; i++ {
		x := random(0, width)
		y := random(height/3, (height*2)/3)
		r := random(0, 10000)
		switch {
		case r >= 0 && r <= 2500:
			color = "white"
		case r > 2500 && r <= 5000:
			color = "maroon"
		case r > 5000 && r <= 7500:
			color = "gray"
		case r > 7500 && r <= 10000:
			color = "black"
		}
		openvg.FillColor(color, openvg.VGfloat(opacity))
		openvg.Circle(openvg.VGfloat(x), openvg.VGfloat(y), openvg.VGfloat(size))
	}
	openvg.End()
	bufio.NewReader(os.Stdin).ReadByte()
	openvg.Finish()
}

作者:Ebirol    项目:openv   
// show the current time, weather and headlines
func main() {
	var (
		section    = flag.String("h", "u.s.", "headline type (arts, health, sports, science, technology, u.s., world, hn)")
		location   = flag.String("loc", "40.6213,-74.4395", "lat,long for weather")
		bgcolor    = flag.String("bg", "slateblue", "background color")
		textcolor  = flag.String("tc", "white", "text color")
		width      = flag.Int("width", 0, "screen width")
		height     = flag.Int("height", 0, "screen height")
		smartcolor = flag.Bool("sc", false, "smart colors")
		thumb      = flag.Bool("tn", false, "show thumbnails")
	)
	flag.Parse()

	// initial display
	dw, dh := openvg.Init()
	if *width > 0 && *height > 0 {
		dw, dh = *width, *height
	}
	openvg.Start(dw, dh)
	canvas := display{
		width:     openvg.VGfloat(dw),
		height:    openvg.VGfloat(dh),
		bgcolor:   *bgcolor,
		textcolor: *textcolor,
	}
	canvas.countdown()
	openvg.End()
	canvas.clock(*smartcolor)
	canvas.weather(*location)
	canvas.headlines(*section, *thumb)

	// update on specific intervals, shutdown on interrupt
	dateticker := time.NewTicker(1 * time.Minute)
	weatherticker := time.NewTicker(5 * time.Minute)
	headticker := time.NewTicker(10 * time.Minute)
	sigint := make(chan os.Signal, 1)
	signal.Notify(sigint, os.Interrupt)

	for {
		select {
		case <-dateticker.C:
			canvas.clock(*smartcolor)
		case <-weatherticker.C:
			canvas.weather(*location)
		case <-headticker.C:
			canvas.headlines(*section, *thumb)
		case <-sigint:
			openvg.Finish()
			os.Exit(0)
		}
	}
}

作者:sequoia    项目:openv   
// raspberry pi, scaled to the screen dimensions
func raspi(w, h int, s string) {
	midx := float64(w) / 2
	midy := float64(h) / 2
	rw := midx
	rh := (rw * 2) / 3
	fontsize := w / 25
	openvg.Start(w, h)
	openvg.Background(255, 255, 255)
	makepi(midx-(rw/2), midy-(rh/2), rw, rh)
	openvg.FillRGB(128, 0, 0, 1)
	openvg.TextMid(midx, midy-(rh/2)-float64(fontsize*2), s, "sans", fontsize)
	openvg.End()
}

作者:jhautefeuill    项目:openv   
func draw(w, h openvg.VGfloat) {
	paintBG(w, h)

	var p particle
	var grav = openvg.VGfloat(gravity)
	for i := 0; i < nparticles; i++ {
		p = particles[i]
		openvg.FillRGB(p.r, p.g, p.b, 1)
		openvg.Circle(p.x, p.y, p.radius)

		// Apply the velocity
		p.x += p.vx
		p.y += p.vy

		p.vx *= 0.98
		if p.vy > 0 {
			p.vy *= 0.97
		}

		// Gravity
		p.vy -= grav

		// Stop p leaving the canvas
		if p.x < -50 {
			p.x = w + 50
		}
		if p.x > w+50 {
			p.x = -50
		}

		// When particle reaches the bottom of screen reset velocity & start posn
		if p.y < -50 {
			p.x = 0
			p.y = 0
			p.vx = openvg.VGfloat(rand.Intn(maxrand)%30) + 30
			p.vy = openvg.VGfloat(rand.Intn(maxrand)%20) + 40

			if directionRTL {
				p.vx *= -1
				p.x = w
			}
		}

		if p.y > h+50 {
			p.y = -50
		}
		particles[i] = p
	}
	openvg.End()
}

作者:sequoia    项目:openv   
//planets is an exploration of scale
func planets(width, height int, message string) {

	w := float64(width)
	h := float64(height)
	y := h / 2

	margin := 100.0
	minsize := 7.0
	labeloc := 100.0
	bgcolor := "black"
	labelcolor := "white"
	maxsize := (h / 2) * 0.05

	origin := sun.distance
	mostDistant := neptune.distance
	firstSize := mercury.radius
	lastSize := neptune.radius

	openvg.Start(width, height)
	openvg.BackgroundColor(bgcolor)

	for _, p := range SolarSystem {
		x := vmap(p.distance, origin, mostDistant, margin, w-margin)
		r := vmap(p.radius, firstSize, lastSize, minsize, maxsize)

		if p.name == "Sun" {
			openvg.FillRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
			openvg.Circle(margin-(r/2), y, r)
		} else {
			light(x, y, r, p.color)
			openvg.Circle(x, y, r)
			if p.name == "Saturn" {
				ringwidth := r * 2.35 // Saturn's rings are over 2x the planet radius
				openvg.StrokeWidth(3)
				openvg.StrokeRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
				openvg.Line((x - ringwidth/2), y, (x + ringwidth/2), y)
				openvg.StrokeWidth(0)
			}
		}
		if p.name == "Earth" && len(message) > 1 {
			openvg.StrokeColor(labelcolor)
			openvg.StrokeWidth(1)
			openvg.Line(x, y+(r/2), x, y+labeloc)
			openvg.StrokeWidth(0)
			openvg.FillColor(labelcolor)
			openvg.TextMid(x, y+labeloc+10, message, "sans", 12)
		}
	}
	openvg.End()
}

作者:sequoia    项目:openv   
// textplay exercises text functions
func textplay(w, h int) {
	forlo := `For lo, the winter is past, the rain is over and gone. The flowers appear on the earth, the time for the singing of birds is come, and the voice of the turtle is heard in our land.`

	// forsince := `For since by man came death, by man came also the resurrection of the dead, for as in Adam all die, even so in Christ shall all be made alive.`

	openvg.Start(w, h)
	tw := 300.0
	for x, y := 50.0, float64(h)-100.0; x < float64(w/2); x += 400 {
		textwrap(x, y, tw, forlo, "sans", 12, 24, 0.25, "black")
		textwrap(x, y-400, tw, forlo, "sans", 12, 24, 0.5, "black")
		tw -= 100
	}
	openvg.End()
}

作者:jhautefeuill    项目:openv   
// main plots data from specified files or standard input in a
// grid where plotc specifies the number of columns.
func main() {
	w, h := openvg.Init()
	openvg.Start(w, h)
	openvg.FillColor("white")
	openvg.Rect(0, 0, gwidth, gheight)
	filenames := flag.Args()
	if len(filenames) == 0 {
		doplot(beginx, beginy, "")
	} else {
		plotgrid(beginx, beginy, filenames)
	}
	openvg.End()
	bufio.NewReader(os.Stdin).ReadByte()
	openvg.Finish()
}

作者:strangedevic    项目:slowcamer   
func InitDisplay(iw, ih int) {
	sWidth, sHeight = openvg.Init()
	iWidth, iHeight = iw, ih
	out = make([]C.VGubyte, iw*ih*VG_CHANS)

	// clear screen to opaque black
	openvg.StartColor(sWidth, sHeight, "black", 1.0)
	openvg.End()

	// apply scale transform so images fill the screen
	ScaleImage(float64(sWidth)/float64(iWidth),
		float64(sHeight)/float64(iHeight))

	fmt.Printf("Image display initialised to (%d, %d)\n", iw, ih)
}

作者:jhautefeuill    项目:openv   
func main() {

	width, height := openvg.Init()

	w := openvg.VGfloat(width)
	h := openvg.VGfloat(height)
	y := h / 2
	var (
		margin  openvg.VGfloat = 100.0
		minsize openvg.VGfloat = 7.0
		labeloc openvg.VGfloat = 100.0
	)
	bgcolor := "black"
	labelcolor := "white"
	maxsize := (h / 2) * 0.05

	origin := sun.distance
	mostDistant := neptune.distance
	firstSize := mercury.radius
	lastSize := neptune.radius

	openvg.Start(width, height)
	openvg.BackgroundColor(bgcolor)

	for _, p := range solarSystem {
		x := vmap(p.distance, origin, mostDistant, margin, w-margin)
		r := vmap(p.radius, firstSize, lastSize, minsize, maxsize)

		if p.name == "Sun" {
			openvg.FillRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
			openvg.Circle(margin-(r/2), y, r)
		} else {
			light(x, y, r, p.color)
			openvg.Circle(x, y, r)
		}
		if p.name == "Earth" && len(os.Args) > 1 {
			openvg.StrokeColor(labelcolor)
			openvg.StrokeWidth(1)
			openvg.Line(x, y+(r/2), x, y+labeloc)
			openvg.StrokeWidth(0)
			openvg.FillColor(labelcolor)
			openvg.TextMid(x, y+labeloc+10, os.Args[1], "sans", 12)
		}
	}
	openvg.End()
	bufio.NewReader(os.Stdin).ReadByte()
	openvg.Finish()
}

作者:Ebirol    项目:openv   
// clock displays the current time
func (d *display) clock(smartcolor bool) {
	if smartcolor {
		d.bgcolor = daycolor()
	}
	cdim := dimen{x: d.width / 2, y: d.height / 2, width: d.width / 2, height: d.height / 2}
	cdim.regionFill(d.bgcolor, d.textcolor)
	clocksize := d.width / 20
	cs := int(clocksize)
	x := d.width * 0.95
	y := d.height * 0.70

	now := time.Now()
	openvg.TextEnd(x, y, now.Format("3:04 pm"), "sans", cs)
	openvg.TextEnd(x, y+(clocksize*2), now.Format("Monday January _2"), "sans", cs/2)
	openvg.End()
}

作者:remogatt    项目:openv   
func main() {
	width, height := openvg.Init() // OpenGL, etc initialization

	w2 := float64(width / 2)
	h2 := float64(height / 2)
	w := float64(width)

	openvg.Start(width, height)                               // Start the picture
	openvg.BackgroundColor("black")                           // Black background
	openvg.FillRGB(44, 100, 232, 1)                           // Big blue marble
	openvg.Circle(w2, 0, w)                                   // The "world"
	openvg.FillColor("white")                                 // White text
	openvg.TextMid(w2, h2, "hello, world", "serif", width/10) // Greetings
	openvg.End()                                              // End the picture
	bufio.NewReader(os.Stdin).ReadBytes('\n')                 // Pause until [RETURN]
	openvg.Finish()                                           // Graphics cleanup
}

作者:sequoia    项目:openv   
func gradient(width, height int) {
	w := float64(width)
	h := float64(height)
	stops := []openvg.Offcolor{
		{0.0, openvg.RGB{255, 255, 255}, 1.0},
		{0.5, openvg.RGB{128, 128, 128}, 1.0},
		{1.0, openvg.RGB{0, 0, 0}, 1.0},
	}

	x1 := w / 8
	x2 := (w * 3) / 8
	y1 := h / 3
	y2 := (h * 2) / 3
	cx := (w * 3) / 4
	cy := (h / 2)
	r := (x2 - x1)
	fx := cx + (r / 4)
	fy := cy + (r / 4)
	openvg.Start(width, height)
	openvg.BackgroundRGB(128, 128, 128, 1)
	openvg.FillLinearGradient(x1, y1, x2, y2, stops)
	openvg.Rect(x1, y1, x2-x1, y2-y1)
	openvg.FillRadialGradient(cx, cy, fx, fy, r, stops)
	openvg.Circle(cx, cy, r)

	openvg.FillRGB(0, 0, 0, 0.3)
	openvg.Circle(x1, y1, 10)
	openvg.Circle(x2, y2, 10)
	openvg.Circle(cx, cy, 10)
	openvg.Circle(cx+r/2, cy, 10)
	openvg.Circle(fx, fy, 10)

	openvg.FillColor("black")
	SansTypeface := "sans"
	openvg.TextMid(x1, y1-20, "(x1, y1)", SansTypeface, 18)
	openvg.TextMid(x2, y2+10, "(x2, y2)", SansTypeface, 18)
	openvg.TextMid(cx, cy, "(cx, cy)", SansTypeface, 18)
	openvg.TextMid(fx, fy, "(fx, fy)", SansTypeface, 18)
	openvg.TextEnd(cx+(r/2)+20, cy, "r", SansTypeface, 18)

	openvg.TextMid(x1+((x2-x1)/2), h/6, "Linear Gradient", SansTypeface, 36)
	openvg.TextMid(cx, h/6, "Radial Gradient", SansTypeface, 36)
	openvg.End()
}

作者:Ebirol    项目:openv   
// hackernews shows the top n articles from Hackernews
func (d *display) hackernews(n int) {
	hdim := dimen{x: 0, y: 0, width: d.width, height: d.height / 2}
	r, err := netread(HNTopURL)
	if err != nil {
		fmt.Fprintf(os.Stderr, "headline read error: %v\n", err)
		hdim.gerror(d.bgcolor, d.textcolor, "no headlines")
		return
	}
	var hnid HNTop
	err = json.NewDecoder(r).Decode(&hnid)
	if err != nil {
		fmt.Fprintf(os.Stderr, "decode: %v\n", err)
		hdim.gerror(d.bgcolor, d.textcolor, "no headlines")
		r.Close()
		return
	}
	r.Close()

	var item HNitem
	x := d.width / 2
	y := d.height * 0.10
	headsize := d.width / 80
	spacing := headsize * 2.0
	hdim.regionFill(d.bgcolor, d.textcolor)
	for i := n - 1; i >= 0; i-- {
		hnr, err := netread(fmt.Sprintf(HNItemfmt, hnid[i]))
		if err != nil {
			fmt.Fprintf(os.Stderr, "%v: getting id %d\n", err, hnid[i])
			hnr.Close()
			continue
		}
		err = json.NewDecoder(hnr).Decode(&item)
		if err != nil {
			fmt.Fprintf(os.Stderr, "%v: decoding id %d\n", err, hnid[i])
			hnr.Close()
			continue
		}
		openvg.TextMid(x, y, item.Title, "serif", int(headsize))
		y += spacing
		hnr.Close()
	}
	openvg.Image(d.width*0.05, 15, 32, 32, "hn.png")
	openvg.End()
}

作者:jhautefeuill    项目:openv   
// textplay exercises text functions
func textplay(w, h int) {
	forlo := `For lo, the winter is past, the rain is over and gone. The flowers appear on the earth, the time for the singing of birds is come, and the voice of the turtle is heard in our land.`

	// forsince := `For since by man came death, by man came also the resurrection of the dead, for as in Adam all die, even so in Christ shall all be made alive.`

	openvg.Start(w, h)
	var (
		tw     openvg.VGfloat = 300
		begin  openvg.VGfloat = 50
		xincr  openvg.VGfloat = 400
		offset openvg.VGfloat = 100
	)
	for x, y := begin, openvg.VGfloat(h)-offset; x < openvg.VGfloat(w/2); x += xincr {
		textwrap(x, y, tw, forlo, "sans", 12, 24, 0.25, "black")
		textwrap(x, y-400, tw, forlo, "sans", 12, 24, 0.5, "black")
		tw -= offset
	}
	openvg.End()
}

作者:xranb    项目:openv   
// sunearth shows the relative sizes of the sun and the earth
func sunearth(w, h int) {
	var sun, earth, x, y float64

	openvg.Start(w, h)
	openvg.Background(0, 0, 0)
	openvg.FillRGB(255, 255, 255, 1)
	for i := 0; i < w/4; i++ {
		x = randf(w)
		y = randf(h)
		openvg.Circle(x, y, 2)
	}
	earth = float64(w) * 0.010
	sun = earth * 109
	openvg.FillRGB(0, 0, 255, 1)
	openvg.Circle(float64(w/3), float64(h-(h/10)), earth)
	openvg.FillRGB(255, 255, 224, 1)
	openvg.Circle(float64(w), 0, sun)
	openvg.End()
}

作者:sequoia    项目:openv   
// testpattern shows a test pattern
func testpattern(w, h int, s string) {
	var midx, midy1, midy2, midy3 float64
	fontsize := 256
	h2 := float64(h / 2)
	by := float64(h - 100)
	bx := float64(w - 100)
	tw1 := &FW{"mono", 0, fontsize}
	tw2 := &FW{"sans", 0, fontsize}
	tw3 := &FW{"serif", 0, fontsize}

	openvg.Start(w, h)

	// colored squares in the corners
	openvg.FillRGB(255, 0, 0, 1)
	openvg.Rect(0, 0, 100, 100)
	openvg.FillRGB(0, 255, 0, 1)
	openvg.Rect(0, by, 100, 100)
	openvg.FillRGB(0, 0, 255, 1)
	openvg.Rect(bx, 0, 100, 100)
	openvg.FillRGB(128, 128, 128, 1)
	openvg.Rect(bx, by, 100, 100)

	// for each font, (Sans, Serif, Mono), adjust the string to the w
	tw1.fitwidth(w, 20, s)
	tw2.fitwidth(w, 20, s)
	tw3.fitwidth(w, 20, s)

	midx = float64(w / 2)

	// Adjust the baselines to be medial
	midy1 = h2 + 20 + float64((tw1.fontsize)/2)
	midy2 = h2 - float64((tw2.fontsize)/2)
	midy3 = h2 - 20 - float64(tw2.fontsize) - float64((tw3.fontsize)/2)

	openvg.FillRGB(128, 128, 128, 1)
	openvg.TextMid(midx, midy1, s, tw1.font, tw1.fontsize)
	openvg.FillRGB(128, 0, 0, 1)
	openvg.TextMid(midx, midy2, s, tw2.font, tw2.fontsize)
	openvg.FillRGB(0, 0, 128, 1)
	openvg.TextMid(midx, midy3, s, tw3.font, tw3.fontsize)
	openvg.End()
}


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