Golang cmd-compile-internal-gc.Complexmove类(方法)实例源码

下面列出了Golang cmd-compile-internal-gc.Complexmove 类(方法)源码代码实例,从而了解它的用法。

作者:arnold    项目:g   
/*
 * generate move:
 *	t = f
 * hard part is conversions.
 */
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, obj.FmtLong), gc.Nconv(t, obj.FmtLong))
	}

	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))
	cvt := (*gc.Type)(t.Type)

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands
	var r1 gc.Node
	var a int
	if gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		switch tt {
		default:
			f.Convconst(&con, t.Type)

		case gc.TINT32,
			gc.TINT16,
			gc.TINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(arm64.AMOVD, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return

		case gc.TUINT32,
			gc.TUINT16,
			gc.TUINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TUINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(arm64.AMOVD, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return
		}

		f = &con
		ft = tt // so big switch will choose a simple mov

		// constants can't move directly to memory.
		if gc.Ismem(t) {
			goto hard
		}
	}

	// value -> value copy, first operand in memory.
	// any floating point operand requires register
	// src, so goto hard to copy to register first.
	if gc.Ismem(f) && ft != tt && (gc.Isfloat[ft] || gc.Isfloat[tt]) {
		cvt = gc.Types[ft]
		goto hard
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, obj.FmtLong), gc.Tconv(t.Type, obj.FmtLong))

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8,
		// truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TINT8,
		gc.TUINT64<<16 | gc.TINT8:
		a = arm64.AMOVB

//.........这里部分代码省略.........

作者:srei    项目:g   
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", f, t)
	}

	ft := gc.Simsimtype(f.Type)
	tt := gc.Simsimtype(t.Type)
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	if gc.Isfloat[ft] || gc.Isfloat[tt] {
		floatmove(f, t)
		return
	}

	// cannot have two integer memory operands;
	// except 64-bit, which always copies via registers anyway.
	var r1 gc.Node
	var a int
	if gc.Isint[ft] && gc.Isint[tt] && !gc.Is64(f.Type) && !gc.Is64(t.Type) && gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		f.Convconst(&con, t.Type)
		f = &con
		ft = gc.Simsimtype(con.Type)
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		// should not happen
		gc.Fatalf("gmove %v -> %v", f, t)
		return

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TINT8<<16 | gc.TUINT8,
		gc.TUINT8<<16 | gc.TINT8,
		gc.TUINT8<<16 | gc.TUINT8:
		a = x86.AMOVB

	case gc.TINT16<<16 | gc.TINT8, // truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TUINT8,
		gc.TUINT16<<16 | gc.TUINT8,
		gc.TINT32<<16 | gc.TUINT8,
		gc.TUINT32<<16 | gc.TUINT8:
		a = x86.AMOVB

		goto rsrc

	case gc.TINT64<<16 | gc.TINT8, // truncate low word
		gc.TUINT64<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TUINT8,
		gc.TUINT64<<16 | gc.TUINT8:
		var flo gc.Node
		var fhi gc.Node
		split64(f, &flo, &fhi)

		var r1 gc.Node
		gc.Nodreg(&r1, t.Type, x86.REG_AX)
		gmove(&flo, &r1)
		gins(x86.AMOVB, &r1, t)
		splitclean()
		return

	case gc.TINT16<<16 | gc.TINT16, // same size
		gc.TINT16<<16 | gc.TUINT16,
		gc.TUINT16<<16 | gc.TINT16,
		gc.TUINT16<<16 | gc.TUINT16:
		a = x86.AMOVW

	case gc.TINT32<<16 | gc.TINT16, // truncate
		gc.TUINT32<<16 | gc.TINT16,
		gc.TINT32<<16 | gc.TUINT16,
		gc.TUINT32<<16 | gc.TUINT16:
		a = x86.AMOVW

		goto rsrc

	case gc.TINT64<<16 | gc.TINT16, // truncate low word
		gc.TUINT64<<16 | gc.TINT16,
//.........这里部分代码省略.........

作者:wheelcomple    项目:go-   
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", f, t)
	}

	ft := gc.Simsimtype(f.Type)
	tt := gc.Simsimtype(t.Type)
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands;
	// except 64-bit, which always copies via registers anyway.
	var a int
	var r1 gc.Node
	if !gc.Is64(f.Type) && !gc.Is64(t.Type) && gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		switch tt {
		default:
			f.Convconst(&con, t.Type)

		case gc.TINT16,
			gc.TINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TINT32])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(arm.AMOVW, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return

		case gc.TUINT16,
			gc.TUINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TUINT32])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(arm.AMOVW, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return
		}

		f = &con
		ft = gc.Simsimtype(con.Type)

		// constants can't move directly to memory
		if gc.Ismem(t) && !gc.Is64(t.Type) {
			goto hard
		}
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		// should not happen
		gc.Fatal("gmove %v -> %v", f, t)
		return

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8: // same size
		if !gc.Ismem(f) {
			a = arm.AMOVB
			break
		}
		fallthrough

	case gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8, // truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8:
		a = arm.AMOVBS

	case gc.TUINT8<<16 | gc.TUINT8:
		if !gc.Ismem(f) {
			a = arm.AMOVB
			break
		}
		fallthrough

	case gc.TINT8<<16 | gc.TUINT8,
		gc.TINT16<<16 | gc.TUINT8,
//.........这里部分代码省略.........

作者:4a    项目:g   
/*
 * generate move:
 *	t = f
 * hard part is conversions.
 */
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, obj.FmtLong), gc.Nconv(t, obj.FmtLong))
	}

	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands
	var r2 gc.Node
	var r1 gc.Node
	var a int
	if gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		switch tt {
		default:
			f.Convconst(&con, t.Type)

		case gc.TINT32,
			gc.TINT16,
			gc.TINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(mips.AMOVV, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return

		case gc.TUINT32,
			gc.TUINT16,
			gc.TUINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TUINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(mips.AMOVV, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return
		}

		f = &con
		ft = tt // so big switch will choose a simple mov

		// constants can't move directly to memory.
		if gc.Ismem(t) {
			goto hard
		}
	}

	// value -> value copy, first operand in memory.
	// any floating point operand requires register
	// src, so goto hard to copy to register first.
	if gc.Ismem(f) && ft != tt && (gc.Isfloat[ft] || gc.Isfloat[tt]) {
		cvt = gc.Types[ft]
		goto hard
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, obj.FmtLong), gc.Tconv(t.Type, obj.FmtLong))

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8, // truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TINT8,
		gc.TUINT64<<16 | gc.TINT8:
		a = mips.AMOVB

//.........这里部分代码省略.........

作者:wycharr    项目:g   
/*
 * generate move:
 *	t = f
 * hard part is conversions.
 */
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, obj.FmtLong), gc.Nconv(t, obj.FmtLong))
	}

	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))
	cvt := (*gc.Type)(t.Type)

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands
	var a int
	if gc.Ismem(f) && gc.Ismem(t) {
		if gmvc(f, t) {
			return
		}
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		f.Convconst(&con, t.Type)
		f = &con
		ft = tt // so big switch will choose a simple mov

		// some constants can't move directly to memory.
		if gc.Ismem(t) {
			// float constants come from memory.
			if gc.Isfloat[tt] {
				goto hard
			}

			// all immediates are 16-bit sign-extended
			// unless moving into a register.
			if gc.Isint[tt] {
				if i := con.Int(); int64(int16(i)) != i {
					goto hard
				}
			}
		}
	}

	// a float-to-int or int-to-float conversion requires the source operand in a register
	if gc.Ismem(f) && ((gc.Isfloat[ft] && gc.Isint[tt]) || (gc.Isint[ft] && gc.Isfloat[tt])) {
		cvt = (*gc.Type)(f.Type)
		goto hard
	}

	// a float32-to-float64 or float64-to-float32 conversion requires the source operand in a register
	if gc.Ismem(f) && gc.Isfloat[ft] && gc.Isfloat[tt] && (ft != tt) {
		cvt = (*gc.Type)(f.Type)
		goto hard
	}

	// float constants come from memory.
	//if(isfloat[tt])
	//	goto hard;

	// 64-bit immediates are also from memory.
	//if(isint[tt])
	//	goto hard;
	//// 64-bit immediates are really 32-bit sign-extended
	//// unless moving into a register.
	//if(isint[tt]) {
	//	if(mpcmpfixfix(con.val.u.xval, minintval[TINT32]) < 0)
	//		goto hard;
	//	if(mpcmpfixfix(con.val.u.xval, maxintval[TINT32]) > 0)
	//		goto hard;
	//}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, obj.FmtLong), gc.Tconv(t.Type, obj.FmtLong))

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8,
		// truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
//.........这里部分代码省略.........

作者:Greento    项目:g   
// generate move:
//	t = f
// hard part is conversions.
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, gc.FmtLong), gc.Nconv(t, gc.FmtLong))
	}

	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	var a obj.As

	// cannot have two memory operands
	if gc.Ismem(f) && gc.Ismem(t) {
		if gmvc(f, t) {
			return
		}
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		f.Convconst(&con, t.Type)
		f = &con
		ft = tt // so big switch will choose a simple mov

		// some constants can't move directly to memory.
		if gc.Ismem(t) {
			// float constants come from memory.
			if t.Type.IsFloat() {
				goto hard
			}

			// all immediates are 16-bit sign-extended
			// unless moving into a register.
			if t.Type.IsInteger() {
				if i := con.Int64(); int64(int16(i)) != i {
					goto hard
				}
			}

			// immediate moves to memory have a 12-bit unsigned displacement
			if t.Xoffset < 0 || t.Xoffset >= 4096-8 {
				goto hard
			}
		}
	}

	// a float-to-int or int-to-float conversion requires the source operand in a register
	if gc.Ismem(f) && ((f.Type.IsFloat() && t.Type.IsInteger()) || (f.Type.IsInteger() && t.Type.IsFloat())) {
		cvt = f.Type
		goto hard
	}

	// a float32-to-float64 or float64-to-float32 conversion requires the source operand in a register
	if gc.Ismem(f) && f.Type.IsFloat() && t.Type.IsFloat() && (ft != tt) {
		cvt = f.Type
		goto hard
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.
	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, gc.FmtLong), gc.Tconv(t.Type, gc.FmtLong))

	// integer copy and truncate
	case gc.TINT8<<16 | gc.TINT8,
		gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8,
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TINT8,
		gc.TUINT64<<16 | gc.TINT8:
		a = s390x.AMOVB

	case gc.TINT8<<16 | gc.TUINT8,
		gc.TUINT8<<16 | gc.TUINT8,
		gc.TINT16<<16 | gc.TUINT8,
		gc.TUINT16<<16 | gc.TUINT8,
		gc.TINT32<<16 | gc.TUINT8,
		gc.TUINT32<<16 | gc.TUINT8,
		gc.TINT64<<16 | gc.TUINT8,
		gc.TUINT64<<16 | gc.TUINT8:
		a = s390x.AMOVBZ

	case gc.TINT16<<16 | gc.TINT16,
//.........这里部分代码省略.........


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