作者:badgerodo
项目:g
func WasInit() bool {
ret := C.TTF_WasInit()
if ret == 1 {
return true
}
return false
}
作者:veandc
项目:go-sdl
// WasInit (https://www.libsdl.org/projects/SDL_ttf/docs/SDL_ttf_9.html#SEC9)
func WasInit() bool {
return int(C.TTF_WasInit()) != 0
}
作者:Zwobo
项目:Go-SD
// Checks to see if SDL_ttf is initialized. Returns 1 if true, 0 if false.
func WasInit() int {
sdl.GlobalMutex.Lock()
status := int(C.TTF_WasInit())
sdl.GlobalMutex.Unlock()
return status
}
作者:beora
项目:fung
// De-initialize the TTF engine
func TTFWasInit() bool {
res := C.TTF_WasInit()
return i2b(int(res))
}
作者:jgasta
项目:Go-SD
// Checks to see if SDL_ttf is initialized. Returns 1 if true, 0 if false.
func WasInit() int { return int(C.TTF_WasInit()) }
作者:jonhank
项目:Go-SD
// Checks to see if SDL_ttf is initialized. Returns 1 if true, 0 if false.
func WasInit() error {
sdl.GlobalMutex.Lock()
status := int(C.TTF_WasInit())
sdl.GlobalMutex.Unlock()
return err(status)
}
作者:kri
项目:Go-SDL
// Checks to see if SDL_ttf is initialized. Returns 1 if true, 0 if false.
func WasInit() int {
status := int(C.TTF_WasInit())
return status
}