作者:kearsle
项目:Go-SD
// Checks which subsystems are initialized.
func WasInit(flags uint32) int {
GlobalMutex.Lock()
status := int(C.SDL_WasInit(C.Uint32(flags)))
GlobalMutex.Unlock()
return status
}
作者:jaz30
项目:go-sdl
func WasInit(flags uint32) uint32 {
return uint32(C.SDL_WasInit(C.Uint32(flags)))
}
作者:gnanderso
项目:Go-SD
// Checks which subsystems are initialized.
func WasInit(flags uint32) int { return int(C.SDL_WasInit(C.Uint32(flags))) }
作者:kyleconro
项目:gold
func WasInit(flags uint32) uint32 {
_flags := (C.Uint32)(flags)
return (uint32)(C.SDL_WasInit(_flags))
}
作者:jbondeso
项目:Go-SDL
// Checks which subsystems are initialized.
func WasInit(flags uint32) uint32 {
status := uint32(C.SDL_WasInit(C.Uint32(flags)))
return status
}
作者:salihd
项目:sd
// WasInit returns a mask of the specified subsystems which have previously been
// initialized.
//
// Note: The return value doesn't include InitNoParachute.
func WasInit(flags InitFlag) (wasInitFlags InitFlag) {
return InitFlag(C.SDL_WasInit(C.Uint32(flags)))
}