GameServer.java 文件源码

java
阅读 31 收藏 0 点赞 0 评论 0

项目:L2jBrasil 作者:
public static void main(String[] args) throws Exception
{ 
    Server.serverMode = Server.MODE_GAMESERVER;
    // Local Constants
    final String LOG_FOLDER = "log"; // Name of folder for log file
    final String LOG_NAME   = "./config/other/log.cfg"; // Name of log file

    // Create log folder
    File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
    logFolder.mkdir();

    // Create input stream for log file -- or store file data into memory
    InputStream is =  new FileInputStream(new File(LOG_NAME));
    LogManager.getLogManager().readConfiguration(is);
    is.close();

    // Initialize config
    Config.load();

    Util.printSection("Data Base"); 
    L2DatabaseFactory.getInstance();
    gameServer = new GameServer();

    if (Config.IS_TELNET_ENABLED) 
    {
        _statusServer = new Status(Server.serverMode);
        _statusServer.start();
    }
    else 
        System.out.println("Telnet is disabled.");
}
评论列表
文章目录


问题


面经


文章

微信
公众号

扫码关注公众号