ServerConfigurationManager.java 文件源码

java
阅读 34 收藏 0 点赞 0 评论 0

项目:DecompiledMinecraft 作者:
protected void sendScoreboard(ServerScoreboard scoreboardIn, EntityPlayerMP playerIn)
{
    Set<ScoreObjective> set = Sets.<ScoreObjective>newHashSet();

    for (ScorePlayerTeam scoreplayerteam : scoreboardIn.getTeams())
    {
        playerIn.playerNetServerHandler.sendPacket(new S3EPacketTeams(scoreplayerteam, 0));
    }

    for (int i = 0; i < 19; ++i)
    {
        ScoreObjective scoreobjective = scoreboardIn.getObjectiveInDisplaySlot(i);

        if (scoreobjective != null && !set.contains(scoreobjective))
        {
            for (Packet packet : scoreboardIn.func_96550_d(scoreobjective))
            {
                playerIn.playerNetServerHandler.sendPacket(packet);
            }

            set.add(scoreobjective);
        }
    }
}
评论列表
文章目录


问题


面经


文章

微信
公众号

扫码关注公众号