public void render(){
BufferStrategy bs = this.getBufferStrategy();
if(bs == null){
createBufferStrategy(3);
return;
}
Graphics g = bs.getDrawGraphics();
/////////////////////////////////
g.drawImage(background, 0, 0, getWidth(), getHeight(), this);
player.render(g);
bullets.render(g);
////////////////////////////////
g.dispose();
bs.show();
}
Game.java 文件源码
java
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项目:spacewar-2d
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