/**render**/
public void render() {
BufferStrategy bs = getBufferStrategy();
if (bs == null) {
createBufferStrategy(3);
return;
}
Screen.clear();
Screen.render(x, y);
for (int i = 0; i < pixels.length; i++) {
pixels[i] = Screen.pixels[i];
}
Graphics g = bs.getDrawGraphics();
g.drawImage(image,0, 0, getWidth(), getHeight(), null);
g.dispose();
bs.show();
}
game.java 文件源码
java
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