protected void onBoundsChange(Rect bounds) {
super.onBoundsChange(bounds);
this.mRect.set(0.0f, 0.0f, (float) bounds.width(), (float) bounds.height());
this.radius = (float) (Math.min(bounds.width(), bounds.height()) / 2);
this.strokeRadius = this.radius - (this.strokeWidth / 2.0f);
Matrix shaderMatrix = new Matrix();
shaderMatrix.setRectToRect(this.mBitmapRect, this.mRect, ScaleToFit.FILL);
this.bitmapShader.setLocalMatrix(shaderMatrix);
}
CircleBitmapDisplayer.java 文件源码
java
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项目:boohee_v5.6
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