protected void onBoundsChange(Rect bounds) {
super.onBoundsChange(bounds);
this.mRect.set((float) this.margin, (float) this.margin, (float) (bounds.width() - this.margin), (float) (bounds.height() - this.margin));
Matrix shaderMatrix = new Matrix();
shaderMatrix.setRectToRect(this.mBitmapRect, this.mRect, ScaleToFit.FILL);
this.bitmapShader.setLocalMatrix(shaderMatrix);
}
RoundedBitmapDisplayer.java 文件源码
java
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