void drawShadow(PointF point1, PointF point2, float correctionValue, Canvas canvas, DepthLayout dl) {
float angle = Math.abs(Math.abs(getAngle(point1, point2)) + correctionValue);
float alpha = angle / 180f;
shadowPaint.setAlpha((int) (alpha * 255f * shadowAlpha));
canvas.drawRect(0, 0, dl.getWidth(), dl.getHeight(), shadowPaint);
}
DepthRendrer.java 文件源码
java
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